Warn users about empty piece list when they use one of the tools those require
a piece to continue work. --HG-- branch : release
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parent
e9afe63c7b
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@ -59,6 +59,12 @@ DialogInsertNode::~DialogInsertNode()
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void DialogInsertNode::SetPiecesList(const QVector<quint32> &list)
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{
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FillComboBoxPiecesList(ui->comboBoxPiece, list);
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if (list.isEmpty())
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{
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qWarning() << tr("The list of pieces is empty. Please, first create at least one piece for current pattern "
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"piece.");
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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@ -1329,6 +1329,12 @@ QString DialogPiecePath::GetFormulaSAWidth() const
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void DialogPiecePath::SetPiecesList(const QVector<quint32> &list)
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{
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FillComboBoxPiecesList(ui->comboBoxPiece, list);
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if (list.isEmpty())
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{
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qWarning() << tr("The list of pieces is empty. Please, first create at least one piece for current pattern "
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"piece.");
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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@ -116,6 +116,12 @@ void DialogPin::SetPointId(quint32 id)
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void DialogPin::SetPiecesList(const QVector<quint32> &list)
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{
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FillComboBoxPiecesList(ui->comboBoxPiece, list);
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if (list.isEmpty())
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{
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qWarning() << tr("The list of pieces is empty. Please, first create at least one piece for current pattern "
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"piece.");
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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@ -234,6 +234,12 @@ void DialogPlaceLabel::SetPieceId(quint32 id)
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void DialogPlaceLabel::SetPiecesList(const QVector<quint32> &list)
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{
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FillComboBoxPiecesList(ui->comboBoxPiece, list);
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if (list.isEmpty())
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{
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qWarning() << tr("The list of pieces is empty. Please, first create at least one piece for current pattern "
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"piece.");
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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