Added submenu to quick access to piece node point angle type.

--HG--
branch : release
This commit is contained in:
Roman Telezhynskyi 2018-09-01 12:21:29 +03:00
parent eabfd48b50
commit 2ce59a1ee6
5 changed files with 85 additions and 2 deletions

View File

@ -101,6 +101,7 @@
- [#803] Bug in FancyTabBar widget. Wrongly calculated widget width.
- [#805] Invalid regular expression for validation layout output filename mask.
- [#823] SVG Export - seam and cutting line of one piece missing.
- Added submenu to quick access to piece node point angle type.
# Version 0.5.0 May 9, 2017
- [#581] User can now filter input lists by keyword in function wizard.

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@ -52,6 +52,7 @@
#include "../ifc/ifcdef.h"
#include "../vmisc/vabstractapplication.h"
#include "../vpatterndb/vcontainer.h"
#include "../vpatterndb/vpiecenode.h"
#include "../vwidgets/vmaingraphicsscene.h"
#include "../vwidgets/vmaingraphicsview.h"
#include "../vabstracttool.h"
@ -282,14 +283,47 @@ void VNodePoint::contextMenuEvent(QGraphicsSceneContextMenuEvent *event)
QAction *actionExclude = menu.addAction(tr("Exclude"));
QMenu *angleTypeMenu = menu.addMenu(tr("Angle"));
PieceNodeAngle curType = PieceNodeAngle::ByLength;
const VPiece detail = VAbstractTool::data.GetPiece(piece->getId());
const int nodeIndex = detail.GetPath().indexOfNode(m_id);
if (nodeIndex != -1)
{
const VPieceNode &node = detail.GetPath().at(nodeIndex);
curType = node.GetAngleType();
}
else
{
angleTypeMenu->setVisible(false);
}
auto InitAngleAction = [angleTypeMenu, curType](const QString &name, PieceNodeAngle checkType)
{
QAction *action = angleTypeMenu->addAction(name);
action->setCheckable(true);
action->setChecked(curType == checkType);
return action;
};
QAction *actionByLength = InitAngleAction(tr("by length"), PieceNodeAngle::ByLength);
QAction *actionByPointsIntersection = InitAngleAction(tr("by points intersetions"),
PieceNodeAngle::ByPointsIntersection);
QAction *actionByFirstEdgeSymmetry = InitAngleAction(tr("by first edge symmetry"),
PieceNodeAngle::ByFirstEdgeSymmetry);
QAction *actionBySecondEdgeSymmetry = InitAngleAction(tr("by second edge symmetry"),
PieceNodeAngle::BySecondEdgeSymmetry);
QAction *actionByFirstEdgeRightAngle = InitAngleAction(tr("by first edge right angle"),
PieceNodeAngle::ByFirstEdgeRightAngle);
QAction *actionBySecondEdgeRightAngle = InitAngleAction(tr("by second edge right angle"),
PieceNodeAngle::BySecondEdgeRightAngle);
QAction *separatorAct = new QAction(this);
separatorAct->setSeparator(true);
menu.addAction(separatorAct);
QAction *actionOption = menu.addAction(QIcon::fromTheme("preferences-other"), tr("Options"));
const VPiece detail = VAbstractTool::data.GetPiece(piece->getId());
QAction *inLayoutOption = menu.addAction(tr("In layout"));
inLayoutOption->setCheckable(true);
inLayoutOption->setChecked(detail.IsInLayout());
@ -343,6 +377,30 @@ void VNodePoint::contextMenuEvent(QGraphicsSceneContextMenuEvent *event)
{
emit ToggleExcludeState(m_id);
}
else if (selectedAction == actionByLength)
{
emit ToggleAngleType(m_id, PieceNodeAngle::ByLength);
}
else if (selectedAction == actionByPointsIntersection)
{
emit ToggleAngleType(m_id, PieceNodeAngle::ByPointsIntersection);
}
else if (selectedAction == actionByFirstEdgeSymmetry)
{
emit ToggleAngleType(m_id, PieceNodeAngle::ByFirstEdgeSymmetry);
}
else if (selectedAction == actionBySecondEdgeSymmetry)
{
emit ToggleAngleType(m_id, PieceNodeAngle::BySecondEdgeSymmetry);
}
else if (selectedAction == actionByFirstEdgeRightAngle)
{
emit ToggleAngleType(m_id, PieceNodeAngle::ByFirstEdgeRightAngle);
}
else if (selectedAction == actionBySecondEdgeRightAngle)
{
emit ToggleAngleType(m_id, PieceNodeAngle::BySecondEdgeRightAngle);
}
}
}

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@ -66,6 +66,7 @@ signals:
void ToggleForceFlipping(bool checked);
void Delete();
void ToggleExcludeState(quint32 id);
void ToggleAngleType(quint32 id, PieceNodeAngle type);
public slots:
virtual void FullUpdateFromFile() override;
void NameChangePosition(const QPointF &pos);

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@ -1524,6 +1524,26 @@ void VToolSeamAllowance::ToggleExcludeState(quint32 id)
}
}
//---------------------------------------------------------------------------------------------------------------------
void VToolSeamAllowance::ToggleNodePointAngleType(quint32 id, PieceNodeAngle type)
{
const VPiece oldDet = VAbstractTool::data.GetPiece(m_id);
VPiece newDet = oldDet;
for (int i = 0; i< oldDet.GetPath().CountNodes(); ++i)
{
VPieceNode node = oldDet.GetPath().at(i);
if (node.GetId() == id && node.GetTypeTool() == Tool::NodePoint)
{
node.SetAngleType(type);
newDet.GetPath()[i] = node;
qApp->getUndoStack()->push(new SavePieceOptions(oldDet, newDet, doc, m_id));
return;
}
}
}
//---------------------------------------------------------------------------------------------------------------------
VPieceItem::MoveTypes VToolSeamAllowance::FindLabelGeometry(const VPatternLabelData& labelData, qreal &rotationAngle,
qreal &labelWidth, qreal &labelHeight, QPointF &pos)
@ -1749,6 +1769,8 @@ void VToolSeamAllowance::InitNode(const VPieceNode &node, VMainGraphicsScene *sc
connect(tool, &VNodePoint::Delete, parent, &VToolSeamAllowance::DeleteFromMenu, Qt::UniqueConnection);
connect(tool, &VNodePoint::ToggleExcludeState, parent, &VToolSeamAllowance::ToggleExcludeState,
Qt::UniqueConnection);
connect(tool, &VNodePoint::ToggleAngleType, parent, &VToolSeamAllowance::ToggleNodePointAngleType,
Qt::UniqueConnection);
connect(tool, &VNodePoint::ChoosedTool, scene, &VMainGraphicsScene::ChoosedItem, Qt::UniqueConnection);
tool->setParentItem(parent);
tool->SetParentType(ParentType::Item);

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@ -166,6 +166,7 @@ private slots:
void ToggleForceFlipping(bool checked);
void DeleteFromMenu();
void ToggleExcludeState(quint32 id);
void ToggleNodePointAngleType(quint32 id, PieceNodeAngle type);
private:
Q_DISABLE_COPY(VToolSeamAllowance)