First step to unite Layout and main windows.
--HG-- branch : feature
This commit is contained in:
parent
641e718a04
commit
3cb7e5a393
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@ -19,7 +19,8 @@ SOURCES += \
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$$PWD/tablewindow.cpp \
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$$PWD/stable.cpp \
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$$PWD/version.cpp \
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$$PWD/options.cpp
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$$PWD/options.cpp \
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$$PWD/mainwindowsnogui.cpp
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# Some header files
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HEADERS += \
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@ -27,7 +28,8 @@ HEADERS += \
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$$PWD/options.h \
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$$PWD/tablewindow.h \
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$$PWD/stable.h \
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$$PWD/version.h
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$$PWD/version.h \
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$$PWD/mainwindowsnogui.h
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# Main forms
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FORMS += \
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@ -118,9 +118,6 @@ int main(int argc, char *argv[])
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MainWindow w;
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app.setWindowIcon(QIcon(":/icon/64x64/icon64x64.png"));
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app.setMainWindow(&w);
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TableWindow table;
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QObject::connect(&w, &MainWindow::ModelChosen, &table, &TableWindow::ModelChosen);
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QObject::connect(&table, &TableWindow::closed, &w, &MainWindow::tableClosed);
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QCommandLineParser parser;
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parser.setApplicationDescription(QCoreApplication::translate("main", "Pattern making program."));
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@ -73,8 +73,8 @@ Q_LOGGING_CATEGORY(vMainWindow, "v.mainwindow")
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* @param parent parent widget.
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*/
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MainWindow::MainWindow(QWidget *parent)
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:QMainWindow(parent), ui(new Ui::MainWindow), pattern(nullptr), doc(nullptr), currentTool(Tool::Arrow),
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lastUsedTool(Tool::Arrow), currentScene(nullptr), sceneDraw(nullptr), sceneDetails(nullptr),
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:MainWindowsNoGUI(parent), ui(new Ui::MainWindow), doc(nullptr), currentTool(Tool::Arrow),
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lastUsedTool(Tool::Arrow), sceneDraw(nullptr), sceneDetails(nullptr),
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mouseCoordinate(nullptr), helpLabel(nullptr), isInitialized(false), dialogTable(nullptr), dialogTool(nullptr),
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dialogHistory(nullptr), comboBoxDraws(nullptr), curFile(QString()), mode(Draw::Calculation), currentDrawIndex(0),
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currentToolBoxIndex(0), drawMode(true), recentFileActs(),
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@ -95,33 +95,13 @@ MainWindow::MainWindow(QWidget *parent)
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CreateMenus();
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ToolBarDraws();
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InitToolButtons();
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sceneDraw = new VMainGraphicsScene();
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currentScene = sceneDraw;
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qApp->setCurrentScene(currentScene);
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connect(this, &MainWindow::EnableItemMove, sceneDraw, &VMainGraphicsScene::EnableItemMove);
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connect(sceneDraw, &VMainGraphicsScene::mouseMove, this, &MainWindow::mouseMove);
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sceneDetails = new VMainGraphicsScene();
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connect(sceneDetails, &VMainGraphicsScene::mouseMove, this, &MainWindow::mouseMove);
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ui->view->setScene(currentScene);
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sceneDraw->setTransform(ui->view->transform());
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sceneDetails->setTransform(ui->view->transform());
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connect(ui->view, &VMainGraphicsView::NewFactor, sceneDraw, &VMainGraphicsScene::SetFactor);
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QSizePolicy policy(QSizePolicy::Expanding, QSizePolicy::Expanding);
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policy.setHorizontalStretch(12);
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ui->view->setSizePolicy(policy);
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qApp->setSceneView(ui->view);
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InitScenes();
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helpLabel = new QLabel(QObject::tr("Create new pattern piece to start working."));
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ui->statusBar->addWidget(helpLabel);
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ToolBarTools();
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pattern = new VContainer();
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doc = new VPattern(pattern, &mode, sceneDraw, sceneDetails);
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connect(doc, &VPattern::ClearMainWindow, this, &MainWindow::Clear);
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connect(doc, &VPattern::patternChanged, this, &MainWindow::PatternWasModified);
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@ -221,6 +201,29 @@ void MainWindow::AddPP(const QString &PPName, const QString &path)
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ui->actionNewDraw->setEnabled(true);
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}
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//---------------------------------------------------------------------------------------------------------------------
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void MainWindow::InitScenes()
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{
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sceneDraw = new VMainGraphicsScene();
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currentScene = sceneDraw;
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qApp->setCurrentScene(currentScene);
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connect(this, &MainWindow::EnableItemMove, sceneDraw, &VMainGraphicsScene::EnableItemMove);
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connect(sceneDraw, &VMainGraphicsScene::mouseMove, this, &MainWindow::mouseMove);
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sceneDetails = new VMainGraphicsScene();
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connect(sceneDetails, &VMainGraphicsScene::mouseMove, this, &MainWindow::mouseMove);
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ui->view->setScene(currentScene);
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sceneDraw->setTransform(ui->view->transform());
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sceneDetails->setTransform(ui->view->transform());
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connect(ui->view, &VMainGraphicsView::NewFactor, sceneDraw, &VMainGraphicsScene::SetFactor);
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QSizePolicy policy(QSizePolicy::Expanding, QSizePolicy::Expanding);
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policy.setHorizontalStretch(12);
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ui->view->setSizePolicy(policy);
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qApp->setSceneView(ui->view);
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief OptionDraw help change name of pattern piece.
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@ -704,16 +707,6 @@ void MainWindow::ShowToolTip(const QString &toolTip)
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helpLabel->setText(toolTip);
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief tableClosed handle after close layout window.
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*/
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void MainWindow::tableClosed()
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{
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ui->actionDetails->setChecked(true);
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show();
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}
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//---------------------------------------------------------------------------------------------------------------------
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void MainWindow::OpenRecentFile()
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{
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@ -1125,13 +1118,16 @@ void MainWindow::keyPressEvent ( QKeyEvent * event )
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*/
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void MainWindow::SaveCurrentScene()
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{
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/*Save transform*/
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currentScene->setTransform(ui->view->transform());
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/*Save scroll bars value for previous scene.*/
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QScrollBar *horScrollBar = ui->view->horizontalScrollBar();
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currentScene->setHorScrollBar(horScrollBar->value());
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QScrollBar *verScrollBar = ui->view->verticalScrollBar();
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currentScene->setVerScrollBar(verScrollBar->value());
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if (mode == Draw::Calculation || mode == Draw::Modeling)
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{
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/*Save transform*/
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currentScene->setTransform(ui->view->transform());
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/*Save scroll bars value for previous scene.*/
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QScrollBar *horScrollBar = ui->view->horizontalScrollBar();
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currentScene->setHorScrollBar(horScrollBar->value());
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QScrollBar *verScrollBar = ui->view->verticalScrollBar();
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currentScene->setVerScrollBar(verScrollBar->value());
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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@ -1160,11 +1156,13 @@ void MainWindow::ActionDraw(bool checked)
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{
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qCDebug(vMainWindow, "Show draw scene");
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ui->actionDetails->setChecked(false);
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ui->actionLayout->setChecked(false);
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SaveCurrentScene();
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currentScene = sceneDraw;
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ui->view->setScene(currentScene);
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connect(ui->view, &VMainGraphicsView::NewFactor, sceneDraw, &VMainGraphicsScene::SetFactor);
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connect(ui->view, &VMainGraphicsView::NewFactor, sceneDraw, &VMainGraphicsScene::SetFactor,
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Qt::UniqueConnection);
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RestoreCurrentScene();
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mode = Draw::Calculation;
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@ -1180,6 +1178,8 @@ void MainWindow::ActionDraw(bool checked)
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ui->actionOptionDraw->setEnabled(true);
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ui->actionNewDraw->setEnabled(true);
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ui->dockWidgetLayoutPages->setVisible(false);
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ui->dockWidgetToolOptions->setVisible(true);
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}
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else
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{
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@ -1198,11 +1198,12 @@ void MainWindow::ActionDetails(bool checked)
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{
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qCDebug(vMainWindow, "Show details scene");
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ui->actionDraw->setChecked(false);
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ui->actionLayout->setChecked(false);
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SaveCurrentScene();
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currentScene = sceneDetails;
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ui->view->itemClicked(nullptr);
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ui->view->setScene(sceneDetails);
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ui->view->setScene(currentScene);
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disconnect(ui->view, &VMainGraphicsView::NewFactor, sceneDraw, &VMainGraphicsScene::SetFactor);
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RestoreCurrentScene();
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@ -1211,16 +1212,20 @@ void MainWindow::ActionDetails(bool checked)
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comboBoxDraws->setCurrentIndex(comboBoxDraws->count()-1);
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comboBoxDraws->setEnabled(false);
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if (mode == Draw::Calculation)
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{
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currentToolBoxIndex = ui->toolBox->currentIndex();
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}
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mode = Draw::Modeling;
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SetEnableTool(true);
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currentToolBoxIndex = ui->toolBox->currentIndex();
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ui->toolBox->setCurrentIndex(4);
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ui->actionHistory->setEnabled(false);
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ui->actionOptionDraw->setEnabled(false);
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ui->actionNewDraw->setEnabled(false);
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ui->dockWidgetLayoutPages->setVisible(false);
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ui->dockWidgetToolOptions->setVisible(true);
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}
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else
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{
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@ -1228,6 +1233,60 @@ void MainWindow::ActionDetails(bool checked)
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief ActionLayout begin creation layout.
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* @param checked true - button checked.
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*/
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void MainWindow::ActionLayout(bool checked)
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{
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if (checked)
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{
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qCDebug(vMainWindow, "Show layout scene");
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ui->actionDraw->setChecked(false);
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ui->actionDetails->setChecked(false);
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SaveCurrentScene();
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const QHash<quint32, VDetail> *details = pattern->DataDetails();
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if (details->count() == 0)
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{
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Layout();
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return;
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}
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PrepareDetailsForLayout(details);
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currentScene = tempSceneLayout;
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ui->view->itemClicked(nullptr);
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ui->view->setScene(currentScene);
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disconnect(ui->view, &VMainGraphicsView::NewFactor, sceneDraw, &VMainGraphicsScene::SetFactor);
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drawMode = false;
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currentDrawIndex = comboBoxDraws->currentIndex();//save current pattern peace
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comboBoxDraws->setCurrentIndex(-1);
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comboBoxDraws->setEnabled(false);
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if (mode == Draw::Calculation)
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{
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currentToolBoxIndex = ui->toolBox->currentIndex();
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}
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mode = Draw::Layout;
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SetEnableTool(true);
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ui->toolBox->setCurrentIndex(5);
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ui->actionHistory->setEnabled(false);
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ui->actionOptionDraw->setEnabled(false);
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ui->actionNewDraw->setEnabled(false);
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ui->dockWidgetLayoutPages->setVisible(true);
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ui->dockWidgetToolOptions->setVisible(false);
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}
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else
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{
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ui->actionLayout->setChecked(true);
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief SaveAs save as pattern file.
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@ -1644,16 +1703,17 @@ void MainWindow::ClickEndVisualization()
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//---------------------------------------------------------------------------------------------------------------------
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void MainWindow::Layout()
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{
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const QHash<quint32, VDetail> *details = pattern->DataDetails();
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if (details->size() > 0)
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if (pattern->DataDetails()->size() > 0)
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{
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ui->actionDetails->setEnabled(true);
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ui->actionLayout->setEnabled(true);
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}
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else
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{
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listDetails.clear();
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ui->actionDetails->setEnabled(false);
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ui->actionLayout->setEnabled(false);
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ui->actionDraw->setChecked(true);
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}
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}
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@ -1898,41 +1958,6 @@ void MainWindow::ActionCurveDetailsMode(bool checked)
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sceneDraw->EnableDetailsMode(checked);
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief ActionLayout begin creation layout.
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* @param checked true - button checked.
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*/
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void MainWindow::ActionLayout(bool checked)
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{
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Q_UNUSED(checked);
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ActionDetails(true);//Get all list of details.
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QVector<VLayoutDetail> listDetails;
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const QHash<quint32, VDetail> *details = pattern->DataDetails();
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if (details->count() == 0)
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{
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return;
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}
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hide();//Now we can hide window
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QHashIterator<quint32, VDetail> idetail(*details);
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while (idetail.hasNext())
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{
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idetail.next();
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VLayoutDetail det = VLayoutDetail();
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det.SetCountourPoints(idetail.value().ContourPoints(pattern));
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det.SetSeamAllowencePoints(idetail.value().SeamAllowancePoints(pattern), idetail.value().getSeamAllowance());
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det.setName(idetail.value().getName());
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det.setWidth(qApp->toPixel(idetail.value().getWidth()));
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listDetails.append(det);
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}
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QString description = doc->GetDescription();
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QString fileName;
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curFile.isEmpty() ? fileName = "unnamed" : fileName = curFile;
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emit ModelChosen(listDetails, fileName, description);
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief ClosedActionHistory actions after closing history window with variables.
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@ -1952,14 +1977,23 @@ void MainWindow::SetEnableTool(bool enable)
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{
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bool drawTools = false;
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bool modelingTools = false;
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if (mode == Draw::Calculation)
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bool layoutTools = false;
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switch (mode)
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{
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drawTools = enable;
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}
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else
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{
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modelingTools = enable;
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case Draw::Calculation:
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drawTools = enable;
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break;
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case Draw::Modeling:
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modelingTools = enable;
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break;
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case Draw::Layout:
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layoutTools = enable;
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break;
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default:
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break;
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}
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//Drawing Tools
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ui->toolButtonEndLine->setEnabled(drawTools);
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ui->toolButtonLine->setEnabled(drawTools);
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@ -1987,6 +2021,9 @@ void MainWindow::SetEnableTool(bool enable)
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//Modeling Tools
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ui->toolButtonUnionDetails->setEnabled(modelingTools);
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//Layout tools
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ui->toolButtonLayoutSettings->setEnabled(layoutTools);
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}
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//---------------------------------------------------------------------------------------------------------------------
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@ -2456,7 +2493,6 @@ MainWindow::~MainWindow()
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#if QT_VERSION >= QT_VERSION_CHECK(5, 1, 0)
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delete lock; // Unlock pattern file
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#endif
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delete pattern;
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delete doc;
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delete sceneDetails;
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delete sceneDraw;
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@ -29,15 +29,14 @@
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#ifndef MAINWINDOW_H
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#define MAINWINDOW_H
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#include <QMainWindow>
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#include "widgets/vmaingraphicsscene.h"
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#include "mainwindowsnogui.h"
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#include "widgets/vmaingraphicsview.h"
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#include "dialogs/dialogs.h"
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#include "tools/vtooldetail.h"
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#include "tools/vtooluniondetails.h"
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#include "tools/drawTools/drawtools.h"
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#include "xml/vdomdocument.h"
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#include "../libs/vlayout/vlayoutdetail.h"
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namespace Ui
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{
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@ -49,7 +48,7 @@ class VToolOptionsPropertyBrowser;
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/**
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* @brief The MainWindow class main windows.
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*/
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class MainWindow : public QMainWindow
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class MainWindow : public MainWindowsNoGUI
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{
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Q_OBJECT
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public:
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@ -70,7 +69,6 @@ public slots:
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void ActionCurveDetailsMode(bool checked);
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void DrawOption();
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void tableClosed();
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void ClosedActionTable();
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void ClosedActionHistory();
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@ -141,13 +139,6 @@ public slots:
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void WindowsLocale();
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void ToolBarStyles();
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signals:
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/**
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* @brief ModelChosen emit after calculation all details.
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* @param listDetails list of details.
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* @param description pattern description.
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*/
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void ModelChosen(QVector<VLayoutDetail> listDetails, const QString &curFile,
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const QString &description);
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void RefreshHistory();
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void EnableItemMove(bool move);
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protected:
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@ -160,9 +151,6 @@ private:
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/** @brief ui keeps information about user interface */
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Ui::MainWindow *ui;
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/** @brief pattern container with data (points, arcs, splines, spline paths, variables) */
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VContainer *pattern;
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/** @brief doc dom document container */
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VPattern *doc;
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@ -172,9 +160,6 @@ private:
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/** @brief tool last used tool */
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Tool lastUsedTool;
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/** @brief currentScene pointer to current scene. */
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VMainGraphicsScene *currentScene;
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/** @brief sceneDraw draw scene. */
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VMainGraphicsScene *sceneDraw;
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@ -284,6 +269,8 @@ private:
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void ToolBarStyle(QToolBar *bar);
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void AddPP(const QString &PPName, const QString &path);
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void InitScenes();
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};
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#endif // MAINWINDOW_H
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@ -40,7 +40,7 @@
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<string/>
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</property>
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<property name="currentIndex">
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<number>4</number>
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<number>5</number>
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</property>
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<widget class="QWidget" name="page">
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<property name="geometry">
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@ -734,6 +734,32 @@
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</item>
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</layout>
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</widget>
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<widget class="QWidget" name="page_6">
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<attribute name="label">
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<string>Layout</string>
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</attribute>
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<layout class="QFormLayout" name="formLayout_6">
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<item row="0" column="0">
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<widget class="QToolButton" name="toolButtonLayoutSettings">
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<property name="text">
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<string>Settings</string>
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</property>
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<property name="icon">
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<iconset theme="emblem-system"/>
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</property>
|
||||
<property name="iconSize">
|
||||
<size>
|
||||
<width>32</width>
|
||||
<height>32</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
|
@ -990,6 +1016,40 @@
|
|||
</attribute>
|
||||
<addaction name="actionArrowTool"/>
|
||||
</widget>
|
||||
<widget class="QDockWidget" name="dockWidgetLayoutPages">
|
||||
<property name="features">
|
||||
<set>QDockWidget::NoDockWidgetFeatures</set>
|
||||
</property>
|
||||
<property name="allowedAreas">
|
||||
<set>Qt::RightDockWidgetArea</set>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Layout pages</string>
|
||||
</property>
|
||||
<attribute name="dockWidgetArea">
|
||||
<number>2</number>
|
||||
</attribute>
|
||||
<widget class="QWidget" name="dockWidgetContents">
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<widget class="QListWidget" name="listWidget">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Expanding" vsizetype="Expanding">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="iconSize">
|
||||
<size>
|
||||
<width>150</width>
|
||||
<height>200</height>
|
||||
</size>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</widget>
|
||||
<action name="actionNew">
|
||||
<property name="icon">
|
||||
<iconset theme="document-new">
|
||||
|
@ -1202,6 +1262,9 @@
|
|||
</property>
|
||||
</action>
|
||||
<action name="actionLayout">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
|
|
81
src/app/mainwindowsnogui.cpp
Normal file
81
src/app/mainwindowsnogui.cpp
Normal file
|
@ -0,0 +1,81 @@
|
|||
/************************************************************************
|
||||
**
|
||||
** @file mainwindowsnogui.cpp
|
||||
** @author Roman Telezhynskyi <dismine(at)gmail.com>
|
||||
** @date 12 5, 2015
|
||||
**
|
||||
** @brief
|
||||
** @copyright
|
||||
** This source code is part of the Valentine project, a pattern making
|
||||
** program, whose allow create and modeling patterns of clothing.
|
||||
** Copyright (C) 2015 Valentina project
|
||||
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
|
||||
**
|
||||
** Valentina is free software: you can redistribute it and/or modify
|
||||
** it under the terms of the GNU General Public License as published by
|
||||
** the Free Software Foundation, either version 3 of the License, or
|
||||
** (at your option) any later version.
|
||||
**
|
||||
** Valentina is distributed in the hope that it will be useful,
|
||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
** GNU General Public License for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
|
||||
**
|
||||
*************************************************************************/
|
||||
|
||||
#include "mainwindowsnogui.h"
|
||||
#include "../core/vapplication.h"
|
||||
#include "../container/vcontainer.h"
|
||||
|
||||
#include <QGraphicsScene>
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
MainWindowsNoGUI::MainWindowsNoGUI(QWidget *parent)
|
||||
: QMainWindow(parent), listDetails(QVector<VLayoutDetail>()), currentScene(nullptr), tempSceneLayout(nullptr),
|
||||
pattern(new VContainer())
|
||||
{
|
||||
InitTempLayoutScene();
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
MainWindowsNoGUI::~MainWindowsNoGUI()
|
||||
{
|
||||
delete tempSceneLayout;
|
||||
delete pattern;
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
void MainWindowsNoGUI::PrepareDetailsForLayout(const QHash<quint32, VDetail> *details)
|
||||
{
|
||||
SCASSERT(details != nullptr)
|
||||
if (details->count() == 0)
|
||||
{
|
||||
listDetails.clear();
|
||||
return;
|
||||
}
|
||||
|
||||
listDetails.clear();
|
||||
QHashIterator<quint32, VDetail> idetail(*details);
|
||||
while (idetail.hasNext())
|
||||
{
|
||||
idetail.next();
|
||||
VLayoutDetail det = VLayoutDetail();
|
||||
det.SetCountourPoints(idetail.value().ContourPoints(pattern));
|
||||
det.SetSeamAllowencePoints(idetail.value().SeamAllowancePoints(pattern),
|
||||
idetail.value().getSeamAllowance());
|
||||
det.setName(idetail.value().getName());
|
||||
det.setWidth(qApp->toPixel(idetail.value().getWidth()));
|
||||
|
||||
listDetails.append(det);
|
||||
}
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
void MainWindowsNoGUI::InitTempLayoutScene()
|
||||
{
|
||||
tempSceneLayout = new VMainGraphicsScene();
|
||||
tempSceneLayout->setBackgroundBrush( QBrush(QColor(Qt::gray), Qt::SolidPattern) );
|
||||
}
|
65
src/app/mainwindowsnogui.h
Normal file
65
src/app/mainwindowsnogui.h
Normal file
|
@ -0,0 +1,65 @@
|
|||
/************************************************************************
|
||||
**
|
||||
** @file mainwindowsnogui.h
|
||||
** @author Roman Telezhynskyi <dismine(at)gmail.com>
|
||||
** @date 12 5, 2015
|
||||
**
|
||||
** @brief
|
||||
** @copyright
|
||||
** This source code is part of the Valentine project, a pattern making
|
||||
** program, whose allow create and modeling patterns of clothing.
|
||||
** Copyright (C) 2015 Valentina project
|
||||
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
|
||||
**
|
||||
** Valentina is free software: you can redistribute it and/or modify
|
||||
** it under the terms of the GNU General Public License as published by
|
||||
** the Free Software Foundation, either version 3 of the License, or
|
||||
** (at your option) any later version.
|
||||
**
|
||||
** Valentina is distributed in the hope that it will be useful,
|
||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
** GNU General Public License for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
|
||||
**
|
||||
*************************************************************************/
|
||||
|
||||
#ifndef MAINWINDOWSNOGUI_H
|
||||
#define MAINWINDOWSNOGUI_H
|
||||
|
||||
#include <QMainWindow>
|
||||
|
||||
#include "../geometry/vdetail.h"
|
||||
#include "../libs/vlayout/vlayoutdetail.h"
|
||||
#include "../widgets/vmaingraphicsscene.h"
|
||||
|
||||
class MainWindowsNoGUI : public QMainWindow
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
MainWindowsNoGUI(QWidget *parent = nullptr);
|
||||
virtual ~MainWindowsNoGUI();
|
||||
|
||||
protected:
|
||||
QVector<VLayoutDetail> listDetails;
|
||||
|
||||
/** @brief currentScene pointer to current scene. */
|
||||
VMainGraphicsScene *currentScene;
|
||||
|
||||
VMainGraphicsScene *tempSceneLayout;
|
||||
|
||||
/** @brief pattern container with data (points, arcs, splines, spline paths, variables) */
|
||||
VContainer *pattern;
|
||||
|
||||
void PrepareDetailsForLayout(const QHash<quint32, VDetail> *details);
|
||||
|
||||
void InitTempLayoutScene();
|
||||
|
||||
private:
|
||||
Q_DISABLE_COPY(MainWindowsNoGUI)
|
||||
|
||||
};
|
||||
|
||||
#endif // MAINWINDOWSNOGUI_H
|
Binary file not shown.
After Width: | Height: | Size: 2.4 KiB |
|
@ -5,7 +5,7 @@ Inherits=gnome,hicolor
|
|||
Example=x-directory-normal
|
||||
|
||||
#Directories
|
||||
Directories=16x16/actions,24x24/actions,32x32/actions
|
||||
Directories=16x16/actions,24x24/actions,32x32/actions,32x32/emblems
|
||||
|
||||
[16x16/actions]
|
||||
Size=16
|
||||
|
@ -22,4 +22,8 @@ Size=32
|
|||
Context=Actions
|
||||
Type=Fixed
|
||||
|
||||
[32x32/emblemss]
|
||||
Size=32
|
||||
Context=Emblems
|
||||
Type=Fixed
|
||||
|
||||
|
|
|
@ -67,5 +67,6 @@
|
|||
<file alias="16x16/actions/document-print-preview.png">icons/win.icon.theme/16x16/actions/document-print-preview.png</file>
|
||||
<file alias="24x24/actions/document-print-preview.png">icons/win.icon.theme/24x24/actions/document-print-preview.png</file>
|
||||
<file alias="32x32/actions/document-print-preview.png">icons/win.icon.theme/32x32/actions/document-print-preview.png</file>
|
||||
<file alias="32x32/emblems/emblem-system.png">icons/win.icon.theme/32x32/emblems/emblem-system.png</file>
|
||||
</qresource>
|
||||
</RCC>
|
||||
|
|
|
@ -31,7 +31,7 @@
|
|||
|
||||
#include <QString>
|
||||
|
||||
enum class Draw : char { Calculation, Modeling };
|
||||
enum class Draw : char { Calculation, Modeling, Layout };
|
||||
enum class GOType : char { Point, Arc, Spline, SplinePath, Unknown };
|
||||
enum class SplinePointPosition : char { FirstPoint, LastPoint };
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user