Fixed build on Windows with MSVC 2013_64_opengl. Added include path to VMisc for
VDXF static library. --HG-- branch : develop
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@ -62,3 +62,8 @@ CONFIG(release, debug|release){
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}
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}
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}
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win32-msvc*{
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#VMisc static library
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INCLUDEPATH += $$PWD/../vmisc
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}
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