diff --git a/src/libs/vdxf/libdxfrw/drw_base.h b/src/libs/vdxf/libdxfrw/drw_base.h index 0594d9aca..4da31789c 100644 --- a/src/libs/vdxf/libdxfrw/drw_base.h +++ b/src/libs/vdxf/libdxfrw/drw_base.h @@ -22,10 +22,6 @@ #include #include -#if ((defined(_MSVC_LANG) && _MSVC_LANG < 201402L) || __cplusplus < 201402L) -#include -#endif - #ifdef DRW_ASSERTS # define drw_assert(a) assert(a) #else @@ -86,13 +82,6 @@ #endif // defined(__cplusplus) #endif // QT_VERSION < QT_VERSION_CHECK(5, 8, 0) -#if ((defined(_MSVC_LANG) && _MSVC_LANG < 201402L) || __cplusplus < 201402L) -template -std::unique_ptr make_unique(Args&&... args) { - return std::unique_ptr(new T(std::forward(args)...)); -} -#endif - typedef signed char dint8; /* 8 bit signed */ typedef signed short dint16; /* 16 bit signed */ typedef signed int dint32; /* 32 bit signed */ diff --git a/src/libs/vdxf/libdxfrw/intern/drw_dbg.cpp b/src/libs/vdxf/libdxfrw/intern/drw_dbg.cpp index 4b51bb821..54f9eb1b1 100644 --- a/src/libs/vdxf/libdxfrw/intern/drw_dbg.cpp +++ b/src/libs/vdxf/libdxfrw/intern/drw_dbg.cpp @@ -12,7 +12,7 @@ #include #include -#include +#include "make_unique.h" #include "drw_dbg.h" DRW_dbg *DRW_dbg::instance{nullptr}; diff --git a/src/libs/vdxf/libdxfrw/intern/make_unique.h b/src/libs/vdxf/libdxfrw/intern/make_unique.h new file mode 100644 index 000000000..6e7b95974 --- /dev/null +++ b/src/libs/vdxf/libdxfrw/intern/make_unique.h @@ -0,0 +1,141 @@ +// Implementation of C++14's make_unique for C++11 compilers. +// +// This has been tested with: +// - MSVC 11.0 (Visual Studio 2012) +// - gcc 4.6.3 +// - Xcode 4.4 (with clang "4.0") +// +// It is based off an implementation proposed by Stephan T. Lavavej for +// inclusion in the C++14 standard: +// http://isocpp.org/files/papers/N3656.txt +// Where appropriate, it borrows the use of MSVC's _VARIADIC_EXPAND_0X macro +// machinery to compensate for lack of variadic templates. +// +// This file injects make_unique into the std namespace, which I acknowledge is +// technically forbidden ([C++11: 17.6.4.2.2.1/1]), but is necessary in order +// to have syntax compatibility with C++14. +// +// I perform compiler version checking for MSVC, gcc, and clang to ensure that +// we don't add make_unique if it is already there (instead, we include +// to get the compiler-provided one). You can override the compiler +// version checking by defining the symbol COMPILER_SUPPORTS_MAKE_UNIQUE. +// +// +// =============================================================================== +// This file is released into the public domain. See LICENCE for more information. +// =============================================================================== + +#pragma once + +// If user hasn't specified COMPILER_SUPPORTS_MAKE_UNIQUE then try to figure out +// based on compiler version if std::make_unique is provided. +#if !defined(COMPILER_SUPPORTS_MAKE_UNIQUE) + #if defined(_MSC_VER) + // std::make_unique was added in MSVC 12.0 + #if _MSC_VER >= 1800 // MSVC 12.0 (Visual Studio 2013) + #define COMPILER_SUPPORTS_MAKE_UNIQUE + #endif + #elif defined(__clang__) + // std::make_unique was added in clang 3.4, but not until Xcode 6. + // Annoyingly, Apple makes the clang version defines match the version + // of Xcode, not the version of clang. + #define CLANG_VERSION (__clang_major__ * 10000 + __clang_minor__ * 100 + __clang_patchlevel__) + #if defined(__APPLE__) && CLANG_VERSION >= 60000 + #define COMPILER_SUPPORTS_MAKE_UNIQUE + #elif !defined(__APPLE__) && CLANG_VERSION >= 30400 + #define COMPILER_SUPPORTS_MAKE_UNIQUE + #endif + #elif defined(__GNUC__) + // std::make_unique was added in gcc 4.9, for standards versions greater + // than -std=c++11. + #define GCC_VERSION (__GNUC__ * 10000 + __GNUC_MINOR__ * 100 + __GNUC_PATCHLEVEL__) + #if GCC_VERSION >= 40900 && __cplusplus > 201103L + #define COMPILER_SUPPORTS_MAKE_UNIQUE + #endif + #endif +#endif + +#if defined(COMPILER_SUPPORTS_MAKE_UNIQUE) + +// If the compiler supports std::make_unique, then pull in to get it. +#include + +#else + +// Otherwise, the compiler doesn't provide it, so implement it ourselves. + +#include +#include +#include +#include + +namespace std { + +template struct _Unique_if { + typedef unique_ptr<_Ty> _Single_object; +}; + +template struct _Unique_if<_Ty[]> { + typedef unique_ptr<_Ty[]> _Unknown_bound; +}; + +template struct _Unique_if<_Ty[N]> { + typedef void _Known_bound; +}; + +// +// template< class T, class... Args > +// unique_ptr make_unique( Args&&... args); +// + +#if defined(_MSC_VER) && (_MSC_VER < 1800) + +// Macro machinery because MSVC 11.0 doesn't support variadic templates. +// The _VARIADIC_EXPAND_0X stuff is defined in +#define _MAKE_UNIQUE( \ + TEMPLATE_LIST, PADDING_LIST, LIST, COMMA, X1, X2, X3, X4) \ + template inline \ + typename _Unique_if<_Ty>::_Single_object make_unique(LIST(_TYPE_REFREF_ARG)) \ + { \ + return unique_ptr<_Ty>(new _Ty(LIST(_FORWARD_ARG))); \ + } \ + +_VARIADIC_EXPAND_0X(_MAKE_UNIQUE, , , , ) +#undef _MAKE_UNIQUE + +#else // not MSVC 11.0 or earlier + +template + typename _Unique_if<_Ty>::_Single_object + make_unique(Args&&... args) { + return unique_ptr<_Ty>(new _Ty(std::forward(args)...)); + } + +#endif + +// template< class T > +// unique_ptr make_unique( std::size_t size ); + +template + typename _Unique_if<_Ty>::_Unknown_bound + make_unique(size_t n) { + typedef typename remove_extent<_Ty>::type U; + return unique_ptr<_Ty>(new U[n]()); + } + +// template< class T, class... Args > +// /* unspecified */ make_unique( Args&&... args ) = delete; + +// MSVC 11.0 doesn't support deleted functions, so the best we can do +// is simply not define the function. +#if !(defined(_MSC_VER) && (_MSC_VER < 1800)) + +template + typename _Unique_if::_Known_bound + make_unique(Args&&...) = delete; + +#endif + +} // namespace std + +#endif // !COMPILER_SUPPORTS_MAKE_UNIQUE diff --git a/src/libs/vdxf/vdxf.pri b/src/libs/vdxf/vdxf.pri index be7674d33..058589e39 100644 --- a/src/libs/vdxf/vdxf.pri +++ b/src/libs/vdxf/vdxf.pri @@ -21,6 +21,7 @@ SOURCES += \ HEADERS += \ $$PWD/libdxfrw/drw_reserve.h \ + $$PWD/libdxfrw/intern/make_unique.h \ $$PWD/stable.h \ $$PWD/vdxfengine.h \ $$PWD/vdxfpaintdevice.h \