Give static functions more verbose names to not confuse a compiler.
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@ -1944,5 +1944,5 @@ auto VLayoutPiece::EdgeByPoint(const QVector<QPointF> &path, const QPointF &p1)
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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template <class T> auto VLayoutPiece::Map(QVector<T> points) const -> QVector<T>
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template <class T> auto VLayoutPiece::Map(QVector<T> points) const -> QVector<T>
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{
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{
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return Map(points, d->m_matrix, d->m_mirror);
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return MapVector(points, d->m_matrix, d->m_mirror);
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}
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}
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@ -221,13 +221,13 @@ public:
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auto MapPlaceLabelShape(PlaceLabelImg shape) const -> PlaceLabelImg;
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auto MapPlaceLabelShape(PlaceLabelImg shape) const -> PlaceLabelImg;
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template <class T> static auto Map(QVector<T> points, const QTransform &matrix, bool mirror) -> QVector<T>;
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template <class T> static auto MapVector(QVector<T> points, const QTransform &matrix, bool mirror) -> QVector<T>;
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template <class T>
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template <class T>
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static auto Map(T obj, const QTransform &matrix) -> typename std::enable_if<!IsLayoutPoint<T>::value, T>::type;
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static auto MapPoint(T obj, const QTransform &matrix) -> typename std::enable_if<!IsLayoutPoint<T>::value, T>::type;
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template <class T>
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template <class T>
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static auto Map(T obj, const QTransform &matrix) -> typename std::enable_if<IsLayoutPoint<T>::value, T>::type;
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static auto MapPoint(T obj, const QTransform &matrix) -> typename std::enable_if<IsLayoutPoint<T>::value, T>::type;
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protected:
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protected:
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void SetGrainline(const VPieceGrainline &grainline);
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void SetGrainline(const VPieceGrainline &grainline);
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@ -261,10 +261,11 @@ QT_WARNING_POP
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Q_DECLARE_TYPEINFO(VLayoutPiece, Q_MOVABLE_TYPE); // NOLINT
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Q_DECLARE_TYPEINFO(VLayoutPiece, Q_MOVABLE_TYPE); // NOLINT
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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template <class T> inline auto VLayoutPiece::Map(QVector<T> points, const QTransform &matrix, bool mirror) -> QVector<T>
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template <class T>
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inline auto VLayoutPiece::MapVector(QVector<T> points, const QTransform &matrix, bool mirror) -> QVector<T>
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{
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{
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std::transform(points.begin(), points.end(), points.begin(),
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std::transform(points.begin(), points.end(), points.begin(),
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[matrix](const T &point) { return VLayoutPiece::Map(point, matrix); });
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[matrix](const T &point) { return MapPoint(point, matrix); });
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if (mirror)
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if (mirror)
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{
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{
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std::reverse(points.begin(), points.end());
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std::reverse(points.begin(), points.end());
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@ -274,14 +275,16 @@ template <class T> inline auto VLayoutPiece::Map(QVector<T> points, const QTrans
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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template <typename T>
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template <typename T>
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auto VLayoutPiece::Map(T obj, const QTransform &matrix) -> typename std::enable_if<!IsLayoutPoint<T>::value, T>::type
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auto VLayoutPiece::MapPoint(T obj, const QTransform &matrix) ->
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typename std::enable_if<!IsLayoutPoint<T>::value, T>::type
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{
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{
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return matrix.map(obj);
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return matrix.map(obj);
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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template <typename T>
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template <typename T>
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auto VLayoutPiece::Map(T obj, const QTransform &matrix) -> typename std::enable_if<IsLayoutPoint<T>::value, T>::type
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auto VLayoutPiece::MapPoint(T obj, const QTransform &matrix) ->
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typename std::enable_if<IsLayoutPoint<T>::value, T>::type
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{
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{
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auto p = matrix.map(obj);
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auto p = matrix.map(obj);
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obj.setX(p.x());
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obj.setX(p.x());
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