Alwayse first check if workpiece inside of paper sheet rect.
--HG-- branch : feature
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@ -40,7 +40,7 @@ enum class LayoutErrors : char
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EmptyPaperError
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};
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#define LAYOUT_DEBUG // Enable debug mode
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//#define LAYOUT_DEBUG // Enable debug mode
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#ifdef LAYOUT_DEBUG
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# define SHOW_VERTICES // Show contour vertices
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@ -261,12 +261,9 @@ bool VLayoutPaper::AddToBlankSheet(const VLayoutDetail &detail, bool &stop)
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if (CheckCombineEdges(workDetail, j, dEdge))
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{
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const QRectF rec = workDetail.BoundingRect();
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if (SheetContains(rec))
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{
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bestResult.NewResult(static_cast<qint64>(rec.width()*rec.height()), j, dEdge,
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workDetail.GetMatrix(), workDetail.IsMirror());
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}
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}
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d->frame = d->frame + 2;
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for (int angle = 0; angle <= 360; angle = angle+20)
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@ -284,12 +281,9 @@ bool VLayoutPaper::AddToBlankSheet(const VLayoutDetail &detail, bool &stop)
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if (CheckRotationEdges(workDetail, j, i, angle))
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{
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const QRectF rec = workDetail.BoundingRect();
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if (SheetContains(rec))
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{
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bestResult.NewResult(static_cast<qint64>(rec.width()*rec.height()), j, i,
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workDetail.GetMatrix(), workDetail.IsMirror());
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}
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}
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++d->frame;
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}
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}
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@ -319,8 +313,6 @@ bool VLayoutPaper::AddToSheet(const VLayoutDetail &detail, bool &stop)
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int dEdge = i;// For mirror detail edge will be different
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if (CheckCombineEdges(workDetail, j, dEdge))
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{
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if (SheetContains(workDetail.BoundingRect()))
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{
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QVector<QPointF> newGContour = UniteWithContour(workDetail, j, dEdge);
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newGContour.append(newGContour.first());
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@ -328,7 +320,6 @@ bool VLayoutPaper::AddToSheet(const VLayoutDetail &detail, bool &stop)
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bestResult.NewResult(static_cast<qint64>(rec.width()*rec.height()), j, dEdge,
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workDetail.GetMatrix(), workDetail.IsMirror());
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}
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}
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d->frame = d->frame + 2;
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}
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}
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@ -351,7 +342,13 @@ bool VLayoutPaper::CheckCombineEdges(VLayoutDetail &detail, int j, int &dEdge) c
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# endif
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#endif
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switch (Crossing(detail, j, dEdge))
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CrossingType type = CrossingType::Intersection;
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if (SheetContains(detail.BoundingRect()))
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{
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type = Crossing(detail, j, dEdge);
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}
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switch (type)
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{
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case CrossingType::EdgeError:
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return false;
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@ -394,7 +391,13 @@ bool VLayoutPaper::CheckCombineEdges(VLayoutDetail &detail, int j, int &dEdge) c
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return false;
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}
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switch (Crossing(detail, j, dEdge))
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CrossingType type = CrossingType::Intersection;
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if (SheetContains(detail.BoundingRect()))
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{
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type = Crossing(detail, j, dEdge);
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}
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switch (type)
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{
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case CrossingType::EdgeError:
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return false;
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@ -438,7 +441,13 @@ bool VLayoutPaper::CheckRotationEdges(VLayoutDetail &detail, int j, int dEdge, i
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#endif
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#endif
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switch (Crossing(detail, j, dEdge))
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CrossingType type = CrossingType::Intersection;
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if (SheetContains(detail.BoundingRect()))
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{
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type = Crossing(detail, j, dEdge);
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}
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switch (type)
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{
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case CrossingType::EdgeError:
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return false;
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@ -935,6 +944,8 @@ void VLayoutPaper::DrawDebug(const VLayoutDetail &detail, int frame) const
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p = DrawDetails();
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p.translate(d->paperWidth/2, d->paperHeight/2);
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paint.drawPath(p);
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#else
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Q_UNUSED(detail)
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#endif
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paint.end();
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