Better piece flipping.
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d32bbfcfd4
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@ -243,3 +243,19 @@ void VPPiece::SetPatternLabelData(const VTextManager &data)
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{
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VLayoutPiece::SetPatternLabelData(data);
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPPiece::Flip()
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{
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QTransform pieceMatrix = GetMatrix();
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QPointF center = pieceMatrix.map(DetailBoundingRect().center());
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QTransform m;
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m.translate(center.x(), 0);
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m.scale(-1, 1);
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m.translate(-center.x(), 0);
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pieceMatrix *= m;
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SetMatrix(pieceMatrix);
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SetMirror(!IsMirror());
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}
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@ -101,6 +101,11 @@ public:
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auto GetPatternLabelData() const ->VTextManager;
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void SetPatternLabelData(const VTextManager &data);
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/**
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* @brief Flip horizontally mirror around center of bounding rect
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*/
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void Flip();
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private:
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Q_DISABLE_COPY(VPPiece)
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@ -570,11 +570,14 @@ void VPMainWindow::InitPropertyTabCurrentPiece()
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VPPiecePtr selectedPiece = selectedPieces.first();
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if (not selectedPiece.isNull())
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{
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selectedPiece->SetMirror(checked);
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if (selectedPiece->IsMirror() != checked)
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{
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selectedPiece->Flip();
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LayoutWasSaved(false);
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emit m_layout->PieceTransformationChanged(selectedPiece);
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}
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}
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}
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});
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// Translate
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