Fixed vera++ warnings.
--HG-- branch : feature
This commit is contained in:
parent
8e82a80463
commit
3b1a654581
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@ -31,7 +31,8 @@
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#include "dialogtool.h"
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namespace Ui {
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namespace Ui
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{
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class DialogCutSpline;
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}
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@ -31,7 +31,8 @@
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#include "dialogtool.h"
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namespace Ui {
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namespace Ui
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{
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class DialogCutSplinePath;
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}
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@ -31,7 +31,8 @@
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#include "dialogtool.h"
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namespace Ui {
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namespace Ui
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{
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class DialogUnionDetails;
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}
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@ -40,8 +40,8 @@ VArc::VArc ()
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VArc::VArc (VPointF center, qreal radius, QString formulaRadius, qreal f1, QString formulaF1, qreal f2,
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QString formulaF2, qint64 idObject, Draw::Draws mode)
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: VGObject(GObject::Arc, idObject, mode), f1(f1), formulaF1(formulaF1), f2(f2), formulaF2(formulaF2), radius(radius),
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formulaRadius(formulaRadius),center(center)
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: VGObject(GObject::Arc, idObject, mode), f1(f1), formulaF1(formulaF1), f2(f2), formulaF2(formulaF2),
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radius(radius), formulaRadius(formulaRadius), center(center)
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{
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//TODO Change name of arc in formula. Name now not unique.
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_name = QString ("Arc_%1").arg(this->GetCenter().name());
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@ -111,4 +111,3 @@ void VDetail::setId(const qint64 &id)
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{
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_id = id;
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}
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@ -74,8 +74,8 @@ VSpline::VSpline (VPointF p1, VPointF p4, qreal angle1, qreal angle2, qreal kAsm
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}
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VSpline::VSpline (VPointF p1, QPointF p2, QPointF p3, VPointF p4, qreal kCurve, qint64 idObject, Draw::Draws mode)
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:VGObject(GObject::Spline, idObject, mode), p1(p1), p2(p2), p3(p3), p4(p4), angle1(0), angle2(0), kAsm1(1), kAsm2(1),
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kCurve(1)
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:VGObject(GObject::Spline, idObject, mode), p1(p1), p2(p2), p3(p3), p4(p4), angle1(0), angle2(0), kAsm1(1),
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kAsm2(1), kCurve(1)
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{
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CreateName();
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@ -199,7 +199,8 @@ QPointF VSpline::CutSpline ( qreal length, QPointF &spl1p2, QPointF &spl1p3, QPo
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{
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parT = parT + step;
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qreal splLength = LengthT(parT);
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if(splLength >= length || parT > 1){
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if (splLength >= length || parT > 1)
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{
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break;
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}
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}
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@ -122,11 +122,13 @@ void VToolCutSplinePath::Create(const qint64 _id, const QString &pointName, cons
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Q_ASSERT(splPath2);
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for (qint32 i = 0; i < splPath->CountPoint(); i++)
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{
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if(i <= p1 && i < p2){
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if (i <= p1 && i < p2)
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{
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if (i == p1)
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{
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splPath1->append(VSplinePoint(splP1.P(), splP1.KAsm1(), spl1.GetAngle1(), spl1.GetKasm1()));
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VSplinePoint cutPoint = VSplinePoint(*p, spl1.GetKasm2(), spl1.GetAngle2()+180, spl2.GetKasm1());
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VSplinePoint cutPoint = VSplinePoint(*p, spl1.GetKasm2(), spl1.GetAngle2()+180,
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spl2.GetKasm1());
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splPath1->append(cutPoint);
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continue;
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}
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@ -171,11 +173,13 @@ void VToolCutSplinePath::Create(const qint64 _id, const QString &pointName, cons
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Q_ASSERT(splPath2 != 0);
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for (qint32 i = 0; i < splPath->CountPoint(); i++)
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{
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if(i <= p1 && i < p2){
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if (i <= p1 && i < p2)
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{
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if (i == p1)
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{
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splPath1->append(VSplinePoint(splP1.P(), splP1.KAsm1(), spl1.GetAngle1(), spl1.GetKasm1()));
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VSplinePoint cutPoint = VSplinePoint(*p, spl1.GetKasm2(), spl1.GetAngle2()+180, spl2.GetKasm1());
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VSplinePoint cutPoint = VSplinePoint(*p, spl1.GetKasm2(), spl1.GetAngle2()+180,
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spl2.GetKasm1());
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splPath1->append(cutPoint);
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continue;
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}
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@ -205,18 +205,22 @@ void VToolUnionDetails::AddToNewDetail(VContainer *data, VDetail newDetail, cons
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VPointF *p1 = new VPointF(spline.GetP1());
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Q_ASSERT(p1 != 0);
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BiasRotatePoint(p1, dx, dy, data->GeometricObject<const VPointF *>(pRotate)->toQPointF(), angle);
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BiasRotatePoint(p1, dx, dy, data->GeometricObject<const VPointF *>(pRotate)->toQPointF(),
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angle);
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qint64 idP1 = data->AddGObject(p1);
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VPointF p2 = VPointF(spline.GetP2());
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BiasRotatePoint(&p2, dx, dy, data->GeometricObject<const VPointF *>(pRotate)->toQPointF(), angle);
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BiasRotatePoint(&p2, dx, dy, data->GeometricObject<const VPointF *>(pRotate)->toQPointF(),
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angle);
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VPointF p3 = VPointF(spline.GetP3());
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BiasRotatePoint(&p3, dx, dy, data->GeometricObject<const VPointF *>(pRotate)->toQPointF(), angle);
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BiasRotatePoint(&p3, dx, dy, data->GeometricObject<const VPointF *>(pRotate)->toQPointF(),
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angle);
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VPointF *p4 = new VPointF(spline.GetP4());
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Q_ASSERT(p4 != 0);
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BiasRotatePoint(p4, dx, dy, data->GeometricObject<const VPointF *>(pRotate)->toQPointF(), angle);
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BiasRotatePoint(p4, dx, dy, data->GeometricObject<const VPointF *>(pRotate)->toQPointF(),
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angle);
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qint64 idP4 = data->AddGObject(p4);
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VSpline spl = VSpline(*p1, p2.toQPointF(), p3.toQPointF(), *p4, spline.GetKcurve());
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@ -281,7 +285,8 @@ void VToolUnionDetails::UpdatePoints(const qint64 &idDetail, VContainer *data, c
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BiasRotatePoint(&p2, dx, dy, data->GeometricObject<const VPointF *>(pRotate)->toQPointF(), angle);
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VPointF *center = new VPointF(arc->GetCenter());
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Q_ASSERT(center != 0);
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BiasRotatePoint(center, dx, dy, data->GeometricObject<const VPointF *>(pRotate)->toQPointF(), angle);
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BiasRotatePoint(center, dx, dy, data->GeometricObject<const VPointF *>(pRotate)->toQPointF(),
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angle);
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QLineF l1(center->toQPointF(), p1.toQPointF());
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QLineF l2(center->toQPointF(), p2.toQPointF());
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@ -346,18 +351,22 @@ void VToolUnionDetails::UpdatePoints(const qint64 &idDetail, VContainer *data, c
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VPointF *p1 = new VPointF(spline.GetP1());
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Q_ASSERT(p1 != 0);
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BiasRotatePoint(p1, dx, dy, data->GeometricObject<const VPointF *>(pRotate)->toQPointF(), angle);
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BiasRotatePoint(p1, dx, dy, data->GeometricObject<const VPointF *>(pRotate)->toQPointF(),
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angle);
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qint64 idP1 = data->AddGObject(p1);
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VPointF p2 = VPointF(spline.GetP2());
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BiasRotatePoint(&p2, dx, dy, data->GeometricObject<const VPointF *>(pRotate)->toQPointF(), angle);
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BiasRotatePoint(&p2, dx, dy, data->GeometricObject<const VPointF *>(pRotate)->toQPointF(),
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angle);
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VPointF p3 = VPointF(spline.GetP3());
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BiasRotatePoint(&p3, dx, dy, data->GeometricObject<const VPointF *>(pRotate)->toQPointF(), angle);
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BiasRotatePoint(&p3, dx, dy, data->GeometricObject<const VPointF *>(pRotate)->toQPointF(),
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angle);
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VPointF *p4 = new VPointF(spline.GetP4());
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Q_ASSERT(p4 != 0);
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BiasRotatePoint(p4, dx, dy, data->GeometricObject<const VPointF *>(pRotate)->toQPointF(), angle);
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BiasRotatePoint(p4, dx, dy, data->GeometricObject<const VPointF *>(pRotate)->toQPointF(),
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angle);
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qint64 idP4 = data->AddGObject(p4);
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VSpline spl = VSpline(*p1, p2.toQPointF(), p3.toQPointF(), *p4, spline.GetKcurve());
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@ -386,10 +395,10 @@ void VToolUnionDetails::BiasRotatePoint(VPointF *point, const qreal &dx, const q
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{
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point->setX(point->x()+dx);
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point->setY(point->y()+dy);
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QLineF l(pRotate, point->toQPointF());
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l.setAngle(angle);
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point->setX(l.p2().x());
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point->setY(l.p2().y());
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QLineF line(pRotate, point->toQPointF());
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line.setAngle(angle);
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point->setX(line.p2().x());
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point->setY(line.p2().y());
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}
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void VToolUnionDetails::Create(QSharedPointer<DialogUnionDetails> &dialog, VMainGraphicsScene *scene, VDomDocument *doc,
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@ -40,7 +40,8 @@ VItem::VItem (const QPainterPath & path, int numInList, QGraphicsItem * parent )
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void VItem::checkItemChange()
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{
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QRectF rect;
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if(paper == 0){
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if (paper == 0)
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{
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qDebug()<<"Don't set paper for detail!!!!";
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rect = this->scene()->sceneRect();
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}
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