Improve segmenting a curve for calculating a piece path.
This commit is contained in:
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867400332f
commit
704bbecd2e
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@ -5,6 +5,7 @@
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- [smart-pattern/valentina#187] Puzzle: message "Invalid version: Max supported version 0.1.2" when opening 0.1.1 file in Val 0.7.52.
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- [smart-pattern/valentina#187] Puzzle: message "Invalid version: Max supported version 0.1.2" when opening 0.1.1 file in Val 0.7.52.
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- Fix export measurement separator to CSV.
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- Fix export measurement separator to CSV.
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- Fix option Hide labels.
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- Fix option Hide labels.
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- Improve segmenting a curve for calculating a piece path.
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# Valentina 0.7.52 September 12, 2022
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# Valentina 0.7.52 September 12, 2022
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- Fix crash when default locale is ru.
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- Fix crash when default locale is ru.
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@ -67,22 +67,34 @@ VSAPoint CurveStartPoint(VSAPoint candidate, const VContainer *data, const VPiec
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{
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{
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return CurvePoint(candidate, data, node, curvePoints);
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return CurvePoint(candidate, data, node, curvePoints);
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}
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}
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else
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{
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// See issue #620. Detail path not correct. Previous curve also should cut segment.
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// See issue #620. Detail path not correct. Previous curve also should cut segment.
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const QSharedPointer<VAbstractCurve> curve = data->GeometricObject<VAbstractCurve>(node.GetId());
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const QSharedPointer<VAbstractCurve> curve = data->GeometricObject<VAbstractCurve>(node.GetId());
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const QVector<QPointF> points = curve->GetPoints();
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const QVector<QPointF> points = curve->GetPoints();
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if (not points.isEmpty())
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if (points.isEmpty())
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{
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{
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QPointF end; // Last point for this curve show start of next segment
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return candidate;
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node.GetReverse() ? end = ConstFirst(points) : end = ConstLast(points);
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}
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if (VAbstractCurve::IsPointOnCurve(curvePoints, end))
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QVector<QPointF> intersections;
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for (auto i = 0; i < curvePoints.count()-1; ++i)
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{
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{
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candidate = VSAPoint(end);
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QLineF segment(curvePoints.at(i), curvePoints.at(i+1));
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intersections << VAbstractCurve::CurveIntersectLine(points, segment);
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}
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}
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for(auto &p : intersections)
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{
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if (VFuzzyComparePoints(p, ConstFirst(curvePoints)) || VFuzzyComparePoints(p, ConstLast(curvePoints)))
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{
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continue;
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}
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}
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candidate = VSAPoint(p);
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break;
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}
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}
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return candidate;
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return candidate;
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}
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}
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@ -94,22 +106,34 @@ VSAPoint CurveEndPoint(VSAPoint candidate, const VContainer *data, const VPieceN
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{
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{
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return CurvePoint(candidate, data, node, curvePoints);
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return CurvePoint(candidate, data, node, curvePoints);
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}
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}
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else
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{
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// See issue #620. Detail path not correct. Previous curve also should cut segment.
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// See issue #620. Detail path not correct. Previous curve also should cut segment.
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const QSharedPointer<VAbstractCurve> curve = data->GeometricObject<VAbstractCurve>(node.GetId());
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const QSharedPointer<VAbstractCurve> curve = data->GeometricObject<VAbstractCurve>(node.GetId());
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const QVector<QPointF> points = curve->GetPoints();
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const QVector<QPointF> points = curve->GetPoints();
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if (not points.isEmpty())
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if (points.isEmpty())
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{
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{
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QPointF begin;// First point for this curve show finish of previous segment
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return candidate;
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node.GetReverse() ? begin = ConstLast(points) : begin = ConstFirst(points);
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}
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if (VAbstractCurve::IsPointOnCurve(curvePoints, begin))
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QVector<QPointF> intersections;
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for (auto i = 0; i < curvePoints.count()-1; ++i)
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{
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{
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candidate = VSAPoint(begin);
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QLineF segment(curvePoints.at(i), curvePoints.at(i+1));
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intersections << VAbstractCurve::CurveIntersectLine(points, segment);
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}
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}
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for(auto &p : intersections)
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{
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if (VFuzzyComparePoints(p, ConstFirst(curvePoints)) || VFuzzyComparePoints(p, ConstLast(curvePoints)))
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{
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continue;
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}
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}
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candidate = VSAPoint(p);
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break;
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}
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}
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return candidate;
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return candidate;
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}
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}
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@ -461,8 +485,8 @@ QVector<QVector<QPointF> > VPiecePath::PathCurvePoints(const VContainer *data) c
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{
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{
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const QSharedPointer<VAbstractCurve> curve = data->GeometricObject<VAbstractCurve>(at(i).GetId());
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const QSharedPointer<VAbstractCurve> curve = data->GeometricObject<VAbstractCurve>(at(i).GetId());
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const QPointF begin = StartSegment(data, i, at(i).GetReverse());
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const QPointF begin = StartSegment(data, i);
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const QPointF end = EndSegment(data, i, at(i).GetReverse());
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const QPointF end = EndSegment(data, i);
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curves.append(curve->GetSegmentPoints(begin, end, at(i).GetReverse(), GetName()));
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curves.append(curve->GetSegmentPoints(begin, end, at(i).GetReverse(), GetName()));
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break;
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break;
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@ -536,23 +560,27 @@ QVector<QPainterPath> VPiecePath::CurvesPainterPath(const VContainer *data) cons
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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VSAPoint VPiecePath::StartSegment(const VContainer *data, const QVector<VPieceNode> &nodes, int i, bool reverse)
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VSAPoint VPiecePath::StartSegment(const VContainer *data, const QVector<VPieceNode> &nodes, int i)
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{
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{
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if (i < 0 || i > nodes.size()-1)
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if (i < 0 || i > nodes.size()-1)
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{
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{
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return VSAPoint();
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return {};
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}
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}
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const QSharedPointer<VAbstractCurve> curve = data->GeometricObject<VAbstractCurve>(nodes.at(i).GetId());
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const QSharedPointer<VAbstractCurve> curve = data->GeometricObject<VAbstractCurve>(nodes.at(i).GetId());
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const QVector<QPointF> points = curve->GetPoints();
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QVector<QPointF> points = curve->GetPoints();
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if (points.isEmpty())
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if (points.isEmpty())
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{
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{
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return VSAPoint();
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return {};
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}
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}
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VSAPoint begin;
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if (nodes.at(i).GetReverse())
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reverse ? begin = VSAPoint(ConstLast(points)) : begin = VSAPoint(ConstFirst(points));
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{
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points = Reverse(points);
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}
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VSAPoint begin(ConstFirst(points));
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if (nodes.size() > 1)
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if (nodes.size() > 1)
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{
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{
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@ -567,23 +595,27 @@ VSAPoint VPiecePath::StartSegment(const VContainer *data, const QVector<VPieceNo
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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VSAPoint VPiecePath::EndSegment(const VContainer *data, const QVector<VPieceNode> &nodes, int i, bool reverse)
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VSAPoint VPiecePath::EndSegment(const VContainer *data, const QVector<VPieceNode> &nodes, int i)
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{
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{
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if (i < 0 || i > nodes.size()-1)
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if (i < 0 || i > nodes.size()-1)
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{
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{
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return VSAPoint();
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return {};
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}
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}
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const QSharedPointer<VAbstractCurve> curve = data->GeometricObject<VAbstractCurve>(nodes.at(i).GetId());
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const QSharedPointer<VAbstractCurve> curve = data->GeometricObject<VAbstractCurve>(nodes.at(i).GetId());
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const QVector<QPointF> points = curve->GetPoints();
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QVector<QPointF> points = curve->GetPoints();
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if (points.isEmpty())
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if (points.isEmpty())
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{
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{
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return VSAPoint();
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return {};
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}
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}
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VSAPoint end;
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if (nodes.at(i).GetReverse())
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reverse ? end = VSAPoint(ConstFirst(points)) : end = VSAPoint(ConstLast(points));
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{
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points = Reverse(points);
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}
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VSAPoint end(ConstLast(points));
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if (nodes.size() > 2)
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if (nodes.size() > 2)
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{
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{
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@ -836,15 +868,15 @@ VPiecePath VPiecePath::RemoveEdge(quint32 index) const
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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VSAPoint VPiecePath::StartSegment(const VContainer *data, int i, bool reverse) const
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VSAPoint VPiecePath::StartSegment(const VContainer *data, int i) const
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{
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{
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return StartSegment(data, d->m_nodes, i, reverse);
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return StartSegment(data, d->m_nodes, i);
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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VSAPoint VPiecePath::EndSegment(const VContainer *data, int i, bool reverse) const
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VSAPoint VPiecePath::EndSegment(const VContainer *data, int i) const
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{
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{
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return EndSegment(data, d->m_nodes, i, reverse);
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return EndSegment(data, d->m_nodes, i);
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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@ -879,8 +911,8 @@ QPointF VPiecePath::NodePreviousPoint(const VContainer *data, int i) const
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{
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{
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const QSharedPointer<VAbstractCurve> curve = data->GeometricObject<VAbstractCurve>(node.GetId());
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const QSharedPointer<VAbstractCurve> curve = data->GeometricObject<VAbstractCurve>(node.GetId());
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const VSAPoint begin = StartSegment(data, d->m_nodes, index, node.GetReverse());
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const VSAPoint begin = StartSegment(data, d->m_nodes, index);
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const VSAPoint end = EndSegment(data, d->m_nodes, index, node.GetReverse());
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const VSAPoint end = EndSegment(data, d->m_nodes, index);
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const QVector<QPointF> points = curve->GetSegmentPoints(begin, end, node.GetReverse(), GetName());
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const QVector<QPointF> points = curve->GetSegmentPoints(begin, end, node.GetReverse(), GetName());
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if (points.size() > 1)
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if (points.size() > 1)
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@ -931,8 +963,8 @@ QPointF VPiecePath::NodeNextPoint(const VContainer *data, int i) const
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{
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{
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const QSharedPointer<VAbstractCurve> curve = data->GeometricObject<VAbstractCurve>(node.GetId());
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const QSharedPointer<VAbstractCurve> curve = data->GeometricObject<VAbstractCurve>(node.GetId());
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const VSAPoint begin = StartSegment(data, d->m_nodes, index, node.GetReverse());
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const VSAPoint begin = StartSegment(data, d->m_nodes, index);
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const VSAPoint end = EndSegment(data, d->m_nodes, index, node.GetReverse());
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const VSAPoint end = EndSegment(data, d->m_nodes, index);
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const QVector<QPointF> points = curve->GetSegmentPoints(begin, end, node.GetReverse(), GetName());
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const QVector<QPointF> points = curve->GetSegmentPoints(begin, end, node.GetReverse(), GetName());
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if (points.size() > 1)
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if (points.size() > 1)
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@ -1086,17 +1118,16 @@ QVector<VSAPoint> VPiecePath::CurveSeamAllowanceSegment(const VContainer *data,
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const QSharedPointer<VAbstractCurve> &curve, int i,
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const QSharedPointer<VAbstractCurve> &curve, int i,
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bool reverse, qreal width, const QString &piece)
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bool reverse, qreal width, const QString &piece)
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{
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{
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QVector<VSAPoint> pointsEkv;
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const VSAPoint begin = StartSegment(data, nodes, i);
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const VSAPoint end = EndSegment(data, nodes, i);
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const VSAPoint begin = StartSegment(data, nodes, i, reverse);
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const VSAPoint end = EndSegment(data, nodes, i, reverse);
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const QVector<QPointF> points = curve->GetSegmentPoints(begin, end, reverse, piece);
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const QVector<QPointF> points = curve->GetSegmentPoints(begin, end, reverse, piece);
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if (points.isEmpty())
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if (points.isEmpty())
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{
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{
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return pointsEkv;
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return {};
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}
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}
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QVector<VSAPoint> pointsEkv;
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pointsEkv.reserve(points.size());
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pointsEkv.reserve(points.size());
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qreal w1 = begin.GetSAAfter();
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qreal w1 = begin.GetSAAfter();
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@ -1221,8 +1252,8 @@ QVector<QPointF> VPiecePath::NodesToPoints(const VContainer *data, const QVector
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const QSharedPointer<VAbstractCurve> curve = data->GeometricObject<VAbstractCurve>(node.GetId());
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const QSharedPointer<VAbstractCurve> curve = data->GeometricObject<VAbstractCurve>(node.GetId());
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const QPointF begin = StartSegment(data, nodes, i, node.GetReverse());
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const QPointF begin = StartSegment(data, nodes, i);
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const QPointF end = EndSegment(data, nodes, i, node.GetReverse());
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const QPointF end = EndSegment(data, nodes, i);
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points << curve->GetSegmentPoints(begin, end, node.GetReverse(), piece);
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points << curve->GetSegmentPoints(begin, end, node.GetReverse(), piece);
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}
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}
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@ -113,8 +113,8 @@ public:
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VPiecePath RemoveEdge(quint32 index) const;
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VPiecePath RemoveEdge(quint32 index) const;
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VSAPoint StartSegment(const VContainer *data, int i, bool reverse) const;
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VSAPoint StartSegment(const VContainer *data, int i) const;
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VSAPoint EndSegment(const VContainer *data, int i, bool reverse) const;
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VSAPoint EndSegment(const VContainer *data, int i) const;
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QPointF NodePreviousPoint(const VContainer *data, int i) const;
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QPointF NodePreviousPoint(const VContainer *data, int i) const;
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QPointF NodeNextPoint(const VContainer *data, int i) const;
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QPointF NodeNextPoint(const VContainer *data, int i) const;
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@ -126,8 +126,8 @@ public:
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static int FindInLoopNotExcludedUp(int start, const QVector<VPieceNode> &nodes);
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static int FindInLoopNotExcludedUp(int start, const QVector<VPieceNode> &nodes);
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static int FindInLoopNotExcludedDown(int start, const QVector<VPieceNode> &nodes);
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static int FindInLoopNotExcludedDown(int start, const QVector<VPieceNode> &nodes);
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static VSAPoint StartSegment(const VContainer *data, const QVector<VPieceNode> &nodes, int i, bool reverse);
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static VSAPoint StartSegment(const VContainer *data, const QVector<VPieceNode> &nodes, int i);
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static VSAPoint EndSegment(const VContainer *data, const QVector<VPieceNode> &nodes, int i, bool reverse);
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static VSAPoint EndSegment(const VContainer *data, const QVector<VPieceNode> &nodes, int i);
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static VSAPoint PreparePointEkv(const VPieceNode &node, const VContainer *data);
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static VSAPoint PreparePointEkv(const VPieceNode &node, const VContainer *data);
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