Fix label alignment.

Alignment type 0 (no alignment, same as left) was incorrectly handled for layout piece. Code for the layout piece label is separate and did not handle this case. Valid value 0 was handled as right alignment.
This commit is contained in:
Roman Telezhynskyi 2020-06-03 14:47:37 +03:00
parent db007ac301
commit 54482b7c75

View File

@ -1202,10 +1202,10 @@ void VLayoutPiece::CreateLabelStrings(QGraphicsItem *parent, const QVector<QPoin
const qreal dH = QLineF(labelShape.at(1), labelShape.at(2)).length();
const qreal angle = - QLineF(labelShape.at(0), labelShape.at(1)).angle();
qreal dY = 0;
qreal dX = 0;
for (int i = 0; i < tm.GetSourceLinesCount(); ++i)
{
const TextLine& tl = tm.GetSourceLine(i);
QFont fnt = tm.GetFont();
fnt.setPixelSize(tm.GetFont().pixelSize() + tl.m_iFontSize);
@ -1233,7 +1233,9 @@ void VLayoutPiece::CreateLabelStrings(QGraphicsItem *parent, const QVector<QPoin
{
qsText = fm.elidedText(qsText, Qt::ElideMiddle, static_cast<int>(dW));
}
if ((tl.m_eAlign & Qt::AlignLeft) > 0)
qreal dX = 0;
if (tl.m_eAlign == 0 || (tl.m_eAlign & Qt::AlignLeft) > 0)
{
dX = 0;
}
@ -1245,7 +1247,7 @@ void VLayoutPiece::CreateLabelStrings(QGraphicsItem *parent, const QVector<QPoin
dX = (dW - fm.width(qsText))/2;
#endif
}
else
else if ((tl.m_eAlign & Qt::AlignRight) > 0)
{
#if QT_VERSION >= QT_VERSION_CHECK(5, 11, 0)
dX = dW - fm.horizontalAdvance(qsText);