From 1e960e2f8a316c68a12bef318e4002d2e43d923d Mon Sep 17 00:00:00 2001 From: Roman Telezhynskyi Date: Wed, 25 Nov 2020 09:59:36 +0200 Subject: [PATCH] Refactoring. Remove unused argument. --- src/libs/vtools/tools/vtoolseamallowance.cpp | 8 +++----- src/libs/vtools/tools/vtoolseamallowance.h | 3 +-- 2 files changed, 4 insertions(+), 7 deletions(-) diff --git a/src/libs/vtools/tools/vtoolseamallowance.cpp b/src/libs/vtools/tools/vtoolseamallowance.cpp index 28ea6b6db..68d12044c 100644 --- a/src/libs/vtools/tools/vtoolseamallowance.cpp +++ b/src/libs/vtools/tools/vtoolseamallowance.cpp @@ -259,7 +259,7 @@ void VToolSeamAllowance::InsertNode(const QVector &nodes, quint32 pi VToolSeamAllowance *saTool = qobject_cast(VAbstractPattern::getTool(pieceId)); SCASSERT(saTool != nullptr); - InitNode(node, scene, doc, saTool); + InitNode(node, scene, saTool); } qApp->getUndoStack()->push(new SavePieceOptions(oldDet, newDet, doc, pieceId)); @@ -1744,16 +1744,14 @@ void VToolSeamAllowance::InitNodes(const VPiece &detail, VMainGraphicsScene *sce { for (int i = 0; i< detail.GetPath().CountNodes(); ++i) { - InitNode(detail.GetPath().at(i), scene, doc, this); + InitNode(detail.GetPath().at(i), scene, this); } } //--------------------------------------------------------------------------------------------------------------------- -void VToolSeamAllowance::InitNode(const VPieceNode &node, VMainGraphicsScene *scene, VAbstractPattern *doc, - VToolSeamAllowance *parent) +void VToolSeamAllowance::InitNode(const VPieceNode &node, VMainGraphicsScene *scene, VToolSeamAllowance *parent) { SCASSERT(scene != nullptr) - SCASSERT(doc != nullptr) SCASSERT(parent != nullptr) switch (node.GetTypeTool()) diff --git a/src/libs/vtools/tools/vtoolseamallowance.h b/src/libs/vtools/tools/vtoolseamallowance.h index de40a1222..557aaf3c8 100644 --- a/src/libs/vtools/tools/vtoolseamallowance.h +++ b/src/libs/vtools/tools/vtoolseamallowance.h @@ -202,8 +202,7 @@ private: qreal &rotationAngle, QPointF &pos); void InitNodes(const VPiece &detail, VMainGraphicsScene *scene); - static void InitNode(const VPieceNode &node, VMainGraphicsScene *scene, VAbstractPattern *doc, - VToolSeamAllowance *parent); + static void InitNode(const VPieceNode &node, VMainGraphicsScene *scene, VToolSeamAllowance *parent); void InitCSAPaths(const VPiece &detail) const; void InitInternalPaths(const VPiece &detail); void InitSpecialPoints(const QVector &points) const;