Fix rotation of piece label when export to DXF AAMA/ASTM.
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@ -1151,21 +1151,26 @@ void VDxfEngine::ExportPieceText(const QSharedPointer<dx_ifaceBlock> &detailBloc
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textLine->text = tl.m_qsText.toStdString();
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textLine->text = tl.m_qsText.toStdString();
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textLine->style = m_input->AddFont(fnt);
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textLine->style = m_input->AddFont(fnt);
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QLineF string(0, 0, 100, 0);
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string.setAngle(angle);
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string = lineMatrix.map(string);
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const qreal labelAngle = string.angle();
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if (detail.IsVerticallyFlipped() && detail.IsHorizontallyFlipped())
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if (detail.IsVerticallyFlipped() && detail.IsHorizontallyFlipped())
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{
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{
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textLine->angle = angle + 180;
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textLine->angle = labelAngle + 180;
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}
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}
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else if (detail.IsVerticallyFlipped())
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else if (detail.IsVerticallyFlipped())
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{
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{
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textLine->angle = -angle;
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textLine->angle = -labelAngle;
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}
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}
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else if (detail.IsHorizontallyFlipped())
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else if (detail.IsHorizontallyFlipped())
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{
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{
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textLine->angle = -angle - 180;
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textLine->angle = -labelAngle - 180;
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}
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}
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else
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else
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{
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{
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textLine->angle = angle;
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textLine->angle = labelAngle;
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}
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}
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detailBlock->ent.push_back(textLine);
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detailBlock->ent.push_back(textLine);
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