Path should also supports elliptical arc.
--HG-- branch : develop
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ddd2e3054f
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@ -156,6 +156,7 @@ QVector<QPointF> VPiece::SeamAllowancePoints(const VContainer *data) const
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}
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break;
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case (Tool::NodeArc):
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case (Tool::NodeElArc):
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case (Tool::NodeSpline):
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case (Tool::NodeSplinePath):
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{
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@ -252,6 +252,7 @@ QVector<QPointF> VPiecePath::PathPoints(const VContainer *data) const
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}
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break;
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case (Tool::NodeArc):
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case (Tool::NodeElArc):
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case (Tool::NodeSpline):
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case (Tool::NodeSplinePath):
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{
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@ -287,6 +288,7 @@ QVector<VPointF> VPiecePath::PathNodePoints(const VContainer *data) const
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}
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break;
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case Tool::NodeArc:
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case Tool::NodeElArc:
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case Tool::NodeSpline:
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case Tool::NodeSplinePath:
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default:
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@ -314,6 +316,7 @@ QVector<VSAPoint> VPiecePath::SeamAllowancePoints(const VContainer *data, qreal
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}
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break;
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case (Tool::NodeArc):
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case (Tool::NodeElArc):
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case (Tool::NodeSpline):
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case (Tool::NodeSplinePath):
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{
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@ -674,6 +677,7 @@ QPointF VPiecePath::NodePreviousPoint(const VContainer *data, int i) const
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case (Tool::NodePoint):
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return *data->GeometricObject<VPointF>(node.GetId());
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case (Tool::NodeArc):
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case (Tool::NodeElArc):
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case (Tool::NodeSpline):
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case (Tool::NodeSplinePath):
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{
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@ -725,6 +729,7 @@ QPointF VPiecePath::NodeNextPoint(const VContainer *data, int i) const
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case (Tool::NodePoint):
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return *data->GeometricObject<VPointF>(node.GetId());
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case (Tool::NodeArc):
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case (Tool::NodeElArc):
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case (Tool::NodeSpline):
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case (Tool::NodeSplinePath):
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{
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@ -96,6 +96,9 @@ void DialogPiecePath::ChosenObject(quint32 id, const SceneObject &type)
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case SceneObject::Arc:
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NewItem(VPieceNode(id, Tool::NodeArc, reverse));
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break;
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case SceneObject::ElArc:
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NewItem(VPieceNode(id, Tool::NodeElArc, reverse));
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break;
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case SceneObject::Point:
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NewItem(VPieceNode(id, Tool::NodePoint));
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break;
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@ -208,6 +208,9 @@ void DialogSeamAllowance::ChosenObject(quint32 id, const SceneObject &type)
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case SceneObject::Arc:
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NewMainPathItem(VPieceNode(id, Tool::NodeArc, reverse));
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break;
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case SceneObject::ElArc:
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NewMainPathItem(VPieceNode(id, Tool::NodeElArc, reverse));
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break;
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case SceneObject::Point:
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NewMainPathItem(VPieceNode(id, Tool::NodePoint));
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break;
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@ -470,6 +470,7 @@ void DialogTool::NewNodeItem(QListWidget *listWidget, const VPieceNode &node)
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{
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case (Tool::NodePoint):
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case (Tool::NodeArc):
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case (Tool::NodeElArc):
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case (Tool::NodeSpline):
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case (Tool::NodeSplinePath):
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{
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@ -647,6 +647,9 @@ QDomElement VAbstractTool::AddSANode(VAbstractPattern *doc, const QString &tagNa
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case (Tool::NodeArc):
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doc->SetAttribute(nod, AttrType, VAbstractPattern::NodeArc);
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break;
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case (Tool::NodeElArc):
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doc->SetAttribute(nod, AttrType, VAbstractPattern::NodeElArc);
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break;
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case (Tool::NodePoint):
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doc->SetAttribute(nod, AttrType, VAbstractPattern::NodePoint);
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break;
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