Fix VToolPiecePath visualization.
--HG-- branch : feature
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35f54c5cc7
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641a807f24
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@ -169,10 +169,17 @@ const QString VAbstractPattern::NodePoint = QStringLiteral("NodePoint");
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const QString VAbstractPattern::NodeSpline = QStringLiteral("NodeSpline");
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const QString VAbstractPattern::NodeSpline = QStringLiteral("NodeSpline");
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const QString VAbstractPattern::NodeSplinePath = QStringLiteral("NodeSplinePath");
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const QString VAbstractPattern::NodeSplinePath = QStringLiteral("NodeSplinePath");
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QHash<quint32, VDataTool*> VAbstractPattern::tools = QHash<quint32, VDataTool*>();
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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VAbstractPattern::VAbstractPattern(QObject *parent)
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VAbstractPattern::VAbstractPattern(QObject *parent)
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: QObject(parent), VDomDocument(), nameActivPP(QString()), cursor(0), tools(QHash<quint32, VDataTool*>()),
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: QObject(parent),
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toolsOnRemove(QVector<VDataTool*>()), history(QVector<VToolRecord>()), patternPieces(QStringList()),
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VDomDocument(),
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nameActivPP(QString()),
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cursor(0),
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toolsOnRemove(QVector<VDataTool*>()),
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history(QVector<VToolRecord>()),
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patternPieces(QStringList()),
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modified(false)
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modified(false)
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{}
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{}
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@ -1264,7 +1271,7 @@ void VAbstractPattern::SelectedDetail(quint32 id)
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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void VAbstractPattern::ToolExists(const quint32 &id) const
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void VAbstractPattern::ToolExists(const quint32 &id)
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{
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{
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if (tools.contains(id) == false)
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if (tools.contains(id) == false)
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{
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{
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@ -90,9 +90,8 @@ public:
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virtual void UpdateToolData(const quint32 &id, VContainer *data)=0;
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virtual void UpdateToolData(const quint32 &id, VContainer *data)=0;
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QHash<quint32, VDataTool *> *getTools();
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static VDataTool* getTool(const quint32 &id);
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VDataTool *getTool(const quint32 &id);
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static void AddTool(const quint32 &id, VDataTool *tool);
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void AddTool(const quint32 &id, VDataTool *tool);
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void AddToolOnRemove(VDataTool *tool);
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void AddToolOnRemove(VDataTool *tool);
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@ -329,9 +328,6 @@ protected:
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/** @brief cursor cursor keep id tool after which we will add new tool in file. */
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/** @brief cursor cursor keep id tool after which we will add new tool in file. */
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quint32 cursor;
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quint32 cursor;
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/** @brief tools list with pointer on tools. */
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QHash<quint32, VDataTool*> tools;
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QVector<VDataTool*> toolsOnRemove;
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QVector<VDataTool*> toolsOnRemove;
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/** @brief history history records. */
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/** @brief history history records. */
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@ -343,7 +339,10 @@ protected:
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/** @brief modified keep state of the document for cases that do not cover QUndoStack*/
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/** @brief modified keep state of the document for cases that do not cover QUndoStack*/
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mutable bool modified;
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mutable bool modified;
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void ToolExists(const quint32 &id) const;
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/** @brief tools list with pointer on tools. */
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static QHash<quint32, VDataTool*> tools;
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static void ToolExists(const quint32 &id);
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void SetActivPP(const QString& name);
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void SetActivPP(const QString& name);
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@ -374,14 +373,4 @@ private:
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};
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};
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief getTools return list of tools pointers.
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* @return list.
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*/
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inline QHash<quint32, VDataTool *> *VAbstractPattern::getTools()
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{
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return &tools;
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}
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#endif // VABSTRACTPATTERN_H
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#endif // VABSTRACTPATTERN_H
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@ -31,6 +31,7 @@
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#include "../vpatterndb/vpiecenode.h"
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#include "../vpatterndb/vpiecenode.h"
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#include "visualization/path/vistoolpiecepath.h"
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#include "visualization/path/vistoolpiecepath.h"
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#include "../../tools/vabstracttool.h"
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#include "../../tools/vabstracttool.h"
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#include "../../tools/vtoolseamallowance.h"
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#include <QMenu>
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#include <QMenu>
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@ -210,6 +211,12 @@ void DialogPiecePath::CheckState()
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void DialogPiecePath::ShowVisualization()
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void DialogPiecePath::ShowVisualization()
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{
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{
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AddVisualization<VisToolPiecePath>();
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AddVisualization<VisToolPiecePath>();
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VToolSeamAllowance *tool = qobject_cast<VToolSeamAllowance*>(VAbstractPattern::getTool(GetPieceId()));
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SCASSERT(tool != nullptr);
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auto visPath = qobject_cast<VisToolPiecePath *>(vis);
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SCASSERT(visPath != nullptr);
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visPath->setParentItem(tool);
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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@ -1239,9 +1239,7 @@ template <typename Tool>
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//cppcheck-suppress unusedFunction
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//cppcheck-suppress unusedFunction
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Tool* VToolDetail::InitTool(VMainGraphicsScene *scene, const VNodeDetail &node)
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Tool* VToolDetail::InitTool(VMainGraphicsScene *scene, const VNodeDetail &node)
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{
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{
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QHash<quint32, VDataTool*>* tools = doc->getTools();
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Tool *tool = qobject_cast<Tool*>(doc->getTool(node.getId()));
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SCASSERT(tools != nullptr);
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Tool *tool = qobject_cast<Tool*>(tools->value(node.getId()));
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SCASSERT(tool != nullptr);
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SCASSERT(tool != nullptr);
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connect(tool, &Tool::ChoosedTool, scene, &VMainGraphicsScene::ChoosedItem);
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connect(tool, &Tool::ChoosedTool, scene, &VMainGraphicsScene::ChoosedItem);
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tool->setParentItem(this);
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tool->setParentItem(this);
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@ -764,9 +764,7 @@ void VToolSeamAllowance::InitInternalPaths(const VPiece &detail)
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QVector<quint32> records = detail.GetInternalPaths();
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QVector<quint32> records = detail.GetInternalPaths();
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for (int i = 0; i < records.size(); ++i)
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for (int i = 0; i < records.size(); ++i)
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{
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{
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QHash<quint32, VDataTool*>* tools = doc->getTools();
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VToolPiecePath *tool = qobject_cast<VToolPiecePath*>(doc->getTool(records.at(i)));
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SCASSERT(tools != nullptr);
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VToolPiecePath *tool = qobject_cast<VToolPiecePath*>(tools->value(records.at(i)));
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SCASSERT(tool != nullptr);
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SCASSERT(tool != nullptr);
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tool->setParentItem(this);
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tool->setParentItem(this);
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tool->SetParentType(ParentType::Item);
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tool->SetParentType(ParentType::Item);
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@ -819,9 +817,7 @@ template <typename Tool>
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*/
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*/
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Tool *VToolSeamAllowance::InitTool(VMainGraphicsScene *scene, quint32 toolId)
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Tool *VToolSeamAllowance::InitTool(VMainGraphicsScene *scene, quint32 toolId)
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{
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{
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QHash<quint32, VDataTool*>* tools = doc->getTools();
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Tool *tool = qobject_cast<Tool*>(doc->getTool(toolId));
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SCASSERT(tools != nullptr);
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Tool *tool = qobject_cast<Tool*>(tools->value(toolId));
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SCASSERT(tool != nullptr);
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SCASSERT(tool != nullptr);
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connect(tool, &Tool::ChoosedTool, scene, &VMainGraphicsScene::ChoosedItem);
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connect(tool, &Tool::ChoosedTool, scene, &VMainGraphicsScene::ChoosedItem);
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tool->setParentItem(this);
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tool->setParentItem(this);
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@ -647,24 +647,19 @@ VToolUnionDetails* VToolUnionDetails::Create(const quint32 _id, const VDetail &d
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newDetail.setMx(d1.getMx());
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newDetail.setMx(d1.getMx());
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newDetail.setMy(d1.getMy());
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newDetail.setMy(d1.getMy());
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VToolDetail::Create(0, newDetail, scene, doc, data, parse, Source::FromTool, drawName);
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VToolDetail::Create(0, newDetail, scene, doc, data, parse, Source::FromTool, drawName);
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QHash<quint32, VDataTool*>* tools = doc->getTools();
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SCASSERT(tools != nullptr);
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auto RemoveDetail = [doc](quint32 id)
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{
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VToolDetail *toolDet = qobject_cast<VToolDetail*>(doc->getTool(id));
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SCASSERT(toolDet != nullptr);
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bool ask = false;
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toolDet->Remove(ask);
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};
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if (not retainPieces)
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if (not retainPieces)
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{
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{
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{
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RemoveDetail(d1id);
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VToolDetail *toolDet = qobject_cast<VToolDetail*>(tools->value(d1id));
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RemoveDetail(d2id);
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SCASSERT(toolDet != nullptr);
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bool ask = false;
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toolDet->Remove(ask);
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}
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{
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VToolDetail *toolDet = qobject_cast<VToolDetail*>(tools->value(d2id));
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SCASSERT(toolDet != nullptr);
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const bool ask = false;
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toolDet->Remove(ask);
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}
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}
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}
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SCASSERT(not children.isEmpty())
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SCASSERT(not children.isEmpty())
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@ -96,9 +96,7 @@ void DeleteDetail::redo()
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// UnionDetails delete two old details and create one new.
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// UnionDetails delete two old details and create one new.
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// So when UnionDetail delete detail we can't use FullParsing. So we hide detail on scene directly.
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// So when UnionDetail delete detail we can't use FullParsing. So we hide detail on scene directly.
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QHash<quint32, VDataTool*>* tools = doc->getTools();
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VToolDetail *toolDet = qobject_cast<VToolDetail*>(doc->getTool(nodeId));
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SCASSERT(tools != nullptr);
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VToolDetail *toolDet = qobject_cast<VToolDetail*>(tools->value(nodeId));
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SCASSERT(toolDet != nullptr);
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SCASSERT(toolDet != nullptr);
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toolDet->hide();
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toolDet->hide();
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@ -100,9 +100,7 @@ void DeletePiece::redo()
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// UnionDetails delete two old details and create one new.
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// UnionDetails delete two old details and create one new.
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// So when UnionDetail delete detail we can't use FullParsing. So we hide detail on scene directly.
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// So when UnionDetail delete detail we can't use FullParsing. So we hide detail on scene directly.
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QHash<quint32, VDataTool*>* tools = doc->getTools();
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VToolSeamAllowance *toolDet = qobject_cast<VToolSeamAllowance*>(doc->getTool(nodeId));
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SCASSERT(tools != nullptr);
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VToolSeamAllowance *toolDet = qobject_cast<VToolSeamAllowance*>(tools->value(nodeId));
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SCASSERT(toolDet != nullptr);
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SCASSERT(toolDet != nullptr);
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toolDet->hide();
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toolDet->hide();
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