parent
fd446a7c1f
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3d121c8247
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@ -63,32 +63,58 @@
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#include "../vmisc/vsettings.h"
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#include "vabstractmainwindow.h"
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const int GraphicsViewZoom::duration = 300;
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const int GraphicsViewZoom::updateInterval = 40;
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const int GraphicsViewZoom::duration = 350;
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const int GraphicsViewZoom::updateInterval = 30;
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const qreal maxSceneSize = ((20.0 * 1000.0) / 25.4) * PrintDPI; // 20 meters in pixels
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namespace
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{
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int ScrollingSteps(QWheelEvent* wheel_event)
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qreal ScrollingSteps(QWheelEvent* wheel_event)
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{
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SCASSERT(wheel_event != nullptr)
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const QPoint numPixels = wheel_event->pixelDelta();
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const QPoint numDegrees = wheel_event->angleDelta() / 8;
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int numSteps = 0;
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qreal numSteps = 0;
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if (not numPixels.isNull())
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{
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numSteps = wheel_event->orientation() == Qt::Vertical ? numPixels.y() : numPixels.x();
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const qreal mouseScale = 2.;
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numSteps = (wheel_event->orientation() == Qt::Vertical ? numPixels.y() : numPixels.x()) / mouseScale;
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}
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else if (not numDegrees.isNull())
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{
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numSteps = (wheel_event->orientation() == Qt::Vertical ? numDegrees.y() : numDegrees.x()) / 15;
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const qreal mouseScale = 45.;
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numSteps = (wheel_event->orientation() == Qt::Vertical ? numDegrees.y() : numDegrees.x()) / 15. * mouseScale;
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}
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return numSteps;
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}
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//---------------------------------------------------------------------------------------------------------------------
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qreal PrepareScrolling(qreal scheduledScrollings, QWheelEvent *wheel_event)
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{
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const qreal numSteps = ScrollingSteps(wheel_event);
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if (qFuzzyIsNull(numSteps))
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{
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return scheduledScrollings;//Just ignore
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}
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if (std::signbit(scheduledScrollings) != std::signbit(numSteps))
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{ // if user moved the wheel in another direction, we reset previously scheduled scalings
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scheduledScrollings = numSteps;
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}
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else
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{
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scheduledScrollings += numSteps;
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}
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scheduledScrollings *= 1.3;
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return scheduledScrollings;
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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@ -163,52 +189,24 @@ void GraphicsViewZoom::set_zoom_factor_base(double value)
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//---------------------------------------------------------------------------------------------------------------------
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void GraphicsViewZoom::VerticalScrollingTime(qreal x)
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{
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Q_UNUSED(x)
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// Try to adapt scrolling to speed of rotating mouse wheel and scale factor
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// Value of _numScheduledScrollings is too short, so we scale the value
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qreal scroll = static_cast<qreal>(qAbs(_numScheduledVerticalScrollings))*(10. + 10./_view->transform().m22())
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/(static_cast<qreal>(duration)/static_cast<qreal>(updateInterval));
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if (qAbs(scroll) < 1)
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{
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scroll = 1;
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}
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if (_numScheduledVerticalScrollings > 0)
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{
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scroll = scroll * -1;
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}
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_view->verticalScrollBar()->setValue(qRound(_view->verticalScrollBar()->value() + scroll));
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const qreal scroll = _numScheduledVerticalScrollings * x;
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_numScheduledVerticalScrollings -= scroll;
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_view->verticalScrollBar()->setValue(qRound(_view->verticalScrollBar()->value() - scroll));
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}
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//---------------------------------------------------------------------------------------------------------------------
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void GraphicsViewZoom::HorizontalScrollingTime(qreal x)
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{
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Q_UNUSED(x)
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// Try to adapt scrolling to speed of rotating mouse wheel and scale factor
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// Value of _numScheduledScrollings is too short, so we scale the value
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qreal scroll = static_cast<qreal>(qAbs(_numScheduledHorizontalScrollings))*(10. + 10./_view->transform().m11())
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/(static_cast<qreal>(duration)/static_cast<qreal>(updateInterval));
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if (qAbs(scroll) < 1)
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{
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scroll = 1;
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}
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if (_numScheduledHorizontalScrollings > 0)
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{
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scroll = scroll * -1;
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}
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_view->horizontalScrollBar()->setValue(qRound(_view->horizontalScrollBar()->value() + scroll));
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const qreal scroll = _numScheduledHorizontalScrollings * x;
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_numScheduledHorizontalScrollings -= scroll;
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_view->horizontalScrollBar()->setValue(qRound(_view->horizontalScrollBar()->value() - scroll));
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}
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//---------------------------------------------------------------------------------------------------------------------
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void GraphicsViewZoom::animFinished()
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{
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_numScheduledVerticalScrollings = 0;
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verticalScrollAnim->stop();
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_numScheduledHorizontalScrollings = 0;
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/*
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* In moust cases cursor position on view doesn't change, but for scene after scrolling position will be different.
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@ -257,11 +255,13 @@ bool GraphicsViewZoom::eventFilter(QObject *object, QEvent *event)
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}
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else if (QGuiApplication::keyboardModifiers() == Qt::ShiftModifier)
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{
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return StartHorizontalScrollings(wheel_event);
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StartHorizontalScrollings(wheel_event);
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return true;
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}
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else
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{
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return StartVerticalScrollings(wheel_event);
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StartVerticalScrollings(wheel_event);
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return true;
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}
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}
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else
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@ -271,7 +271,8 @@ bool GraphicsViewZoom::eventFilter(QObject *object, QEvent *event)
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return true; //ignore
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}
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return StartHorizontalScrollings(wheel_event);
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StartHorizontalScrollings(wheel_event);
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return true;
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}
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}
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}
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@ -314,49 +315,42 @@ void GraphicsViewZoom::FictiveSceneRect(QGraphicsScene *sc, QGraphicsView *view)
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}
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//---------------------------------------------------------------------------------------------------------------------
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bool GraphicsViewZoom::StartVerticalScrollings(QWheelEvent *wheel_event)
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void GraphicsViewZoom::StartVerticalScrollings(QWheelEvent *wheel_event)
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{
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const int numSteps = ScrollingSteps(wheel_event);
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if (numSteps == 0)
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if (not wheel_event->pixelDelta().isNull())
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{ // Native scrolling animation
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_view->verticalScrollBar()->setValue(qCeil(_view->verticalScrollBar()->value() - ScrollingSteps(wheel_event)));
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animFinished();
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}
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else
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{
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return true;//Just ignore
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}
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_numScheduledVerticalScrollings += numSteps;
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if (_numScheduledVerticalScrollings * numSteps < 0)
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{ // if user moved the wheel in another direction, we reset previously scheduled scalings
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_numScheduledVerticalScrollings = numSteps;
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}
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_numScheduledVerticalScrollings = PrepareScrolling(_numScheduledVerticalScrollings, wheel_event);
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if (verticalScrollAnim->state() != QTimeLine::Running)
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{
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verticalScrollAnim->start();
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}
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return true;
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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bool GraphicsViewZoom::StartHorizontalScrollings(QWheelEvent *wheel_event)
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void GraphicsViewZoom::StartHorizontalScrollings(QWheelEvent *wheel_event)
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{
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const int numSteps = ScrollingSteps(wheel_event);
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if (numSteps == 0)
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if (not wheel_event->pixelDelta().isNull())
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{ // Native scrolling animation
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_view->horizontalScrollBar()->setValue(qCeil(_view->horizontalScrollBar()->value() -
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ScrollingSteps(wheel_event)));
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animFinished();
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}
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else
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{
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return true;//Just ignore
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}
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_numScheduledHorizontalScrollings += numSteps;
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if (_numScheduledHorizontalScrollings * numSteps < 0)
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{ // if user moved the wheel in another direction, we reset previously scheduled scalings
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_numScheduledHorizontalScrollings = numSteps;
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}
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_numScheduledHorizontalScrollings = PrepareScrolling(_numScheduledHorizontalScrollings, wheel_event);
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if (horizontalScrollAnim->state() != QTimeLine::Running)
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{
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horizontalScrollAnim->start();
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}
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return true;
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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@ -94,18 +94,18 @@ private:
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QPointF target_viewport_pos;
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QTimeLine *verticalScrollAnim;
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/** @brief _numScheduledVerticalScrollings keep number scheduled vertical scrollings. */
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qint32 _numScheduledVerticalScrollings;
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qreal _numScheduledVerticalScrollings;
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QTimeLine *horizontalScrollAnim;
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/** @brief _numScheduledHorizontalScrollings keep number scheduled horizontal scrollings. */
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qint32 _numScheduledHorizontalScrollings;
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qreal _numScheduledHorizontalScrollings;
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static const int duration;
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static const int updateInterval;
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void FictiveSceneRect(QGraphicsScene *sc, QGraphicsView *view);
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bool StartVerticalScrollings(QWheelEvent* wheel_event);
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bool StartHorizontalScrollings(QWheelEvent* wheel_event);
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void StartVerticalScrollings(QWheelEvent* wheel_event);
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void StartHorizontalScrollings(QWheelEvent* wheel_event);
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bool GestureEvent(QGestureEvent *event);
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void PinchTriggered(QPinchGesture* gesture);
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