Same lenght to point label for draw and detail.
--HG-- branch : develop
This commit is contained in:
parent
56653c7943
commit
08f8fc70e1
|
@ -293,7 +293,7 @@ void VNodePoint::RefreshLine()
|
|||
VGObject::LineIntersectCircle(QPointF(), radius, QLineF(QPointF(), nameRec.center()- scenePos()), p1, p2);
|
||||
QPointF pRec = VGObject::LineIntersectRect(nameRec, QLineF(scenePos(), nameRec.center()));
|
||||
lineName->setLine(QLineF(p1, pRec - scenePos()));
|
||||
if (QLineF(p1, pRec - scenePos()).length() <= qApp->toPixel(4))
|
||||
if (QLineF(p1, pRec - scenePos()).length() <= qApp->toPixel(4, Unit::Mm))
|
||||
{
|
||||
lineName->setVisible(false);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue
Block a user