Update scene rect after lite parcing.
--HG-- branch : develop
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@ -792,6 +792,9 @@ void VPattern::LiteParseTree(const Document &parse)
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nameActivPP = namePP;
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setCurrentData();
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emit FullUpdateFromFile();
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// Recalculate scene rect
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VAbstractTool::NewSceneRect(sceneDraw, qApp->getSceneView());
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VAbstractTool::NewSceneRect(sceneDetail, qApp->getSceneView());
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}
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//---------------------------------------------------------------------------------------------------------------------
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