current piece property, slot and code format
This commit is contained in:
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e35e80a242
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1b0b30eb77
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@ -91,6 +91,23 @@ void PuzzleMainWindow::InitPropertyTabs()
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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void PuzzleMainWindow::InitPropertyTabCurrentPiece()
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void PuzzleMainWindow::InitPropertyTabCurrentPiece()
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{
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{
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// ------------------------------ seamline ------------------------------------
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connect(ui->checkBoxCurrentPieceShowSeamline, QOverload<bool>::of(&QCheckBox::toggled), this,
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&PuzzleMainWindow::CurrentPieceShowSeamlineChanged);
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// ------------------------------ geometry ------------------------------------
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connect(ui->checkBoxCurrentPieceMirrorPiece, QOverload<bool>::of(&QCheckBox::toggled), this,
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&PuzzleMainWindow::CurrentPieceMirrorPieceChanged);
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// ------------------------------ rotation ------------------------------------
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connect(ui->doubleSpinBoxCurrentPieceAngle, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this,
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&PuzzleMainWindow::CurrentPieceAngleChanged);
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// ------------------------------ placement -----------------------------------
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connect(ui->doubleSpinBoxCurrentPieceBoxPositionX, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this,
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&PuzzleMainWindow::CurrentPiecePositionChanged);
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connect(ui->doubleSpinBoxCurrentPieceBoxPositionY, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this,
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&PuzzleMainWindow::CurrentPiecePositionChanged);
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}
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}
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@ -110,44 +127,63 @@ void PuzzleMainWindow::InitPropertyTabLayout()
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ui->comboBoxLayoutUnit->setCurrentIndex(indexUnit);
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ui->comboBoxLayoutUnit->setCurrentIndex(indexUnit);
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}
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}
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connect(ui->comboBoxLayoutUnit, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &PuzzleMainWindow::LayoutUnitChanged);
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connect(ui->comboBoxLayoutUnit, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
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&PuzzleMainWindow::LayoutUnitChanged);
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// -------------------- init the template combobox ---------------------
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// -------------------- init the template combobox ---------------------
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// TODO
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// TODO
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connect(ui->comboBoxLayoutTemplate, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &PuzzleMainWindow::LayoutTemplateChanged);
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connect(ui->comboBoxLayoutTemplate, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
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&PuzzleMainWindow::LayoutTemplateChanged);
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// -------------------- layout width, length, orientation ------------------------
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// -------------------- layout width, length, orientation ------------------------
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connect(ui->doubleSpinBoxLayoutWidth, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this, &PuzzleMainWindow::LayoutSizeChanged);
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connect(ui->doubleSpinBoxLayoutWidth, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this,
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connect(ui->doubleSpinBoxLayoutLength, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this, &PuzzleMainWindow::LayoutSizeChanged);
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&PuzzleMainWindow::LayoutSizeChanged);
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connect(ui->radioButtonLayoutPortrait, QOverload<bool>::of(&QRadioButton::toggled), this, &PuzzleMainWindow::LayoutOrientationChanged);
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connect(ui->doubleSpinBoxLayoutLength, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this,
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connect(ui->radioButtonLayoutLandscape, QOverload<bool>::of(&QRadioButton::toggled), this, &PuzzleMainWindow::LayoutOrientationChanged);
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&PuzzleMainWindow::LayoutSizeChanged);
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connect(ui->pushButtonLayoutRemoveUnusedLength, QOverload<bool>::of(&QPushButton::clicked), this, &PuzzleMainWindow::LayoutRemoveUnusedLength);
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connect(ui->radioButtonLayoutPortrait, QOverload<bool>::of(&QRadioButton::clicked), this,
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&PuzzleMainWindow::LayoutOrientationChanged);
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connect(ui->radioButtonLayoutLandscape, QOverload<bool>::of(&QRadioButton::clicked), this,
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&PuzzleMainWindow::LayoutOrientationChanged);
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connect(ui->pushButtonLayoutRemoveUnusedLength, QOverload<bool>::of(&QPushButton::clicked), this,
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&PuzzleMainWindow::LayoutRemoveUnusedLength);
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// -------------------- margins ------------------------
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// -------------------- margins ------------------------
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connect(ui->doubleSpinBoxLayoutMarginTop, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this, &PuzzleMainWindow::LayoutMarginChanged);
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connect(ui->doubleSpinBoxLayoutMarginTop, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this,
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connect(ui->doubleSpinBoxLayoutMarginRight, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this, &PuzzleMainWindow::LayoutMarginChanged);
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&PuzzleMainWindow::LayoutMarginChanged);
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connect(ui->doubleSpinBoxLayoutMarginBottom, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this, &PuzzleMainWindow::LayoutMarginChanged);
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connect(ui->doubleSpinBoxLayoutMarginRight, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this,
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connect(ui->doubleSpinBoxLayoutMarginLeft, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this, &PuzzleMainWindow::LayoutMarginChanged);
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&PuzzleMainWindow::LayoutMarginChanged);
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connect(ui->doubleSpinBoxLayoutMarginBottom, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this,
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&PuzzleMainWindow::LayoutMarginChanged);
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connect(ui->doubleSpinBoxLayoutMarginLeft, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this,
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&PuzzleMainWindow::LayoutMarginChanged);
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// ------------------- follow grainline -----------------------
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// ------------------- follow grainline -----------------------
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connect(ui->radioButtonLayoutFollowGrainlineNo, QOverload<bool>::of(&QRadioButton::clicked), this, &PuzzleMainWindow::LayoutFollowGrainlineChanged);
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connect(ui->radioButtonLayoutFollowGrainlineNo, QOverload<bool>::of(&QRadioButton::clicked), this,
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connect(ui->radioButtonLayoutFollowGrainlineVertical, QOverload<bool>::of(&QRadioButton::clicked), this, &PuzzleMainWindow::LayoutFollowGrainlineChanged);
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&PuzzleMainWindow::LayoutFollowGrainlineChanged);
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connect(ui->radioButtonLayoutFollowGrainlineHorizontal, QOverload<bool>::of(&QRadioButton::clicked), this, &PuzzleMainWindow::LayoutFollowGrainlineChanged);
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connect(ui->radioButtonLayoutFollowGrainlineVertical, QOverload<bool>::of(&QRadioButton::clicked), this,
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&PuzzleMainWindow::LayoutFollowGrainlineChanged);
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connect(ui->radioButtonLayoutFollowGrainlineHorizontal, QOverload<bool>::of(&QRadioButton::clicked), this,
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&PuzzleMainWindow::LayoutFollowGrainlineChanged);
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// -------------------- pieces gap and checkboxes ---------------
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// -------------------- pieces gap and checkboxes ---------------
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connect(ui->doubleSpinBoxLayoutPiecesGap, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this, &PuzzleMainWindow::LayoutPiecesGapChanged);
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connect(ui->doubleSpinBoxLayoutPiecesGap, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this,
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connect(ui->checkBoxLayoutWarningPiecesSuperposition, QOverload<bool>::of(&QCheckBox::toggled), this, &PuzzleMainWindow::LayoutWarningPiecesSuperpositionChanged);
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&PuzzleMainWindow::LayoutPiecesGapChanged);
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connect(ui->checkBoxLayoutWarningPiecesOutOfBound, QOverload<bool>::of(&QCheckBox::toggled), this, &PuzzleMainWindow::LayoutWarningPiecesOutOfBoundChanged);
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connect(ui->checkBoxLayoutWarningPiecesSuperposition, QOverload<bool>::of(&QCheckBox::toggled), this,
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connect(ui->checkBoxLayoutStickyEdges, QOverload<bool>::of(&QCheckBox::toggled), this, &PuzzleMainWindow::LayoutStickyEdgesChanged);
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&PuzzleMainWindow::LayoutWarningPiecesSuperpositionChanged);
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connect(ui->checkBoxLayoutWarningPiecesOutOfBound, QOverload<bool>::of(&QCheckBox::toggled), this,
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&PuzzleMainWindow::LayoutWarningPiecesOutOfBoundChanged);
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connect(ui->checkBoxLayoutStickyEdges, QOverload<bool>::of(&QCheckBox::toggled), this,
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&PuzzleMainWindow::LayoutStickyEdgesChanged);
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// -------------------- export ---------------------------
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// -------------------- export ---------------------------
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// TODO init the file format export combobox
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// TODO init the file format export combobox
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connect(ui->pushButtonLayoutExport, QOverload<bool>::of(&QPushButton::clicked), this, &PuzzleMainWindow::LayoutExport);
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connect(ui->pushButtonLayoutExport, QOverload<bool>::of(&QPushButton::clicked), this,
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&PuzzleMainWindow::LayoutExport);
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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@ -434,3 +470,58 @@ void PuzzleMainWindow::LayoutExport()
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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void PuzzleMainWindow::CurrentPieceShowSeamlineChanged(bool checked)
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{
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// just for test purpuses, to be removed:
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QMessageBox msgBox;
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msgBox.setText("TODO PuzzleMainWindow::CurrentPieceShowSeamlineChanged");
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int ret = msgBox.exec();
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Q_UNUSED(checked);
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Q_UNUSED(ret);
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// TODO
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}
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//---------------------------------------------------------------------------------------------------------------------
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void PuzzleMainWindow::CurrentPieceMirrorPieceChanged(bool checked)
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{
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// just for test purpuses, to be removed:
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QMessageBox msgBox;
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msgBox.setText("TODO PuzzleMainWindow::CurrentPieceMirrorPieceChanged");
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int ret = msgBox.exec();
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Q_UNUSED(checked);
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Q_UNUSED(ret);
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// TODO
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}
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//---------------------------------------------------------------------------------------------------------------------
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void PuzzleMainWindow::CurrentPieceAngleChanged(double value)
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{
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// just for test purpuses, to be removed:
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QMessageBox msgBox;
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msgBox.setText("TODO PuzzleMainWindow::CurrentPieceAngleChanged");
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int ret = msgBox.exec();
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Q_UNUSED(value);
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Q_UNUSED(ret);
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// TODO
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}
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//---------------------------------------------------------------------------------------------------------------------
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void PuzzleMainWindow::CurrentPiecePositionChanged()
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{
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// just for test purpuses, to be removed:
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QMessageBox msgBox;
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msgBox.setText("TODO PuzzleMainWindow::CurrentPiecePositionChanged");
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int ret = msgBox.exec();
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Q_UNUSED(ret);
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// TODO
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}
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@ -83,6 +83,11 @@ private slots:
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void LayoutStickyEdgesChanged(bool checked);
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void LayoutStickyEdgesChanged(bool checked);
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void LayoutExport();
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void LayoutExport();
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void CurrentPieceShowSeamlineChanged(bool checked);
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void CurrentPieceMirrorPieceChanged(bool checked);
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void CurrentPieceAngleChanged(double value);
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void CurrentPiecePositionChanged();
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};
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};
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#endif // PUZZLEMAINWINDOW_H
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#endif // PUZZLEMAINWINDOW_H
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@ -123,6 +123,136 @@
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</property>
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</property>
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</widget>
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</widget>
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</item>
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</item>
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<item>
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<widget class="QGroupBox" name="groupBoxCurrentPieceInfo">
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<property name="title">
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<string>Infos</string>
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</property>
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<layout class="QFormLayout" name="formLayout_4">
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<item row="1" column="1">
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<widget class="QLineEdit" name="lineEditCurrentPieceName">
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<property name="text">
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<string>DummyName</string>
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</property>
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<property name="readOnly">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QLabel" name="labelCurrentPieceName">
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<property name="text">
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<string>Name:</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QGroupBox" name="groupBoxCurrentPieceSeamline">
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<property name="title">
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<string>Seamline</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_8">
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<item>
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<widget class="QCheckBox" name="checkBoxCurrentPieceShowSeamline">
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<property name="text">
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<string>Show Seamline</string>
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</property>
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<property name="checked">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QGroupBox" name="groupBoxCurrentPieceGeometry">
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<property name="title">
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<string>Geometry</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_9">
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<item>
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<widget class="QCheckBox" name="checkBoxCurrentPieceMirrorPiece">
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<property name="text">
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<string>Mirror piece</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QGroupBox" name="groupBoxCurrentPieceRotation">
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<property name="title">
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<string>Rotation</string>
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</property>
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<layout class="QFormLayout" name="formLayout_5">
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<item row="0" column="0">
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<widget class="QLabel" name="labelCurrentPieceAngle">
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<property name="text">
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<string>Angle:</string>
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</property>
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</widget>
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</item>
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<item row="0" column="1">
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<widget class="QDoubleSpinBox" name="doubleSpinBoxCurrentPieceAngle">
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<property name="maximum">
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<double>360.000000000000000</double>
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</property>
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<property name="singleStep">
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<double>0.100000000000000</double>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QGroupBox" name="groupBoxCurrentPiecePlacement">
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<property name="title">
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<string>Placement</string>
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</property>
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<layout class="QFormLayout" name="formLayout_6">
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<item row="0" column="0">
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<widget class="QLabel" name="labelCurrentPiecePositionX">
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<property name="text">
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<string>X:</string>
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</property>
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</widget>
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</item>
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<item row="0" column="1">
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<widget class="QDoubleSpinBox" name="doubleSpinBoxCurrentPieceBoxPositionX">
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<property name="maximum">
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<double>10000.000000000000000</double>
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</property>
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<property name="singleStep">
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<double>0.100000000000000</double>
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</property>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QLabel" name="labelCurrentPiecePositionY">
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<property name="text">
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<string>Y:</string>
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</property>
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</widget>
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</item>
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<item row="1" column="1">
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<widget class="QDoubleSpinBox" name="doubleSpinBoxCurrentPieceBoxPositionY">
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<property name="maximum">
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<double>10000.000000000000000</double>
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</property>
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<property name="singleStep">
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<double>0.100000000000000</double>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<item>
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<spacer name="verticalSpacerCurrentPiece">
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<spacer name="verticalSpacerCurrentPiece">
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<property name="orientation">
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<property name="orientation">
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@ -868,7 +998,6 @@
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<tabstop>doubleSpinBoxLayoutMarginLeft</tabstop>
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<tabstop>doubleSpinBoxLayoutMarginLeft</tabstop>
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<tabstop>doubleSpinBoxLayoutMarginRight</tabstop>
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<tabstop>doubleSpinBoxLayoutMarginRight</tabstop>
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<tabstop>doubleSpinBoxLayoutMarginBottom</tabstop>
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<tabstop>doubleSpinBoxLayoutMarginBottom</tabstop>
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<tabstop>scrollAreaCurrentPiece</tabstop>
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<tabstop>scrollAreaLayers</tabstop>
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<tabstop>scrollAreaLayers</tabstop>
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<tabstop>scrollAreaTiles</tabstop>
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<tabstop>scrollAreaTiles</tabstop>
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</tabstops>
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</tabstops>
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