Several bug fixes.
--HG-- branch : feature
This commit is contained in:
parent
30ece7e856
commit
505cec891d
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@ -214,14 +214,14 @@ void VAbstractCubicBezierPath::CreateName()
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{
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name = splPath;
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name.append(QString("_%1").arg(FirstPoint().name()));
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if (CountSubSpl() >= 1)
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if (CountSubSpl() >= 2)
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{
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name.append(QString("_%1").arg(LastPoint().name()));
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}
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if (GetDuplicate() > 0)
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{
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name += QString("_%1").arg(GetDuplicate());
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if (GetDuplicate() > 0)
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{
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name += QString("_%1").arg(GetDuplicate());
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}
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}
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}
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setName(name);
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@ -109,7 +109,7 @@ void VCubicBezierPath::append(const VPointF &point)
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//---------------------------------------------------------------------------------------------------------------------
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qint32 VCubicBezierPath::CountSubSpl() const
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{
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return qFloor(qAbs((d->path.size() - 4) / 3 + 1));
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return CountSubSpl(d->path.size());
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}
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//---------------------------------------------------------------------------------------------------------------------
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@ -138,7 +138,7 @@ VSpline VCubicBezierPath::GetSpline(qint32 index) const
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throw VException(tr("This spline does not exist."));
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}
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const qint32 base = (index - 1) * 3;
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const qint32 base = SubSplOffset(index);
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// Correction the first control point of each next spline curve except for the first.
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QPointF p2 = d->path.at(base + 1).toQPointF();
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@ -189,6 +189,38 @@ QVector<VPointF> VCubicBezierPath::GetSplinePath() const
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return d->path;
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}
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//---------------------------------------------------------------------------------------------------------------------
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qint32 VCubicBezierPath::CountSubSpl(qint32 size)
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{
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if (size <= 0)
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{
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return 0;
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}
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return qFloor(qAbs((size - 4) / 3.0 + 1));
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}
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//---------------------------------------------------------------------------------------------------------------------
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qint32 VCubicBezierPath::SubSplOffset(qint32 subSplIndex)
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{
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if (subSplIndex <= 0)
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{
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return -1;
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}
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return (subSplIndex - 1) * 3;
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}
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//---------------------------------------------------------------------------------------------------------------------
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qint32 VCubicBezierPath::SubSplPointsCount(qint32 countSubSpl)
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{
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if (countSubSpl <= 0)
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{
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return 0;
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}
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return ((countSubSpl - 1) * 3 + 4);
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}
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//---------------------------------------------------------------------------------------------------------------------
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VPointF VCubicBezierPath::FirstPoint() const
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{
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@ -208,8 +240,7 @@ VPointF VCubicBezierPath::LastPoint() const
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const qint32 count = CountSubSpl();
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if (count >= 1)
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{
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const qint32 base = (count - 1) * 3;
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return d->path.at(base + 3);// Take last point of the last real spline
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return d->path.at(SubSplOffset(count) + 3);// Take last point of the last real spline
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}
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else
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{
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@ -61,6 +61,10 @@ public:
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virtual qreal GetEndAngle () const Q_DECL_OVERRIDE;
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QVector<VPointF> GetSplinePath() const;
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static qint32 CountSubSpl(qint32 size);
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static qint32 SubSplOffset(qint32 subSplIndex);
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static qint32 SubSplPointsCount(qint32 countSubSpl);
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protected:
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virtual VPointF FirstPoint() const Q_DECL_OVERRIDE;
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virtual VPointF LastPoint() const Q_DECL_OVERRIDE;
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@ -133,7 +133,7 @@ void VSplinePath::append(const VSplinePoint &point)
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*/
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qint32 VSplinePath::CountSubSpl() const
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{
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if (d->path.size() == 0)
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if (d->path.isEmpty())
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{
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return 0;
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}
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@ -107,7 +107,7 @@ void DialogCubicBezierPath::ChosenObject(quint32 id, const SceneObject &type)
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{
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if (type == SceneObject::Point)
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{
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if (AllIds().contains(id))
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if (AllPathBackboneIds().contains(id))
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{
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return;
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}
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@ -138,9 +138,10 @@ void DialogCubicBezierPath::ShowDialog(bool click)
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{
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if (click == false)
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{
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if (path.CountPoints() >= 7)
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const int size = path.CountPoints();
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if (size >= 7)
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{
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if (path.CountPoints() - ((path.CountSubSpl() - 1) * 3 + 4) == 0)
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if (size - VCubicBezierPath::SubSplPointsCount(path.CountSubSpl()) == 0)
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{// Accept only if all subpaths are completed
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emit ToolTip("");
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@ -269,7 +270,7 @@ void DialogCubicBezierPath::SavePath()
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}
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//---------------------------------------------------------------------------------------------------------------------
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QSet<quint32> DialogCubicBezierPath::AllIds() const
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QSet<quint32> DialogCubicBezierPath::AllPathBackboneIds() const
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{
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QVector<quint32> points;
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for (qint32 i = 0; i < ui->listWidget->count(); ++i)
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@ -278,10 +279,10 @@ QSet<quint32> DialogCubicBezierPath::AllIds() const
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}
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QSet<quint32> ids;
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const qint32 count = qFloor(qAbs((points.size() - 4) / 3 + 1));// Count subpaths
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for (qint32 i = 0; i < count; ++i)
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const qint32 count = VCubicBezierPath::CountSubSpl(points.size());// Count subpaths
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for (qint32 i = 1; i <= count; ++i)
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{
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const qint32 base = (i - 1) * 3;
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const qint32 base = VCubicBezierPath::SubSplOffset(i);
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ids.insert(points.at(base));// The first subpath's point
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ids.insert(points.at(base + 3));// The last subpath's point
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}
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@ -297,7 +298,7 @@ bool DialogCubicBezierPath::IsPathValid() const
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return false;
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}
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return (AllIds().size() == path.CountSubSpl() + 1);
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return (AllPathBackboneIds().size() == path.CountSubSpl() + 1);
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}
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//---------------------------------------------------------------------------------------------------------------------
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@ -72,7 +72,7 @@ private:
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void NewItem(const VPointF &point);
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void DataPoint(const VPointF &p);
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void SavePath();
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QSet<quint32> AllIds() const;
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QSet<quint32> AllPathBackboneIds() const;
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bool IsPathValid() const;
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VCubicBezierPath ExtractPath() const;
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};
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@ -56,11 +56,11 @@ VisToolCubicBezierPath::~VisToolCubicBezierPath()
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//---------------------------------------------------------------------------------------------------------------------
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void VisToolCubicBezierPath::RefreshGeometry()
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{
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if (path.CountPoints() > 0)
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const QVector<VPointF> pathPoints = path.GetSplinePath();
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const int size = pathPoints.size();
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if (size > 0)
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{
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const QVector<VPointF> pathPoints = path.GetSplinePath();
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const int size = pathPoints.size();
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const int countSubSpl = path.CountSubSpl();
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const int countSubSpl = VCubicBezierPath::CountSubSpl(size);
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for (int i = 0; i < size; ++i)
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{
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@ -70,6 +70,21 @@ void VisToolCubicBezierPath::RefreshGeometry()
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if (mode == Mode::Creation)
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{
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if (countSubSpl < 1)
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{
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Creating(pathPoints, size-1);
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}
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else
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{
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const qint32 last = VCubicBezierPath::SubSplOffset(countSubSpl) + 3;
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Creating(pathPoints, size-1-last);
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}
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}
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if (countSubSpl >= 1)
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{
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DrawPath(this, path.GetPath(PathDirection::Show), mainColor, Qt::SolidLine, Qt::RoundCap);
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for (qint32 i = 1; i<=countSubSpl; ++i)
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{
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const int preLastPoint = (countSubSpl - 1) * 2;
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@ -89,29 +104,9 @@ void VisToolCubicBezierPath::RefreshGeometry()
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QGraphicsEllipseItem *p3 = this->getPoint(ctrlPoints, static_cast<unsigned>(lastPoint));
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DrawPoint(p3, spl.GetP3(), Qt::green);
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}
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const qint32 last = (countSubSpl - 1) * 3 + 3;
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Creating(pathPoints, size-1-last);
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}
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if (countSubSpl >= 1)
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{
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DrawPath(this, path.GetPath(PathDirection::Show), mainColor, Qt::SolidLine, Qt::RoundCap);
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}
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if (countSubSpl < 7)
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{
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Visualization::toolTip = tr("<b>Curved path</b>: select seven or more points");
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}
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else if (countSubSpl >= 7 && size - ((countSubSpl - 1) * 3 + 4) == 0)
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{
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Visualization::toolTip = tr("<b>Curved path</b>: select seven or more points, "
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"<b>Enter</b> - finish creation");
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}
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else
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{
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Visualization::toolTip = tr("<b>Curved path</b>: select more points for complete segment");
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}
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RefreshToolTip();
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}
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}
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@ -119,6 +114,8 @@ void VisToolCubicBezierPath::RefreshGeometry()
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void VisToolCubicBezierPath::setPath(const VCubicBezierPath &value)
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{
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path = value;
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RefreshToolTip();
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}
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//---------------------------------------------------------------------------------------------------------------------
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@ -163,44 +160,121 @@ QGraphicsLineItem *VisToolCubicBezierPath::getLine(quint32 i)
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//---------------------------------------------------------------------------------------------------------------------
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void VisToolCubicBezierPath::Creating(const QVector<VPointF> &pathPoints, int pointsLeft)
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{
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if (pathPoints.isEmpty() || pathPoints.size()+1 < pointsLeft)
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const int size = pathPoints.size();
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if (pathPoints.isEmpty() || size+1 < pointsLeft)
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{
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return;
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}
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int subSplPoints = 0;
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const int subSplCount = VCubicBezierPath::CountSubSpl(size);
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if (subSplCount >= 1)
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{
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subSplPoints = VCubicBezierPath::SubSplPointsCount(subSplCount)-1;
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}
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switch(pointsLeft)
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{
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case 0:
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{
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const QPointF p1 = pathPoints.last().toQPointF();
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DrawLine(helpLine1, QLineF(p1, Visualization::scenePos), mainColor, Qt::DashLine);
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const VPointF p1 = pathPoints.last();
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if (pathPoints.size() >= 4)
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{
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QLineF p1p2(p1.toQPointF(), Visualization::scenePos);
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QLineF prP3p1(pathPoints.at(size-2).toQPointF(), p1.toQPointF());
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p1p2.setAngle(prP3p1.angle());
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const QPointF p2 = p1p2.p2();
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VSpline spline(p1, p2, Visualization::scenePos, VPointF(Visualization::scenePos));
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DrawPath(newCurveSegment, spline.GetPath(PathDirection::Hide), mainColor, Qt::SolidLine, Qt::RoundCap);
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DrawLine(helpLine1, p1p2, mainColor, Qt::DashLine);
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const int preLastPoint = subSplCount * 2;
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QGraphicsEllipseItem *p2Ctrl = this->getPoint(ctrlPoints, static_cast<unsigned>(preLastPoint));
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DrawPoint(p2Ctrl, p2, Qt::green);
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}
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else
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{
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DrawLine(helpLine1, QLineF(p1.toQPointF(), Visualization::scenePos), mainColor, Qt::DashLine);
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}
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break;
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}
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case 1:
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{
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const VPointF p1 = pathPoints.at(pointsLeft-1);
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const QPointF p2 = pathPoints.at(pointsLeft).toQPointF();
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const VPointF p1 = pathPoints.at(subSplPoints + pointsLeft-1);
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QPointF p2 = pathPoints.at(subSplPoints + pointsLeft).toQPointF();
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if (subSplCount >= 1)
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{
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QLineF p1p2(p1.toQPointF(), p2);
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QLineF prP3p1(pathPoints.at(subSplPoints + pointsLeft-2).toQPointF(), p1.toQPointF());
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p1p2.setAngle(prP3p1.angle());
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p2 = p1p2.p2();
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}
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DrawLine(helpLine1, QLineF(p1.toQPointF(), p2), mainColor, Qt::DashLine);
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VSpline spline(p1, p2, Visualization::scenePos, VPointF(Visualization::scenePos));
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DrawPath(newCurveSegment, spline.GetPath(PathDirection::Hide), mainColor, Qt::SolidLine, Qt::RoundCap);
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const int preLastPoint = subSplCount * 2;
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QGraphicsEllipseItem *p2Ctrl = this->getPoint(ctrlPoints, static_cast<unsigned>(preLastPoint));
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DrawPoint(p2Ctrl, p2, Qt::green);
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break;
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}
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case 2:
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{
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const VPointF p1 = pathPoints.at(pointsLeft-2);
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const QPointF p2 = pathPoints.at(pointsLeft-1).toQPointF();
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const QPointF p3 = pathPoints.at(pointsLeft).toQPointF();
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const VPointF p1 = pathPoints.at(subSplPoints + pointsLeft-2);
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QPointF p2 = pathPoints.at(subSplPoints + pointsLeft-1).toQPointF();
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const QPointF p3 = pathPoints.at(subSplPoints + pointsLeft).toQPointF();
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if (subSplCount >= 1)
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{
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QLineF p1p2(p1.toQPointF(), p2);
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QLineF prP3p1(pathPoints.at(subSplPoints + pointsLeft-3).toQPointF(), p1.toQPointF());
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p1p2.setAngle(prP3p1.angle());
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p2 = p1p2.p2();
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}
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DrawLine(helpLine1, QLineF(p1.toQPointF(), p2), mainColor, Qt::DashLine);
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DrawLine(helpLine2, QLineF(p3, Visualization::scenePos), mainColor, Qt::DashLine);
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VSpline spline(p1, p2, p3, VPointF(Visualization::scenePos));
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DrawPath(newCurveSegment, spline.GetPath(PathDirection::Hide), mainColor, Qt::SolidLine, Qt::RoundCap);
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const int preLastPoint = subSplCount * 2;
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QGraphicsEllipseItem *p2Ctrl = this->getPoint(ctrlPoints, static_cast<unsigned>(preLastPoint));
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DrawPoint(p2Ctrl, p2, Qt::green);
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break;
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}
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default:
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break;
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VisToolCubicBezierPath::RefreshToolTip()
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{
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const int size = path.CountPoints();
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if (size > 0)
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{
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const int countSubSpl = VCubicBezierPath::CountSubSpl(size);
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if (size < 7)
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{
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Visualization::toolTip = tr("<b>Curved path</b>: select seven or more points");
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}
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else if (size >= 7 && size - VCubicBezierPath::SubSplPointsCount(countSubSpl) == 0)
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{
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Visualization::toolTip = tr("<b>Curved path</b>: select seven or more points, "
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"<b>Enter</b> - finish creation");
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}
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else
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{
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Visualization::toolTip = tr("<b>Curved path</b>: select more points for complete segment");
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}
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emit ToolTip(Visualization::toolTip);
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}
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}
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@ -57,9 +57,11 @@ protected:
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QGraphicsLineItem *helpLine1;
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QGraphicsLineItem *helpLine2;
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private:
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QGraphicsEllipseItem *getPoint(QVector<QGraphicsEllipseItem *> &points, quint32 i, qreal z = 0);
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QGraphicsLineItem *getLine(quint32 i);
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void Creating(const QVector<VPointF> &pathPoints , int pointsLeft);
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void RefreshToolTip();
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};
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#endif // VISTOOLCUBICBEZIERPATH_H
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@ -56,7 +56,8 @@ SOURCES += \
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tst_vdetail.cpp \
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tst_vabstractcurve.cpp \
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tst_findpoint.cpp \
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tst_vellipticalarc.cpp
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tst_vellipticalarc.cpp \
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tst_vcubicbezierpath.cpp
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HEADERS += \
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tst_vposter.h \
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@ -80,7 +81,8 @@ HEADERS += \
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tst_vdetail.h \
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tst_vabstractcurve.h \
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tst_findpoint.h \
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tst_vellipticalarc.h
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tst_vellipticalarc.h \
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tst_vcubicbezierpath.h
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# Set using ccache. Function enable_ccache() defined in common.pri.
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$$enable_ccache()
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@ -48,6 +48,7 @@
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#include "tst_vdetail.h"
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#include "tst_findpoint.h"
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#include "tst_vabstractcurve.h"
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#include "tst_vcubicbezierpath.h"
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int main(int argc, char** argv)
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{
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@ -82,6 +83,7 @@ int main(int argc, char** argv)
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ASSERT_TEST(new TST_VCommandLine());
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ASSERT_TEST(new TST_TSTranslation());
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ASSERT_TEST(new TST_VAbstractCurve());
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ASSERT_TEST(new TST_VCubicBezierPath());
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return status;
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}
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122
src/test/ValentinaTest/tst_vcubicbezierpath.cpp
Normal file
122
src/test/ValentinaTest/tst_vcubicbezierpath.cpp
Normal file
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@ -0,0 +1,122 @@
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/************************************************************************
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**
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** @file tst_vcubicbezierpath.cpp
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date 19 3, 2016
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**
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** @brief
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** @copyright
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** This source code is part of the Valentine project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2016 Valentina project
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||||
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
|
||||
**
|
||||
** Valentina is free software: you can redistribute it and/or modify
|
||||
** it under the terms of the GNU General Public License as published by
|
||||
** the Free Software Foundation, either version 3 of the License, or
|
||||
** (at your option) any later version.
|
||||
**
|
||||
** Valentina is distributed in the hope that it will be useful,
|
||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
** GNU General Public License for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
|
||||
**
|
||||
*************************************************************************/
|
||||
|
||||
#include "tst_vcubicbezierpath.h"
|
||||
#include "../vgeometry/vcubicbezierpath.h"
|
||||
|
||||
#include <QtTest>
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
TST_VCubicBezierPath::TST_VCubicBezierPath(QObject *parent) :
|
||||
QObject(parent)
|
||||
{
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
void TST_VCubicBezierPath::TestCountSubSpl_data() const
|
||||
{
|
||||
QTest::addColumn<qint32>("points");
|
||||
QTest::addColumn<qint32>("countSubSpl");
|
||||
|
||||
QTest::newRow("Empty") << 0 << 0;
|
||||
QTest::newRow("1 point") << 1 << 0;
|
||||
QTest::newRow("2 points") << 2 << 0;
|
||||
QTest::newRow("3 points") << 3 << 0;
|
||||
QTest::newRow("4 points") << 4 << 1;
|
||||
QTest::newRow("5 points") << 5 << 1;
|
||||
QTest::newRow("6 points") << 6 << 1;
|
||||
QTest::newRow("7 points") << 7 << 2;
|
||||
QTest::newRow("8 points") << 8 << 2;
|
||||
QTest::newRow("9 points") << 9 << 2;
|
||||
QTest::newRow("10 points") << 10 << 3;
|
||||
QTest::newRow("11 points") << 11 << 3;
|
||||
QTest::newRow("12 points") << 12 << 3;
|
||||
QTest::newRow("13 points") << 13 << 4;
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
void TST_VCubicBezierPath::TestCountSubSpl() const
|
||||
{
|
||||
QFETCH(qint32, points);
|
||||
QFETCH(qint32, countSubSpl);
|
||||
|
||||
const qint32 res = VCubicBezierPath::CountSubSpl(points);
|
||||
QCOMPARE(res, countSubSpl);
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
void TST_VCubicBezierPath::TestSubSplOffset_data() const
|
||||
{
|
||||
QTest::addColumn<qint32>("subSplIndex");
|
||||
QTest::addColumn<qint32>("offset");
|
||||
|
||||
QTest::newRow("Wrong index") << -1 << -1;
|
||||
QTest::newRow("Wrong index") << 0 << -1;
|
||||
QTest::newRow("1 subSpl") << 1 << 0;
|
||||
QTest::newRow("2 subSpls") << 2 << 3;
|
||||
QTest::newRow("3 subSpls") << 3 << 6;
|
||||
QTest::newRow("4 subSpls") << 4 << 9;
|
||||
QTest::newRow("5 subSpls") << 5 << 12;
|
||||
QTest::newRow("6 subSpls") << 6 << 15;
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
void TST_VCubicBezierPath::TestSubSplOffset() const
|
||||
{
|
||||
QFETCH(qint32, subSplIndex);
|
||||
QFETCH(qint32, offset);
|
||||
|
||||
const qint32 res = VCubicBezierPath::SubSplOffset(subSplIndex);
|
||||
QCOMPARE(res, offset);
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
void TST_VCubicBezierPath::TestSubSplPointsCount_data() const
|
||||
{
|
||||
QTest::addColumn<qint32>("countSubSpl");
|
||||
QTest::addColumn<qint32>("points");
|
||||
|
||||
QTest::newRow("Wrong count") << -1 << 0;
|
||||
QTest::newRow("Wrong count") << 0 << 0;
|
||||
QTest::newRow("1 subSpl") << 1 << 4;
|
||||
QTest::newRow("2 subSpls") << 2 << 7;
|
||||
QTest::newRow("3 subSpls") << 3 << 10;
|
||||
QTest::newRow("4 subSpls") << 4 << 13;
|
||||
QTest::newRow("5 subSpls") << 5 << 16;
|
||||
QTest::newRow("6 subSpls") << 6 << 19;
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
void TST_VCubicBezierPath::TestSubSplPointsCount() const
|
||||
{
|
||||
QFETCH(qint32, countSubSpl);
|
||||
QFETCH(qint32, points);
|
||||
|
||||
const qint32 res = VCubicBezierPath::SubSplPointsCount(countSubSpl);
|
||||
QCOMPARE(res, points);
|
||||
}
|
53
src/test/ValentinaTest/tst_vcubicbezierpath.h
Normal file
53
src/test/ValentinaTest/tst_vcubicbezierpath.h
Normal file
|
@ -0,0 +1,53 @@
|
|||
/************************************************************************
|
||||
**
|
||||
** @file tst_vcubicbezierpath.h
|
||||
** @author Roman Telezhynskyi <dismine(at)gmail.com>
|
||||
** @date 19 3, 2016
|
||||
**
|
||||
** @brief
|
||||
** @copyright
|
||||
** This source code is part of the Valentine project, a pattern making
|
||||
** program, whose allow create and modeling patterns of clothing.
|
||||
** Copyright (C) 2016 Valentina project
|
||||
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
|
||||
**
|
||||
** Valentina is free software: you can redistribute it and/or modify
|
||||
** it under the terms of the GNU General Public License as published by
|
||||
** the Free Software Foundation, either version 3 of the License, or
|
||||
** (at your option) any later version.
|
||||
**
|
||||
** Valentina is distributed in the hope that it will be useful,
|
||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
** GNU General Public License for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
|
||||
**
|
||||
*************************************************************************/
|
||||
|
||||
#ifndef TST_VCUBICBEZIERPATH_H
|
||||
#define TST_VCUBICBEZIERPATH_H
|
||||
|
||||
#include <QObject>
|
||||
|
||||
class TST_VCubicBezierPath : public QObject
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit TST_VCubicBezierPath(QObject *parent = nullptr);
|
||||
|
||||
private slots:
|
||||
void TestCountSubSpl_data() const;
|
||||
void TestCountSubSpl() const;
|
||||
void TestSubSplOffset_data() const;
|
||||
void TestSubSplOffset() const;
|
||||
void TestSubSplPointsCount_data() const;
|
||||
void TestSubSplPointsCount() const;
|
||||
|
||||
private:
|
||||
Q_DISABLE_COPY(TST_VCubicBezierPath)
|
||||
|
||||
};
|
||||
|
||||
#endif // TST_VCUBICBEZIERPATH_H
|
Loading…
Reference in New Issue
Block a user