Refactoring names.
--HG-- branch : feature
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@ -792,10 +792,10 @@ void VPattern::ParseDetailElement(const QDomElement &domElement, const Document
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case 3:// TagGrainline
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break;
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case 4:// VToolSeamAllowance::TagCSA
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ParseDetailCSARecords(element, detail);
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ParsePieceCSARecords(element, detail);
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break;
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case 5:// VToolSeamAllowance::TagIPaths
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ParseDetailInternalPaths(element, detail);
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ParsePieceInternalPaths(element, detail);
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default:
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break;
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}
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@ -916,7 +916,7 @@ void VPattern::ParsePieceNodes(const QDomElement &domElement, VPiece &detail) co
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPattern::ParseDetailCSARecords(const QDomElement &domElement, VPiece &detail) const
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void VPattern::ParsePieceCSARecords(const QDomElement &domElement, VPiece &detail) const
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{
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QVector<CustomSARecord> records;
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const QDomNodeList nodeList = domElement.childNodes();
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@ -940,7 +940,7 @@ void VPattern::ParseDetailCSARecords(const QDomElement &domElement, VPiece &deta
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPattern::ParseDetailInternalPaths(const QDomElement &domElement, VPiece &detail) const
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void VPattern::ParsePieceInternalPaths(const QDomElement &domElement, VPiece &detail) const
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{
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QVector<quint32> records;
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const QDomNodeList nodeList = domElement.childNodes();
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@ -122,8 +122,8 @@ private:
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void ParseDetailElement(const QDomElement &domElement, const Document &parse);
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void ParseDetailNodes(const QDomElement &domElement, VPiece &detail, bool closed) const;
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void ParsePieceNodes(const QDomElement &domElement, VPiece &detail) const;
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void ParseDetailCSARecords(const QDomElement &domElement, VPiece &detail) const;
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void ParseDetailInternalPaths(const QDomElement &domElement, VPiece &detail) const;
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void ParsePieceCSARecords(const QDomElement &domElement, VPiece &detail) const;
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void ParsePieceInternalPaths(const QDomElement &domElement, VPiece &detail) const;
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void ParseDetails(const QDomElement &domElement, const Document &parse);
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void ParsePointElement(VMainGraphicsScene *scene, QDomElement &domElement,
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