Work on layer and graphics view behaviour

This commit is contained in:
Ronan Le Tiec 2020-05-08 23:49:41 +02:00
parent d72be9029f
commit 6c35dfc78a
18 changed files with 363 additions and 66 deletions

View File

@ -76,7 +76,6 @@ public:
*/ */
void ClearSelection(); void ClearSelection();
private: private:
Q_DISABLE_COPY(VPieceCarrousel) Q_DISABLE_COPY(VPieceCarrousel)
@ -92,6 +91,11 @@ private:
private slots: private slots:
/**
* @brief on_ActiveLayerChanged Called when the active layer is changed
* @param index
*/
void on_ActiveLayerChanged(int index); void on_ActiveLayerChanged(int index);
}; };

View File

@ -48,7 +48,7 @@ VPieceCarrouselLayer::VPieceCarrouselLayer(VPuzzleLayer *layer, VPieceCarrousel
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
VPieceCarrouselLayer::~VPieceCarrouselLayer() VPieceCarrouselLayer::~VPieceCarrouselLayer()
{ {
// TODO Clear();
} }
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
@ -61,13 +61,16 @@ void VPieceCarrouselLayer::Init()
// then refresh the content // then refresh the content
Refresh(); Refresh();
// add the connections
connect(m_layer, &VPuzzleLayer::PieceAdded, this, &VPieceCarrouselLayer::on_PieceAdded);
connect(m_layer, &VPuzzleLayer::PieceRemoved, this, &VPieceCarrouselLayer::on_PieceRemoved);
} }
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
void VPieceCarrouselLayer::Refresh() void VPieceCarrouselLayer::Refresh()
{ {
// remove the existing carrousel pieces Clear();
// TODO
// Updates the carrousel pieces from the pieces list // Updates the carrousel pieces from the pieces list
QList<VPuzzlePiece*> pieces = m_layer->GetPieces(); QList<VPuzzlePiece*> pieces = m_layer->GetPieces();
@ -78,20 +81,33 @@ void VPieceCarrouselLayer::Refresh()
// create the corresponding carrousel pieces // create the corresponding carrousel pieces
bool _isVisible = isVisible();
setVisible(true);
for (auto piece : pieces) for (auto piece : pieces)
{ {
// qCDebug(pCarrouselLayer, "piece name : %s", piece->GetName().toStdString().c_str());
VPieceCarrouselPiece *carrouselPiece = new VPieceCarrouselPiece(piece, this); VPieceCarrouselPiece *carrouselPiece = new VPieceCarrouselPiece(piece, this);
m_carrouselPieces.append(carrouselPiece); m_carrouselPieces.append(carrouselPiece);
layout()->addWidget(carrouselPiece); layout()->addWidget(carrouselPiece);
carrouselPiece->CleanPreview(); // fitInView only works if the widget is displayed.
// FIXME? the fitInView inside the refresh of the piece doesn't workd properly.
// only by doing the following I did get it to work:
setVisible(true);
carrouselPiece->CleanPreview();
setVisible(false);
} }
setVisible(_isVisible);
}
//---------------------------------------------------------------------------------------------------------------------
void VPieceCarrouselLayer::Clear()
{
// Removes and deletes the carrousel pieces from the layer
while (!m_carrouselPieces.isEmpty())
{
VPieceCarrouselPiece *carrouselPiece = m_carrouselPieces.takeLast();
if(carrouselPiece != nullptr)
{
layout()->removeWidget(carrouselPiece);
delete carrouselPiece;
}
}
} }
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
@ -106,3 +122,34 @@ VPieceCarrousel* VPieceCarrouselLayer::GetCarrousel()
return m_carrousel; return m_carrousel;
} }
//---------------------------------------------------------------------------------------------------------------------
VPuzzleLayer* VPieceCarrouselLayer::GetLayer()
{
return m_layer;
}
//---------------------------------------------------------------------------------------------------------------------
void VPieceCarrouselLayer::on_PieceAdded(VPuzzlePiece* piece)
{
Q_UNUSED(piece)
// TODO/ FIXME: see if we find a solution more efficient refreshing the complete layout everytime.
Refresh();
}
//---------------------------------------------------------------------------------------------------------------------
void VPieceCarrouselLayer::on_PieceRemoved(VPuzzlePiece* piece)
{
for (auto carrouselPiece : m_carrouselPieces)
{
if(carrouselPiece->GetPiece() == piece)
{
m_carrouselPieces.removeAll(carrouselPiece);
layout()->removeWidget(carrouselPiece);
delete carrouselPiece;
return;
}
}
}

View File

@ -45,10 +45,21 @@ public:
void Init(); void Init();
void Refresh(); void Refresh();
/**
* @brief Clear it clears the carrousel layer from its pieces
*/
void Clear();
QList<VPieceCarrouselPiece*> GetCarrouselPieces(); QList<VPieceCarrouselPiece*> GetCarrouselPieces();
VPieceCarrousel* GetCarrousel(); VPieceCarrousel* GetCarrousel();
/**
* @brief GetPuzzleLayer Returns the corresponding VPuzzleLayer
* @return the VPuzzleLayer
*/
VPuzzleLayer* GetLayer();
private: private:
Q_DISABLE_COPY(VPieceCarrouselLayer) Q_DISABLE_COPY(VPieceCarrouselLayer)
@ -58,6 +69,16 @@ private:
private slots: private slots:
/**
* @brief on_PieceUpdated This slot is called when a piece was added
*/
void on_PieceAdded(VPuzzlePiece* piece);
/**
* @brief on_PieceUpdated This slot is called when a piece was removed
*/
void on_PieceRemoved(VPuzzlePiece* piece);
}; };
#endif // VPIECECARROUSELLAYER_H #endif // VPIECECARROUSELLAYER_H

View File

@ -99,7 +99,6 @@ void VPieceCarrouselPiece::Init()
// connect the signals // connect the signals
connect(m_piece, &VPuzzlePiece::SelectionChanged, this, &VPieceCarrouselPiece::on_PieceSelectionChanged); connect(m_piece, &VPuzzlePiece::SelectionChanged, this, &VPieceCarrouselPiece::on_PieceSelectionChanged);
// then refresh the data // then refresh the data
Refresh(); Refresh();
} }
@ -141,6 +140,9 @@ void VPieceCarrouselPiece::Refresh()
// set the tooltip // set the tooltip
setToolTip(m_piece->GetName()); setToolTip(m_piece->GetName());
// set the selection state correctly.
on_PieceSelectionChanged();
} }
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
@ -162,8 +164,6 @@ void VPieceCarrouselPiece::on_PieceSelectionChanged()
} }
} }
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
void VPieceCarrouselPiece::mousePressEvent(QMouseEvent *event) void VPieceCarrouselPiece::mousePressEvent(QMouseEvent *event)
{ {
@ -194,6 +194,12 @@ void VPieceCarrouselPiece::mouseMoveEvent(QMouseEvent *event)
{ {
return; return;
} }
if(m_piece->GetLayer() != m_piece->GetLayer()->GetLayout()->GetUnplacedPiecesLayer())
{
return;
}
if((event->pos() - m_dragStart).manhattanLength() < QApplication::startDragDistance()) if((event->pos() - m_dragStart).manhattanLength() < QApplication::startDragDistance())
{ {
return; return;

View File

@ -31,9 +31,10 @@
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
VPuzzleGraphicsLayout::VPuzzleGraphicsLayout(VPuzzleLayout *layout, QGraphicsItem *parent): VPuzzleGraphicsLayout::VPuzzleGraphicsLayout(VPuzzleLayout *layout, QGraphicsItem *parent):
QGraphicsItem(parent), QGraphicsItem(parent),
m_layout(layout) m_layout(layout),
m_boundingRect(GetLayoutRect())
{ {
m_boundingRect = GetLayoutRect();
} }
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------

View File

@ -90,6 +90,11 @@ void VPuzzleGraphicsPiece::Init()
connect(m_piece, &VPuzzlePiece::PositionChanged, this, &VPuzzleGraphicsPiece::on_PiecePositionChanged); connect(m_piece, &VPuzzlePiece::PositionChanged, this, &VPuzzleGraphicsPiece::on_PiecePositionChanged);
} }
//---------------------------------------------------------------------------------------------------------------------
VPuzzlePiece* VPuzzleGraphicsPiece::GetPiece()
{
return m_piece;
}
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
QRectF VPuzzleGraphicsPiece::boundingRect() const QRectF VPuzzleGraphicsPiece::boundingRect() const
@ -120,20 +125,25 @@ void VPuzzleGraphicsPiece::paint(QPainter *painter, const QStyleOptionGraphicsIt
Q_UNUSED(option); Q_UNUSED(option);
QPen pen(Qt::black, 1, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin); QPen pen(Qt::black, 1, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin);
if(isSelected())
{
pen.setColor(Qt::red);
}
QBrush noBrush(Qt::NoBrush); QBrush noBrush(Qt::NoBrush);
QBrush selectionBrush(QColor(255,160,160,60));
painter->setPen(pen); painter->setPen(pen);
if(isSelected())
{
painter->setBrush(selectionBrush);
}
else
{
painter->setBrush(noBrush); painter->setBrush(noBrush);
}
// paint the cutting line // paint the cutting line
if(!m_cuttingLine.isEmpty()) if(!m_cuttingLine.isEmpty())
{ {
painter->drawPath(m_cuttingLine); painter->drawPath(m_cuttingLine);
painter->setBrush(noBrush);
} }
// paint the seam line // paint the seam line
@ -142,6 +152,8 @@ void VPuzzleGraphicsPiece::paint(QPainter *painter, const QStyleOptionGraphicsIt
painter->drawPath(m_seamLine); painter->drawPath(m_seamLine);
} }
painter->setBrush(noBrush);
// paint the grainline // paint the grainline
if(!m_grainline.isEmpty()) if(!m_grainline.isEmpty())
{ {

View File

@ -41,6 +41,12 @@ public:
~VPuzzleGraphicsPiece(); ~VPuzzleGraphicsPiece();
void Init(); void Init();
/**
* @brief GetPiece Returns the piece that corresponds to the graphics piece
* @return the piece
*/
VPuzzlePiece* GetPiece();
public slots: public slots:
/** /**
* @brief on_PieceSelectionChanged When the piece selection was changed * @brief on_PieceSelectionChanged When the piece selection was changed

View File

@ -27,8 +27,15 @@
*************************************************************************/ *************************************************************************/
#include "vpuzzlelayer.h" #include "vpuzzlelayer.h"
#include "vpuzzlelayout.h"
#include <QLoggingCategory>
Q_LOGGING_CATEGORY(pLayer, "p.layer")
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
VPuzzleLayer::VPuzzleLayer() VPuzzleLayer::VPuzzleLayer(VPuzzleLayout *layout):
m_layout(layout)
{ {
} }
@ -39,6 +46,12 @@ VPuzzleLayer::~VPuzzleLayer()
} }
//---------------------------------------------------------------------------------------------------------------------
VPuzzleLayout* VPuzzleLayer::GetLayout()
{
return m_layout;
}
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
QList<VPuzzlePiece *> VPuzzleLayer::GetPieces() QList<VPuzzlePiece *> VPuzzleLayer::GetPieces()
{ {
@ -48,13 +61,21 @@ QList<VPuzzlePiece *> VPuzzleLayer::GetPieces()
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
void VPuzzleLayer::AddPiece(VPuzzlePiece *piece) void VPuzzleLayer::AddPiece(VPuzzlePiece *piece)
{ {
qCDebug(pLayer(), "piece -- %s -- added to %s", qUtf8Printable(piece->GetName()), qUtf8Printable(this->GetName()));
m_pieces.append(piece); m_pieces.append(piece);
piece->SetLayer(this);
emit PieceAdded(piece);
} }
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
void VPuzzleLayer::RemovePiece(VPuzzlePiece *piece) void VPuzzleLayer::RemovePiece(VPuzzlePiece *piece)
{ {
m_pieces.removeAll(piece); m_pieces.removeAll(piece);
piece->SetLayer(nullptr);
emit PieceRemoved(piece);
} }
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------

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@ -31,10 +31,13 @@
#include <QList> #include <QList>
#include "vpuzzlepiece.h" #include "vpuzzlepiece.h"
class VPuzzleLayer class VPuzzleLayout;
class VPuzzleLayer : public QObject
{ {
Q_OBJECT
public: public:
VPuzzleLayer(); VPuzzleLayer(VPuzzleLayout *layout);
~VPuzzleLayer(); ~VPuzzleLayer();
QList<VPuzzlePiece *> GetPieces(); QList<VPuzzlePiece *> GetPieces();
@ -50,10 +53,31 @@ public:
void SetIsVisible(bool value); void SetIsVisible(bool value);
bool GetIsVisible() const; bool GetIsVisible() const;
/**
* @brief GetLayout Returns the layout in which this layer is
* @return the layout of this layer
*/
VPuzzleLayout* GetLayout();
signals:
/**
* @brief PieceAdded The signal is emited when a piece was added
*/
void PieceAdded(VPuzzlePiece *piece);
/**
* @brief PieceRemoved The signal is emited when a piece was removed
*/
void PieceRemoved(VPuzzlePiece *piece);
private: private:
Q_DISABLE_COPY(VPuzzleLayer)
QString m_name{}; QString m_name{};
QList<VPuzzlePiece *> m_pieces{}; QList<VPuzzlePiece *> m_pieces{};
VPuzzleLayout *m_layout{nullptr};
// control // control
bool m_isVisible{true}; bool m_isVisible{true};

View File

@ -31,14 +31,17 @@
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
VPuzzleLayout::VPuzzleLayout() : VPuzzleLayout::VPuzzleLayout() :
m_unplacedPiecesLayer(new VPuzzleLayer()) m_unplacedPiecesLayer(new VPuzzleLayer(this))
{ {
m_unplacedPiecesLayer->SetName(QObject::tr("Unplaced pieces")); m_unplacedPiecesLayer->SetName(QObject::tr("Unplaced pieces"));
// create a standard default layer: // create a standard default layer:
VPuzzleLayer *layer = new VPuzzleLayer(); VPuzzleLayer *layer = new VPuzzleLayer(this);
layer->SetName(QObject::tr("Layout")); layer->SetName(QObject::tr("Layout"));
AddLayer(layer); AddLayer(layer);
// sets the default active layer
SetFocusedLayer();
} }
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
@ -57,7 +60,7 @@ VPuzzleLayer* VPuzzleLayout::GetUnplacedPiecesLayer()
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
VPuzzleLayer* VPuzzleLayout::AddLayer() VPuzzleLayer* VPuzzleLayout::AddLayer()
{ {
VPuzzleLayer *newLayer = new VPuzzleLayer(); VPuzzleLayer *newLayer = new VPuzzleLayer(this);
m_layers.append(newLayer); m_layers.append(newLayer);
return newLayer; return newLayer;
} }
@ -277,3 +280,37 @@ void VPuzzleLayout::ClearSelection()
piece->SetIsSelected(false); piece->SetIsSelected(false);
} }
} }
//---------------------------------------------------------------------------------------------------------------------
void VPuzzleLayout::SetFocusedLayer(VPuzzleLayer* focusedLayer)
{
if(focusedLayer == nullptr)
{
m_focusedLayer = m_layers.first();
}
else
{
m_focusedLayer = focusedLayer;
}
}
//---------------------------------------------------------------------------------------------------------------------
VPuzzleLayer* VPuzzleLayout::GetFocusedLayer()
{
return m_focusedLayer;
}
//---------------------------------------------------------------------------------------------------------------------
void VPuzzleLayout::MovePieceToLayer(VPuzzlePiece* piece, VPuzzleLayer* layer)
{
VPuzzleLayer* layerBefore = piece->GetLayer();
if(layerBefore != nullptr)
{
piece->GetLayer()->RemovePiece(piece);
}
layer->AddPiece(piece);
// signal, that a piece was moved
emit PieceMovedToLayer(piece, layerBefore,layer);
}

View File

@ -40,8 +40,9 @@ class VPuzzlePiece;
// is this the right place for the definition? // is this the right place for the definition?
enum class FollowGrainline : qint8 { No = 0, Follow90 = 1, Follow180 = 2}; enum class FollowGrainline : qint8 { No = 0, Follow90 = 1, Follow180 = 2};
class VPuzzleLayout class VPuzzleLayout : public QObject
{ {
Q_OBJECT
public: public:
VPuzzleLayout(); VPuzzleLayout();
virtual ~VPuzzleLayout(); virtual ~VPuzzleLayout();
@ -200,11 +201,43 @@ public:
*/ */
void ClearSelection(); void ClearSelection();
/**
* @brief SetFocusedLayer Sets the focused layer, to which pieces are added from the carrousel via drag
* and drop
* @param focusedLayer the new active layer. If nullptr, then it sets automaticaly the first layer from m_layers
*/
void SetFocusedLayer(VPuzzleLayer* focusedLayer = nullptr);
/**
* @brief GetFocusedLayer Returns the focused layer, to which pieces are added from the carrousel via drag
* and drop
* @return the focused layer
*/
VPuzzleLayer* GetFocusedLayer();
/**
* @brief MovePieceToLayer Moves the given piece to the given layer
* @param piece the piece to move
* @param layer the layer to move the piece to
*/
void MovePieceToLayer(VPuzzlePiece* piece, VPuzzleLayer* layer);
signals:
void PieceMovedToLayer(VPuzzlePiece *piece, VPuzzleLayer *layerBefore, VPuzzleLayer *layerAfter);
private: private:
Q_DISABLE_COPY(VPuzzleLayout) Q_DISABLE_COPY(VPuzzleLayout)
VPuzzleLayer *m_unplacedPiecesLayer; VPuzzleLayer *m_unplacedPiecesLayer;
QList<VPuzzleLayer *> m_layers{}; QList<VPuzzleLayer *> m_layers{};
/**
* @brief m_focusedLayer pointer the the focused layer, to which pieces will be
* added via drag and drop, or if no layer is defined.
*/
VPuzzleLayer *m_focusedLayer{nullptr};
// format // format
Unit m_unit{Unit::Cm}; Unit m_unit{Unit::Cm};
/** /**

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@ -28,7 +28,6 @@
#include "vpuzzlemaingraphicsscene.h" #include "vpuzzlemaingraphicsscene.h"
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
VPuzzleMainGraphicsScene::VPuzzleMainGraphicsScene(QObject *parent): QGraphicsScene(parent) VPuzzleMainGraphicsScene::VPuzzleMainGraphicsScene(QObject *parent): QGraphicsScene(parent)
{ {

View File

@ -38,6 +38,7 @@ class VPuzzleMainGraphicsScene : public QGraphicsScene
Q_OBJECT Q_OBJECT
public: public:
VPuzzleMainGraphicsScene(QObject *parent = nullptr); VPuzzleMainGraphicsScene(QObject *parent = nullptr);
}; };
#endif // VPUZZLEMAINGRAPHICSSCENE_H #endif // VPUZZLEMAINGRAPHICSSCENE_H

View File

@ -30,8 +30,10 @@
#include <QDragEnterEvent> #include <QDragEnterEvent>
#include <QMimeData> #include <QMimeData>
#include <QKeyEvent>
#include "vpuzzlemimedatapiece.h" #include "vpuzzlemimedatapiece.h"
#include "vpuzzlelayer.h"
#include <QLoggingCategory> #include <QLoggingCategory>
@ -41,6 +43,7 @@ Q_LOGGING_CATEGORY(pMainGraphicsView, "p.mainGraphicsView")
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
VPuzzleMainGraphicsView::VPuzzleMainGraphicsView(VPuzzleLayout *layout, QWidget *parent) : VPuzzleMainGraphicsView::VPuzzleMainGraphicsView(VPuzzleLayout *layout, QWidget *parent) :
QGraphicsView(parent), QGraphicsView(parent),
m_layout(layout),
m_graphicsPieces(QList<VPuzzleGraphicsPiece*>()) m_graphicsPieces(QList<VPuzzleGraphicsPiece*>())
{ {
m_scene = new VPuzzleMainGraphicsScene(this); m_scene = new VPuzzleMainGraphicsScene(this);
@ -53,6 +56,9 @@ VPuzzleMainGraphicsView::VPuzzleMainGraphicsView(VPuzzleLayout *layout, QWidget
setRenderHints(QPainter::Antialiasing | QPainter::SmoothPixmapTransform); setRenderHints(QPainter::Antialiasing | QPainter::SmoothPixmapTransform);
setAcceptDrops(true); setAcceptDrops(true);
// add the connections
connect(m_layout, &VPuzzleLayout::PieceMovedToLayer, this, &VPuzzleMainGraphicsView::on_PieceMovedToLayer);
} }
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
@ -119,30 +125,66 @@ void VPuzzleMainGraphicsView::dropEvent(QDropEvent *event)
qCDebug(pMainGraphicsView(), "element dropped, %s", qUtf8Printable(piece->GetName())); qCDebug(pMainGraphicsView(), "element dropped, %s", qUtf8Printable(piece->GetName()));
event->acceptProposedAction(); event->acceptProposedAction();
QPoint point = event->pos(); QPoint point = event->pos();
QPointF scenePos = mapToScene(point); piece->SetPosition(mapToScene(point));
// todo take the position into account
AddPiece(piece, scenePos);
// change the layer of the piece
VPuzzleLayer *focusedLayer = m_layout->GetFocusedLayer();
if(focusedLayer != nullptr)
{
m_layout->MovePieceToLayer(piece, focusedLayer);
}
} }
} }
} }
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
void VPuzzleMainGraphicsView::AddPiece(VPuzzlePiece *piece, QPointF pos) void VPuzzleMainGraphicsView::keyPressEvent(QKeyEvent *event)
{ {
VPuzzleGraphicsPiece *item = new VPuzzleGraphicsPiece(piece); if(event->key() == Qt::Key_Backspace || event->key() == Qt::Key_Delete)
m_scene->addItem(item); {
item->setSelected(true); for(auto graphicsPiece : m_graphicsPieces)
item->setPos(pos); {
VPuzzlePiece *piece = graphicsPiece->GetPiece();
item->blockSignals(true);
piece->SetPosition(pos);
item->blockSignals(false);
if(piece->GetIsSelected())
{
m_layout->MovePieceToLayer(piece, m_layout->GetUnplacedPiecesLayer());
}
}
}
}
//---------------------------------------------------------------------------------------------------------------------
void VPuzzleMainGraphicsView::on_PieceMovedToLayer(VPuzzlePiece *piece, VPuzzleLayer *layerBefore, VPuzzleLayer *layerAfter)
{
Q_UNUSED(layerBefore)
VPuzzleGraphicsPiece *_graphicsPiece = nullptr;
for(auto graphicPiece : m_graphicsPieces)
{
if(graphicPiece->GetPiece() == piece)
{
_graphicsPiece = graphicPiece;
}
}
if(layerAfter == m_layout->GetUnplacedPiecesLayer() && _graphicsPiece != nullptr)
{
scene()->removeItem(_graphicsPiece);
m_graphicsPieces.removeAll(_graphicsPiece);
}
else if(layerAfter != m_layout->GetUnplacedPiecesLayer())
{
if(_graphicsPiece == nullptr)
{
_graphicsPiece = new VPuzzleGraphicsPiece(piece);
m_graphicsPieces.append(_graphicsPiece);
}
scene()->addItem(_graphicsPiece);
_graphicsPiece->setPos(_graphicsPiece->GetPiece()->GetPosition());
_graphicsPiece->setSelected(_graphicsPiece->GetPiece()->GetIsSelected());
_graphicsPiece->update();
}
} }

View File

@ -50,14 +50,22 @@ public:
*/ */
void RefreshLayout(); void RefreshLayout();
void AddPiece(VPuzzlePiece *piece, QPointF pos);
protected: protected:
void dragEnterEvent(QDragEnterEvent *event) override; void dragEnterEvent(QDragEnterEvent *event) override;
void dragMoveEvent(QDragMoveEvent *event) override; void dragMoveEvent(QDragMoveEvent *event) override;
void dragLeaveEvent(QDragLeaveEvent *event) override; void dragLeaveEvent(QDragLeaveEvent *event) override;
void dropEvent(QDropEvent *event) override; void dropEvent(QDropEvent *event) override;
void keyPressEvent(QKeyEvent *event) override;
private slots:
/**
* @brief on_PieceMovedToLayer The slot is called when the given piece was moved from the given layer to the other given layer
* @param piece the piece that was moved
* @param layerBefore the layer before the move
* @param layerAfter the layer after the move
*/
void on_PieceMovedToLayer(VPuzzlePiece *piece, VPuzzleLayer *layerBefore, VPuzzleLayer *layerAfter);
private: private:
Q_DISABLE_COPY(VPuzzleMainGraphicsView) Q_DISABLE_COPY(VPuzzleMainGraphicsView)
@ -65,6 +73,8 @@ private:
VPuzzleMainGraphicsScene *m_scene{nullptr}; VPuzzleMainGraphicsScene *m_scene{nullptr};
VPuzzleGraphicsLayout *m_graphicsLayout{nullptr}; VPuzzleGraphicsLayout *m_graphicsLayout{nullptr};
VPuzzleLayout *m_layout{nullptr};
QList<VPuzzleGraphicsPiece*> m_graphicsPieces; QList<VPuzzleGraphicsPiece*> m_graphicsPieces;
}; };

View File

@ -27,6 +27,12 @@
*************************************************************************/ *************************************************************************/
#include "vpuzzlepiece.h" #include "vpuzzlepiece.h"
#include "vpuzzlelayer.h"
#include <QLoggingCategory>
Q_LOGGING_CATEGORY(pPiece, "p.piece")
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
VPuzzlePiece::VPuzzlePiece() VPuzzlePiece::VPuzzlePiece()
{ {
@ -200,3 +206,18 @@ QVector<QPointF> VPuzzlePiece::GetGrainline()
return m_grainline; return m_grainline;
} }
//---------------------------------------------------------------------------------------------------------------------
VPuzzleLayer* VPuzzlePiece::GetLayer()
{
return m_layer;
}
//---------------------------------------------------------------------------------------------------------------------
void VPuzzlePiece::SetLayer(VPuzzleLayer* layer)
{
if(layer != m_layer)
{
m_layer = layer;
}
}

View File

@ -33,6 +33,8 @@
#include <QPoint> #include <QPoint>
#include <QTransform> #include <QTransform>
class VPuzzleLayer;
class VPuzzlePiece : public QObject class VPuzzlePiece : public QObject
{ {
Q_OBJECT Q_OBJECT
@ -135,18 +137,6 @@ public:
*/ */
qreal GetRotation(); qreal GetRotation();
/**
* @brief SetIsSelected Sets wether the piece is selected
* @param value true if the piece is selected
*/
void SetIsSelected(bool value);
/**
* @brief GetIsSelected Returns wether the piece is selected
* @return true if the piece is selected
*/
bool GetIsSelected();
/** /**
* @brief SetIsGrainlineEnabled Wether the piece has a grainline or not * @brief SetIsGrainlineEnabled Wether the piece has a grainline or not
* @param value true or false * @param value true or false
@ -184,6 +174,30 @@ public:
QVector<QPointF> GetGrainline(); QVector<QPointF> GetGrainline();
/**
* @brief SetIsSelected Sets wether the piece is selected
* @param value true if the piece is selected
*/
void SetIsSelected(bool value);
/**
* @brief GetIsSelected Returns wether the piece is selected. It emit the signal SelectionChanged
* @return true if the piece is selected
*/
bool GetIsSelected();
/**
* @brief GetLayer Returns the layer in which the piece is.
* @return layer of the piece
*/
VPuzzleLayer* GetLayer();
/**
* @brief SetLayer Sets the layer of the piece to the given layer
* @param layer
*/
void SetLayer(VPuzzleLayer* layer);
signals: signals:
/** /**
* @brief SelectionChanged emited when the selection of the piece was * @brief SelectionChanged emited when the selection of the piece was
@ -209,12 +223,8 @@ signals:
*/ */
void PropertiesChanged(); void PropertiesChanged();
/**
* @brief LayerChanged emited when the piece's layer was changed.
*/
void LayerChanged();
private: private:
Q_DISABLE_COPY(VPuzzlePiece)
QUuid m_uuid{QUuid()}; QUuid m_uuid{QUuid()};
QString m_name{QString()}; QString m_name{QString()};
QVector<QPointF> m_cuttingLine{QVector<QPointF>()}; QVector<QPointF> m_cuttingLine{QVector<QPointF>()};
@ -228,7 +238,9 @@ private:
bool m_showSeamline{true}; bool m_showSeamline{true};
bool m_mirrorPiece{false}; bool m_mirrorPiece{false};
bool m_isSelected{false}; bool m_isSelected{false};
VPuzzleLayer *m_layer{nullptr};
}; };
#endif // VPUZZLEPIECE_H #endif // VPUZZLEPIECE_H