Try to fix flowing of drawing.
--HG-- branch : develop
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@ -352,7 +352,7 @@ void VMainGraphicsView::NewSceneRect(QGraphicsScene *sc, QGraphicsView *view)
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//Calculate view rect
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//Calculate view rect
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//to receive the currently visible area, map the widgets bounds to the scene
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//to receive the currently visible area, map the widgets bounds to the scene
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const QPointF a = view->mapToScene(0, 0 );
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const QPointF a = view->mapToScene(0, 0 );
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const QPointF b = view->mapToScene(view->viewport()->width(), view->viewport()->height());
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const QPointF b = view->mapToScene(view->width(), view->height());
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const QRectF viewRect = QRectF( a, b );
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const QRectF viewRect = QRectF( a, b );
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//Calculate scene rect
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//Calculate scene rect
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