New class VEquidistant.
--HG-- branch : develop
This commit is contained in:
parent
275bc50c8e
commit
08c6a40fde
|
@ -215,392 +215,6 @@ void VContainer::UpdateId(qint64 newId)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
QVector<QPointF> VContainer::CorrectEquidistantPoints(const QVector<QPointF> &points)
|
|
||||||
{
|
|
||||||
QVector<QPointF> correctPoints;
|
|
||||||
if (points.size()<4)//Better don't check if only three points. We can destroy equidistant.
|
|
||||||
{
|
|
||||||
qWarning()<<"Only three points.";
|
|
||||||
return points;
|
|
||||||
}
|
|
||||||
//Clear equivalent points
|
|
||||||
for (qint32 i = 0; i <points.size(); ++i)
|
|
||||||
{
|
|
||||||
if (i == points.size()-1)
|
|
||||||
{
|
|
||||||
correctPoints.append(points.at(i));
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
if (points.at(i) == points.at(i+1))
|
|
||||||
{
|
|
||||||
correctPoints.append(points.at(i));
|
|
||||||
++i;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
correctPoints.append(points.at(i));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (correctPoints.size()<3)
|
|
||||||
{
|
|
||||||
return correctPoints;
|
|
||||||
}
|
|
||||||
//Remove point on line
|
|
||||||
QPointF point;
|
|
||||||
for (qint32 i = 1; i <correctPoints.size()-1; ++i)
|
|
||||||
{
|
|
||||||
QLineF l1(correctPoints[i-1], correctPoints[i]);
|
|
||||||
QLineF l2(correctPoints[i], correctPoints[i+1]);
|
|
||||||
QLineF::IntersectType intersect = l1.intersect(l2, &point);
|
|
||||||
if (intersect == QLineF::NoIntersection)
|
|
||||||
{
|
|
||||||
correctPoints.remove(i);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return correctPoints;
|
|
||||||
}
|
|
||||||
|
|
||||||
QPainterPath VContainer::ContourPath(qint64 idDetail) const
|
|
||||||
{
|
|
||||||
VDetail detail = GetDetail(idDetail);
|
|
||||||
QVector<QPointF> points;
|
|
||||||
QVector<QPointF> pointsEkv;
|
|
||||||
for (ptrdiff_t i = 0; i< detail.CountNode(); ++i)
|
|
||||||
{
|
|
||||||
switch (detail.at(i).getTypeTool())
|
|
||||||
{
|
|
||||||
case (Tool::NodePoint):
|
|
||||||
{
|
|
||||||
const VPointF *point = GeometricObject<const VPointF*>(detail.at(i).getId());
|
|
||||||
points.append(point->toQPointF());
|
|
||||||
if (detail.getSeamAllowance() == true)
|
|
||||||
{
|
|
||||||
QPointF pEkv = point->toQPointF();
|
|
||||||
pEkv.setX(pEkv.x()+detail.at(i).getMx());
|
|
||||||
pEkv.setY(pEkv.y()+detail.at(i).getMy());
|
|
||||||
pointsEkv.append(pEkv);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case (Tool::NodeArc):
|
|
||||||
{
|
|
||||||
const VArc *arc = GeometricObject<const VArc *>(detail.at(i).getId());
|
|
||||||
qreal len1 = GetLengthContour(points, arc->GetPoints());
|
|
||||||
qreal lenReverse = GetLengthContour(points, GetReversePoint(arc->GetPoints()));
|
|
||||||
if (len1 <= lenReverse)
|
|
||||||
{
|
|
||||||
points << arc->GetPoints();
|
|
||||||
if (detail.getSeamAllowance() == true)
|
|
||||||
{
|
|
||||||
pointsEkv << biasPoints(arc->GetPoints(), detail.at(i).getMx(), detail.at(i).getMy());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
points << GetReversePoint(arc->GetPoints());
|
|
||||||
if (detail.getSeamAllowance() == true)
|
|
||||||
{
|
|
||||||
pointsEkv << biasPoints(GetReversePoint(arc->GetPoints()), detail.at(i).getMx(),
|
|
||||||
detail.at(i).getMy());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case (Tool::NodeSpline):
|
|
||||||
{
|
|
||||||
const VSpline *spline = GeometricObject<const VSpline *>(detail.at(i).getId());
|
|
||||||
qreal len1 = GetLengthContour(points, spline->GetPoints());
|
|
||||||
qreal lenReverse = GetLengthContour(points, GetReversePoint(spline->GetPoints()));
|
|
||||||
if (len1 <= lenReverse)
|
|
||||||
{
|
|
||||||
points << spline->GetPoints();
|
|
||||||
if (detail.getSeamAllowance() == true)
|
|
||||||
{
|
|
||||||
pointsEkv << biasPoints(spline->GetPoints(), detail.at(i).getMx(), detail.at(i).getMy());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
points << GetReversePoint(spline->GetPoints());
|
|
||||||
if (detail.getSeamAllowance() == true)
|
|
||||||
{
|
|
||||||
pointsEkv << biasPoints(GetReversePoint(spline->GetPoints()), detail.at(i).getMx(),
|
|
||||||
detail.at(i).getMy());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case (Tool::NodeSplinePath):
|
|
||||||
{
|
|
||||||
const VSplinePath *splinePath = GeometricObject<const VSplinePath *>(detail.at(i).getId());
|
|
||||||
qreal len1 = GetLengthContour(points, splinePath->GetPathPoints());
|
|
||||||
qreal lenReverse = GetLengthContour(points, GetReversePoint(splinePath->GetPathPoints()));
|
|
||||||
if (len1 <= lenReverse)
|
|
||||||
{
|
|
||||||
points << splinePath->GetPathPoints();
|
|
||||||
if (detail.getSeamAllowance() == true)
|
|
||||||
{
|
|
||||||
pointsEkv << biasPoints(splinePath->GetPathPoints(), detail.at(i).getMx(), detail.at(i).getMy());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
points << GetReversePoint(splinePath->GetPathPoints());
|
|
||||||
if (detail.getSeamAllowance() == true)
|
|
||||||
{
|
|
||||||
pointsEkv << biasPoints(GetReversePoint(splinePath->GetPathPoints()), detail.at(i).getMx(),
|
|
||||||
detail.at(i).getMy());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
qWarning()<<"Get wrong tool type. Ignore."<<detail.at(i).getTypeTool();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
QPainterPath path;
|
|
||||||
path.moveTo(points[0]);
|
|
||||||
for (qint32 i = 1; i < points.count(); ++i)
|
|
||||||
{
|
|
||||||
path.lineTo(points[i]);
|
|
||||||
}
|
|
||||||
path.lineTo(points[0]);
|
|
||||||
|
|
||||||
pointsEkv = CorrectEquidistantPoints(pointsEkv);
|
|
||||||
|
|
||||||
if (detail.getSeamAllowance() == true)
|
|
||||||
{
|
|
||||||
QPainterPath ekv;
|
|
||||||
if (detail.getClosed() == true)
|
|
||||||
{
|
|
||||||
ekv = Equidistant(pointsEkv, Detail::CloseEquidistant, toPixel(detail.getWidth()));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
ekv = Equidistant(pointsEkv, Detail::OpenEquidistant, toPixel(detail.getWidth()));
|
|
||||||
}
|
|
||||||
path.addPath(ekv);
|
|
||||||
path.setFillRule(Qt::WindingFill);
|
|
||||||
}
|
|
||||||
return path;
|
|
||||||
}
|
|
||||||
|
|
||||||
QVector<QPointF> VContainer::biasPoints(const QVector<QPointF> &points, const qreal &mx, const qreal &my)
|
|
||||||
{
|
|
||||||
QVector<QPointF> p;
|
|
||||||
for (qint32 i = 0; i < points.size(); ++i)
|
|
||||||
{
|
|
||||||
QPointF point = points.at(i);
|
|
||||||
point.setX(point.x() + mx);
|
|
||||||
point.setY(point.y() + my);
|
|
||||||
p.append(point);
|
|
||||||
}
|
|
||||||
return p;
|
|
||||||
}
|
|
||||||
|
|
||||||
QPainterPath VContainer::Equidistant(QVector<QPointF> points, const Detail::Equidistant &eqv, const qreal &width)
|
|
||||||
{
|
|
||||||
QPainterPath ekv;
|
|
||||||
QVector<QPointF> ekvPoints;
|
|
||||||
if ( points.size() < 3 )
|
|
||||||
{
|
|
||||||
qDebug()<<"Not enough points for building the equidistant.\n";
|
|
||||||
return ekv;
|
|
||||||
}
|
|
||||||
for (qint32 i = 0; i < points.size(); ++i )
|
|
||||||
{
|
|
||||||
if (i != points.size()-1)
|
|
||||||
{
|
|
||||||
if (points[i] == points[i+1])
|
|
||||||
{
|
|
||||||
points.remove(i+1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (points[i] == points[0])
|
|
||||||
{
|
|
||||||
points.remove(i);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (eqv == Detail::CloseEquidistant)
|
|
||||||
{
|
|
||||||
points.append(points.at(0));
|
|
||||||
}
|
|
||||||
for (qint32 i = 0; i < points.size(); ++i )
|
|
||||||
{
|
|
||||||
if ( i == 0 && eqv == Detail::CloseEquidistant)
|
|
||||||
{//first point, polyline closed
|
|
||||||
ekvPoints<<EkvPoint(QLineF(points[points.size()-2], points[points.size()-1]), QLineF(points[1], points[0]),
|
|
||||||
width);
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
else if (i == 0 && eqv == Detail::OpenEquidistant)
|
|
||||||
{//first point, polyline doesn't closed
|
|
||||||
ekvPoints.append(SingleParallelPoint(QLineF(points[0], points[1]), 90, width));
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
if (i == points.size()-1 && eqv == Detail::CloseEquidistant)
|
|
||||||
{//last point, polyline closed
|
|
||||||
ekvPoints.append(ekvPoints.at(0));
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
else if (i == points.size()-1 && eqv == Detail::OpenEquidistant)
|
|
||||||
{//last point, polyline doesn't closed
|
|
||||||
ekvPoints.append(SingleParallelPoint(QLineF(points[points.size()-1], points[points.size()-2]), -90,
|
|
||||||
width));
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
//points in the middle of polyline
|
|
||||||
ekvPoints<<EkvPoint(QLineF(points[i-1], points[i]), QLineF(points[i+1], points[i]), width);
|
|
||||||
}
|
|
||||||
ekvPoints = CheckLoops(ekvPoints);
|
|
||||||
ekv.moveTo(ekvPoints[0]);
|
|
||||||
for (qint32 i = 1; i < ekvPoints.count(); ++i)
|
|
||||||
{
|
|
||||||
ekv.lineTo(ekvPoints[i]);
|
|
||||||
}
|
|
||||||
return ekv;
|
|
||||||
}
|
|
||||||
|
|
||||||
QLineF VContainer::ParallelLine(const QLineF &line, qreal width)
|
|
||||||
{
|
|
||||||
Q_ASSERT(width > 0);
|
|
||||||
QLineF paralel = QLineF (SingleParallelPoint(line, 90, width), SingleParallelPoint(QLineF(line.p2(), line.p1()),
|
|
||||||
-90, width));
|
|
||||||
return paralel;
|
|
||||||
}
|
|
||||||
|
|
||||||
QPointF VContainer::SingleParallelPoint(const QLineF &line, const qreal &angle, const qreal &width)
|
|
||||||
{
|
|
||||||
Q_ASSERT(width > 0);
|
|
||||||
QLineF pLine = line;
|
|
||||||
pLine.setAngle( pLine.angle() + angle );
|
|
||||||
pLine.setLength( width );
|
|
||||||
return pLine.p2();
|
|
||||||
}
|
|
||||||
|
|
||||||
QVector<QPointF> VContainer::EkvPoint(const QLineF &line1, const QLineF &line2, const qreal &width)
|
|
||||||
{
|
|
||||||
Q_ASSERT(width > 0);
|
|
||||||
QVector<QPointF> points;
|
|
||||||
if (line1.p2() != line2.p2())
|
|
||||||
{
|
|
||||||
qWarning()<<"Last point of two lines must be equal.";
|
|
||||||
}
|
|
||||||
QPointF CrosPoint;
|
|
||||||
QLineF bigLine1 = ParallelLine(line1, width );
|
|
||||||
QLineF bigLine2 = ParallelLine(QLineF(line2.p2(), line2.p1()), width );
|
|
||||||
QLineF::IntersectType type = bigLine1.intersect( bigLine2, &CrosPoint );
|
|
||||||
switch (type)
|
|
||||||
{
|
|
||||||
case (QLineF::BoundedIntersection):
|
|
||||||
points.append(CrosPoint);
|
|
||||||
return points;
|
|
||||||
break;
|
|
||||||
case (QLineF::UnboundedIntersection):
|
|
||||||
{
|
|
||||||
QLineF line( line1.p2(), CrosPoint );
|
|
||||||
if (line.length() > width + toPixel(8))
|
|
||||||
{
|
|
||||||
QLineF lineL;
|
|
||||||
lineL = QLineF(bigLine1.p2(), CrosPoint);
|
|
||||||
lineL.setLength(width);
|
|
||||||
points.append(lineL.p2());
|
|
||||||
|
|
||||||
lineL = QLineF(bigLine2.p1(), CrosPoint);
|
|
||||||
lineL.setLength(width);
|
|
||||||
points.append(lineL.p2());
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
points.append(CrosPoint);
|
|
||||||
return points;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case (QLineF::NoIntersection):
|
|
||||||
/*If we have correct lines this means lines lie on a line.*/
|
|
||||||
points.append(bigLine1.p2());
|
|
||||||
return points;
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
return points;
|
|
||||||
}
|
|
||||||
|
|
||||||
QVector<QPointF> VContainer::CheckLoops(const QVector<QPointF> &points)
|
|
||||||
{
|
|
||||||
QVector<QPointF> ekvPoints;
|
|
||||||
/*If we got less than 4 points no need seek loops.*/
|
|
||||||
if (points.size() < 4)
|
|
||||||
{
|
|
||||||
return ekvPoints;
|
|
||||||
}
|
|
||||||
bool closed = false;
|
|
||||||
if (points.at(0) == points.at(points.size()-1))
|
|
||||||
{
|
|
||||||
closed = true;
|
|
||||||
}
|
|
||||||
qint32 i, j;
|
|
||||||
for (i = 0; i < points.size(); ++i)
|
|
||||||
{
|
|
||||||
/*Last three points no need check.*/
|
|
||||||
if (i >= points.size()-3)
|
|
||||||
{
|
|
||||||
ekvPoints.append(points.at(i));
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
QPointF crosPoint;
|
|
||||||
QLineF::IntersectType intersect = QLineF::NoIntersection;
|
|
||||||
QLineF line1(points.at(i), points.at(i+1));
|
|
||||||
for (j = i+2; j < points.size()-1; ++j)
|
|
||||||
{
|
|
||||||
QLineF line2(points.at(j), points.at(j+1));
|
|
||||||
intersect = line1.intersect(line2, &crosPoint);
|
|
||||||
if (intersect == QLineF::BoundedIntersection)
|
|
||||||
{
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (intersect == QLineF::BoundedIntersection)
|
|
||||||
{
|
|
||||||
if (i == 0 && j+1 == points.size()-1 && closed)
|
|
||||||
{
|
|
||||||
/*We got closed contour.*/
|
|
||||||
ekvPoints.append(points.at(i));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
/*We found loop.*/
|
|
||||||
ekvPoints.append(points.at(i));
|
|
||||||
ekvPoints.append(crosPoint);
|
|
||||||
i = j + 2;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
/*We did not found loop.*/
|
|
||||||
ekvPoints.append(points.at(i));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return ekvPoints;
|
|
||||||
}
|
|
||||||
|
|
||||||
void VContainer::PrepareDetails(QVector<VItem *> &list) const
|
|
||||||
{
|
|
||||||
QHashIterator<qint64, VDetail> idetail(details);
|
|
||||||
while (idetail.hasNext())
|
|
||||||
{
|
|
||||||
idetail.next();
|
|
||||||
list.append(new VItem(ContourPath(idetail.key()), list.size()));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename val>
|
template <typename val>
|
||||||
void VContainer::UpdateObject(QHash<qint64, val> &obj, const qint64 &id, val point)
|
void VContainer::UpdateObject(QHash<qint64, val> &obj, const qint64 &id, val point)
|
||||||
{
|
{
|
||||||
|
@ -847,27 +461,3 @@ void VContainer::CreateManTableIGroup ()
|
||||||
//AddStandardTableCell("Sb", VStandardTableRow(504, 15, 4));
|
//AddStandardTableCell("Sb", VStandardTableRow(504, 15, 4));
|
||||||
AddStandardTableCell("Sb", VStandardTableRow(492, 15, 5));
|
AddStandardTableCell("Sb", VStandardTableRow(492, 15, 5));
|
||||||
}
|
}
|
||||||
|
|
||||||
QVector<QPointF> VContainer::GetReversePoint(const QVector<QPointF> &points)
|
|
||||||
{
|
|
||||||
Q_ASSERT(points.size() > 0);
|
|
||||||
QVector<QPointF> reversePoints;
|
|
||||||
for (qint32 i = points.size() - 1; i >= 0; --i)
|
|
||||||
{
|
|
||||||
reversePoints.append(points.at(i));
|
|
||||||
}
|
|
||||||
return reversePoints;
|
|
||||||
}
|
|
||||||
|
|
||||||
qreal VContainer::GetLengthContour(const QVector<QPointF> &contour, const QVector<QPointF> &newPoints)
|
|
||||||
{
|
|
||||||
qreal length = 0;
|
|
||||||
QVector<QPointF> points;
|
|
||||||
points << contour << newPoints;
|
|
||||||
for (qint32 i = 0; i < points.size()-1; ++i)
|
|
||||||
{
|
|
||||||
QLineF line(points.at(i), points.at(i+1));
|
|
||||||
length += line.length();
|
|
||||||
}
|
|
||||||
return length;
|
|
||||||
}
|
|
||||||
|
|
|
@ -375,68 +375,6 @@ public:
|
||||||
* @param newId id
|
* @param newId id
|
||||||
*/
|
*/
|
||||||
static void UpdateId(qint64 newId);
|
static void UpdateId(qint64 newId);
|
||||||
/**
|
|
||||||
* @brief CorrectEquidistantPoints clear equivalent points and remove point on line from equdistant.
|
|
||||||
* @param points list of points equdistant.
|
|
||||||
* @return corrected list.
|
|
||||||
*/
|
|
||||||
static QVector<QPointF> CorrectEquidistantPoints(const QVector<QPointF> &points);
|
|
||||||
/**
|
|
||||||
* @brief ContourPath create painter path for detail
|
|
||||||
* @param idDetail id of detail
|
|
||||||
* @return return painter path of contour detail
|
|
||||||
*/
|
|
||||||
QPainterPath ContourPath(qint64 idDetail) const;
|
|
||||||
/**
|
|
||||||
* @brief biasPoints bias point
|
|
||||||
* @param points vector of points
|
|
||||||
* @param mx offset respect to x
|
|
||||||
* @param my offset respect to y
|
|
||||||
* @return new vector biased points
|
|
||||||
*/
|
|
||||||
static QVector<QPointF> biasPoints(const QVector<QPointF> &points, const qreal &mx, const qreal &my);
|
|
||||||
/**
|
|
||||||
* @brief Equidistant create equidistant painter path for detail
|
|
||||||
* @param points vector of points
|
|
||||||
* @param eqv type of equidistant
|
|
||||||
* @param width width of equidistant
|
|
||||||
* @return return painter path of equidistant
|
|
||||||
*/
|
|
||||||
static QPainterPath Equidistant(QVector<QPointF> points, const Detail::Equidistant &eqv, const qreal &width);
|
|
||||||
/**
|
|
||||||
* @brief ParallelLine create parallel line
|
|
||||||
* @param line starting line
|
|
||||||
* @param width width to parallel line
|
|
||||||
* @return parallel line
|
|
||||||
*/
|
|
||||||
static QLineF ParallelLine(const QLineF &line, qreal width );
|
|
||||||
/**
|
|
||||||
* @brief SingleParallelPoint return point of parallel line
|
|
||||||
* @param line starting line
|
|
||||||
* @param angle angle in degree
|
|
||||||
* @param width width to parallel line
|
|
||||||
* @return point of parallel line
|
|
||||||
*/
|
|
||||||
static QPointF SingleParallelPoint(const QLineF &line, const qreal &angle, const qreal &width);
|
|
||||||
/**
|
|
||||||
* @brief EkvPoint return vector of points of equidistant two lines. Last point of two lines must be equal.
|
|
||||||
* @param line1 first line
|
|
||||||
* @param line2 second line
|
|
||||||
* @param width width of equidistant
|
|
||||||
* @return vector of points
|
|
||||||
*/
|
|
||||||
static QVector<QPointF> EkvPoint(const QLineF &line1, const QLineF &line2, const qreal &width);
|
|
||||||
/**
|
|
||||||
* @brief CheckLoops seek and delete loops in equidistant
|
|
||||||
* @param points vector of points of equidistant
|
|
||||||
* @return vector of points of equidistant
|
|
||||||
*/
|
|
||||||
static QVector<QPointF> CheckLoops(const QVector<QPointF> &points);
|
|
||||||
/**
|
|
||||||
* @brief PrepareDetails prepare detail for creation layout
|
|
||||||
* @param list list of details
|
|
||||||
*/
|
|
||||||
void PrepareDetails(QVector<VItem *> & list) const;
|
|
||||||
/**
|
/**
|
||||||
* @brief CreateManTableIGroup generate man standard table of measurements
|
* @brief CreateManTableIGroup generate man standard table of measurements
|
||||||
*/
|
*/
|
||||||
|
@ -482,19 +420,6 @@ private:
|
||||||
* @brief details container of details
|
* @brief details container of details
|
||||||
*/
|
*/
|
||||||
QHash<qint64, VDetail> details;
|
QHash<qint64, VDetail> details;
|
||||||
/**
|
|
||||||
* @brief GetReversePoint return revers container of points
|
|
||||||
* @param points container with points
|
|
||||||
* @return reverced points
|
|
||||||
*/
|
|
||||||
static QVector<QPointF> GetReversePoint(const QVector<QPointF> &points);
|
|
||||||
/**
|
|
||||||
* @brief GetLengthContour return length of contour
|
|
||||||
* @param contour container with points of contour
|
|
||||||
* @param newPoints point whos we try to add to contour
|
|
||||||
* @return length length of contour
|
|
||||||
*/
|
|
||||||
static qreal GetLengthContour(const QVector<QPointF> &contour, const QVector<QPointF> &newPoints);
|
|
||||||
template <typename key, typename val>
|
template <typename key, typename val>
|
||||||
/**
|
/**
|
||||||
* @brief GetObject return object from container
|
* @brief GetObject return object from container
|
||||||
|
|
|
@ -6,7 +6,8 @@ HEADERS += \
|
||||||
src/geometry/vdetail.h \
|
src/geometry/vdetail.h \
|
||||||
src/geometry/varc.h \
|
src/geometry/varc.h \
|
||||||
src/geometry/vgobject.h \
|
src/geometry/vgobject.h \
|
||||||
src/geometry/vpointf.h
|
src/geometry/vpointf.h \
|
||||||
|
src/geometry/vequidistant.h
|
||||||
|
|
||||||
SOURCES += \
|
SOURCES += \
|
||||||
src/geometry/vsplinepoint.cpp \
|
src/geometry/vsplinepoint.cpp \
|
||||||
|
@ -16,4 +17,5 @@ SOURCES += \
|
||||||
src/geometry/vdetail.cpp \
|
src/geometry/vdetail.cpp \
|
||||||
src/geometry/varc.cpp \
|
src/geometry/varc.cpp \
|
||||||
src/geometry/vgobject.cpp \
|
src/geometry/vgobject.cpp \
|
||||||
src/geometry/vpointf.cpp
|
src/geometry/vpointf.cpp \
|
||||||
|
src/geometry/vequidistant.cpp
|
||||||
|
|
431
src/geometry/vequidistant.cpp
Normal file
431
src/geometry/vequidistant.cpp
Normal file
|
@ -0,0 +1,431 @@
|
||||||
|
/************************************************************************
|
||||||
|
**
|
||||||
|
** @file vequidistant.cpp
|
||||||
|
** @author Roman Telezhinsky <dismine@gmail.com>
|
||||||
|
** @date 28 1, 2014
|
||||||
|
**
|
||||||
|
** @brief
|
||||||
|
** @copyright
|
||||||
|
** This source code is part of the Valentine project, a pattern making
|
||||||
|
** program, whose allow create and modeling patterns of clothing.
|
||||||
|
** Copyright (C) 2013 Valentina project
|
||||||
|
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
|
||||||
|
**
|
||||||
|
** Valentina is free software: you can redistribute it and/or modify
|
||||||
|
** it under the terms of the GNU General Public License as published by
|
||||||
|
** the Free Software Foundation, either version 3 of the License, or
|
||||||
|
** (at your option) any later version.
|
||||||
|
**
|
||||||
|
** Valentina is distributed in the hope that it will be useful,
|
||||||
|
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
** GNU General Public License for more details.
|
||||||
|
**
|
||||||
|
** You should have received a copy of the GNU General Public License
|
||||||
|
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
**
|
||||||
|
*************************************************************************/
|
||||||
|
|
||||||
|
#include "vequidistant.h"
|
||||||
|
|
||||||
|
QPainterPath VEquidistant::ContourPath(const qint64 &idDetail, const VContainer *data) const
|
||||||
|
{
|
||||||
|
Q_ASSERT(data != 0);
|
||||||
|
VDetail detail = data->GetDetail(idDetail);
|
||||||
|
QVector<QPointF> points;
|
||||||
|
QVector<QPointF> pointsEkv;
|
||||||
|
for (ptrdiff_t i = 0; i< detail.CountNode(); ++i)
|
||||||
|
{
|
||||||
|
switch (detail.at(i).getTypeTool())
|
||||||
|
{
|
||||||
|
case (Tool::NodePoint):
|
||||||
|
{
|
||||||
|
const VPointF *point = data->GeometricObject<const VPointF*>(detail.at(i).getId());
|
||||||
|
points.append(point->toQPointF());
|
||||||
|
if (detail.getSeamAllowance() == true)
|
||||||
|
{
|
||||||
|
QPointF pEkv = point->toQPointF();
|
||||||
|
pEkv.setX(pEkv.x()+detail.at(i).getMx());
|
||||||
|
pEkv.setY(pEkv.y()+detail.at(i).getMy());
|
||||||
|
pointsEkv.append(pEkv);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case (Tool::NodeArc):
|
||||||
|
{
|
||||||
|
const VArc *arc = data->GeometricObject<const VArc *>(detail.at(i).getId());
|
||||||
|
qreal len1 = GetLengthContour(points, arc->GetPoints());
|
||||||
|
qreal lenReverse = GetLengthContour(points, GetReversePoint(arc->GetPoints()));
|
||||||
|
if (len1 <= lenReverse)
|
||||||
|
{
|
||||||
|
points << arc->GetPoints();
|
||||||
|
if (detail.getSeamAllowance() == true)
|
||||||
|
{
|
||||||
|
pointsEkv << biasPoints(arc->GetPoints(), detail.at(i).getMx(), detail.at(i).getMy());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
points << GetReversePoint(arc->GetPoints());
|
||||||
|
if (detail.getSeamAllowance() == true)
|
||||||
|
{
|
||||||
|
pointsEkv << biasPoints(GetReversePoint(arc->GetPoints()), detail.at(i).getMx(),
|
||||||
|
detail.at(i).getMy());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case (Tool::NodeSpline):
|
||||||
|
{
|
||||||
|
const VSpline *spline = data->GeometricObject<const VSpline *>(detail.at(i).getId());
|
||||||
|
qreal len1 = GetLengthContour(points, spline->GetPoints());
|
||||||
|
qreal lenReverse = GetLengthContour(points, GetReversePoint(spline->GetPoints()));
|
||||||
|
if (len1 <= lenReverse)
|
||||||
|
{
|
||||||
|
points << spline->GetPoints();
|
||||||
|
if (detail.getSeamAllowance() == true)
|
||||||
|
{
|
||||||
|
pointsEkv << biasPoints(spline->GetPoints(), detail.at(i).getMx(), detail.at(i).getMy());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
points << GetReversePoint(spline->GetPoints());
|
||||||
|
if (detail.getSeamAllowance() == true)
|
||||||
|
{
|
||||||
|
pointsEkv << biasPoints(GetReversePoint(spline->GetPoints()), detail.at(i).getMx(),
|
||||||
|
detail.at(i).getMy());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case (Tool::NodeSplinePath):
|
||||||
|
{
|
||||||
|
const VSplinePath *splinePath = data->GeometricObject<const VSplinePath *>(detail.at(i).getId());
|
||||||
|
qreal len1 = GetLengthContour(points, splinePath->GetPathPoints());
|
||||||
|
qreal lenReverse = GetLengthContour(points, GetReversePoint(splinePath->GetPathPoints()));
|
||||||
|
if (len1 <= lenReverse)
|
||||||
|
{
|
||||||
|
points << splinePath->GetPathPoints();
|
||||||
|
if (detail.getSeamAllowance() == true)
|
||||||
|
{
|
||||||
|
pointsEkv << biasPoints(splinePath->GetPathPoints(), detail.at(i).getMx(), detail.at(i).getMy());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
points << GetReversePoint(splinePath->GetPathPoints());
|
||||||
|
if (detail.getSeamAllowance() == true)
|
||||||
|
{
|
||||||
|
pointsEkv << biasPoints(GetReversePoint(splinePath->GetPathPoints()), detail.at(i).getMx(),
|
||||||
|
detail.at(i).getMy());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
qWarning()<<"Get wrong tool type. Ignore."<<detail.at(i).getTypeTool();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
QPainterPath path;
|
||||||
|
path.moveTo(points[0]);
|
||||||
|
for (qint32 i = 1; i < points.count(); ++i)
|
||||||
|
{
|
||||||
|
path.lineTo(points[i]);
|
||||||
|
}
|
||||||
|
path.lineTo(points[0]);
|
||||||
|
|
||||||
|
pointsEkv = CorrectEquidistantPoints(pointsEkv);
|
||||||
|
pointsEkv = CheckLoops(pointsEkv);
|
||||||
|
|
||||||
|
if (detail.getSeamAllowance() == true)
|
||||||
|
{
|
||||||
|
QPainterPath ekv;
|
||||||
|
if (detail.getClosed() == true)
|
||||||
|
{
|
||||||
|
ekv = Equidistant(pointsEkv, Detail::CloseEquidistant, toPixel(detail.getWidth()));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
ekv = Equidistant(pointsEkv, Detail::OpenEquidistant, toPixel(detail.getWidth()));
|
||||||
|
}
|
||||||
|
path.addPath(ekv);
|
||||||
|
path.setFillRule(Qt::WindingFill);
|
||||||
|
}
|
||||||
|
return path;
|
||||||
|
}
|
||||||
|
|
||||||
|
qreal VEquidistant::GetLengthContour(const QVector<QPointF> &contour, const QVector<QPointF> &newPoints) const
|
||||||
|
{
|
||||||
|
qreal length = 0;
|
||||||
|
QVector<QPointF> points;
|
||||||
|
points << contour << newPoints;
|
||||||
|
for (qint32 i = 0; i < points.size()-1; ++i)
|
||||||
|
{
|
||||||
|
QLineF line(points.at(i), points.at(i+1));
|
||||||
|
length += line.length();
|
||||||
|
}
|
||||||
|
return length;
|
||||||
|
}
|
||||||
|
|
||||||
|
QVector<QPointF> VEquidistant::biasPoints(const QVector<QPointF> &points, const qreal &mx, const qreal &my) const
|
||||||
|
{
|
||||||
|
QVector<QPointF> p;
|
||||||
|
for (qint32 i = 0; i < points.size(); ++i)
|
||||||
|
{
|
||||||
|
QPointF point = points.at(i);
|
||||||
|
point.setX(point.x() + mx);
|
||||||
|
point.setY(point.y() + my);
|
||||||
|
p.append(point);
|
||||||
|
}
|
||||||
|
return p;
|
||||||
|
}
|
||||||
|
|
||||||
|
QVector<QPointF> VEquidistant::CorrectEquidistantPoints(const QVector<QPointF> &points) const
|
||||||
|
{
|
||||||
|
QVector<QPointF> correctPoints;
|
||||||
|
if (points.size()<4)//Better don't check if only three points. We can destroy equidistant.
|
||||||
|
{
|
||||||
|
qWarning()<<"Only three points.";
|
||||||
|
return points;
|
||||||
|
}
|
||||||
|
//Clear equivalent points
|
||||||
|
for (qint32 i = 0; i <points.size(); ++i)
|
||||||
|
{
|
||||||
|
if (i == points.size()-1)
|
||||||
|
{
|
||||||
|
correctPoints.append(points.at(i));
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (points.at(i) == points.at(i+1))
|
||||||
|
{
|
||||||
|
correctPoints.append(points.at(i));
|
||||||
|
++i;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
correctPoints.append(points.at(i));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (correctPoints.size()<3)
|
||||||
|
{
|
||||||
|
return correctPoints;
|
||||||
|
}
|
||||||
|
//Remove point on line
|
||||||
|
QPointF point;
|
||||||
|
for (qint32 i = 1; i <correctPoints.size()-1; ++i)
|
||||||
|
{
|
||||||
|
QLineF l1(correctPoints[i-1], correctPoints[i]);
|
||||||
|
QLineF l2(correctPoints[i], correctPoints[i+1]);
|
||||||
|
QLineF::IntersectType intersect = l1.intersect(l2, &point);
|
||||||
|
if (intersect == QLineF::NoIntersection)
|
||||||
|
{
|
||||||
|
correctPoints.remove(i);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return correctPoints;
|
||||||
|
}
|
||||||
|
|
||||||
|
QPainterPath VEquidistant::Equidistant(QVector<QPointF> points, const Detail::Equidistant &eqv,
|
||||||
|
const qreal &width) const
|
||||||
|
{
|
||||||
|
QPainterPath ekv;
|
||||||
|
QVector<QPointF> ekvPoints;
|
||||||
|
if ( points.size() < 3 )
|
||||||
|
{
|
||||||
|
qDebug()<<"Not enough points for building the equidistant.\n";
|
||||||
|
return ekv;
|
||||||
|
}
|
||||||
|
for (qint32 i = 0; i < points.size(); ++i )
|
||||||
|
{
|
||||||
|
if (i != points.size()-1)
|
||||||
|
{
|
||||||
|
if (points[i] == points[i+1])
|
||||||
|
{
|
||||||
|
points.remove(i+1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (points[i] == points[0])
|
||||||
|
{
|
||||||
|
points.remove(i);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (eqv == Detail::CloseEquidistant)
|
||||||
|
{
|
||||||
|
points.append(points.at(0));
|
||||||
|
}
|
||||||
|
for (qint32 i = 0; i < points.size(); ++i )
|
||||||
|
{
|
||||||
|
if ( i == 0 && eqv == Detail::CloseEquidistant)
|
||||||
|
{//first point, polyline closed
|
||||||
|
ekvPoints<<EkvPoint(QLineF(points[points.size()-2], points[points.size()-1]), QLineF(points[1], points[0]),
|
||||||
|
width);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
else if (i == 0 && eqv == Detail::OpenEquidistant)
|
||||||
|
{//first point, polyline doesn't closed
|
||||||
|
ekvPoints.append(SingleParallelPoint(QLineF(points[0], points[1]), 90, width));
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (i == points.size()-1 && eqv == Detail::CloseEquidistant)
|
||||||
|
{//last point, polyline closed
|
||||||
|
ekvPoints.append(ekvPoints.at(0));
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
else if (i == points.size()-1 && eqv == Detail::OpenEquidistant)
|
||||||
|
{//last point, polyline doesn't closed
|
||||||
|
ekvPoints.append(SingleParallelPoint(QLineF(points[points.size()-1], points[points.size()-2]), -90,
|
||||||
|
width));
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
//points in the middle of polyline
|
||||||
|
ekvPoints<<EkvPoint(QLineF(points[i-1], points[i]), QLineF(points[i+1], points[i]), width);
|
||||||
|
}
|
||||||
|
ekvPoints = CheckLoops(ekvPoints);
|
||||||
|
ekv.moveTo(ekvPoints[0]);
|
||||||
|
for (qint32 i = 1; i < ekvPoints.count(); ++i)
|
||||||
|
{
|
||||||
|
ekv.lineTo(ekvPoints[i]);
|
||||||
|
}
|
||||||
|
return ekv;
|
||||||
|
}
|
||||||
|
|
||||||
|
QVector<QPointF> VEquidistant::CheckLoops(const QVector<QPointF> &points) const
|
||||||
|
{
|
||||||
|
QVector<QPointF> ekvPoints;
|
||||||
|
/*If we got less than 4 points no need seek loops.*/
|
||||||
|
if (points.size() < 4)
|
||||||
|
{
|
||||||
|
return ekvPoints;
|
||||||
|
}
|
||||||
|
bool closed = false;
|
||||||
|
if (points.at(0) == points.at(points.size()-1))
|
||||||
|
{
|
||||||
|
closed = true;
|
||||||
|
}
|
||||||
|
qint32 i, j;
|
||||||
|
for (i = 0; i < points.size(); ++i)
|
||||||
|
{
|
||||||
|
/*Last three points no need check.*/
|
||||||
|
if (i >= points.size()-3)
|
||||||
|
{
|
||||||
|
ekvPoints.append(points.at(i));
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
QPointF crosPoint;
|
||||||
|
QLineF::IntersectType intersect = QLineF::NoIntersection;
|
||||||
|
QLineF line1(points.at(i), points.at(i+1));
|
||||||
|
for (j = i+2; j < points.size()-1; ++j)
|
||||||
|
{
|
||||||
|
QLineF line2(points.at(j), points.at(j+1));
|
||||||
|
intersect = line1.intersect(line2, &crosPoint);
|
||||||
|
if (intersect == QLineF::BoundedIntersection)
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (intersect == QLineF::BoundedIntersection)
|
||||||
|
{
|
||||||
|
if (i == 0 && j+1 == points.size()-1 && closed)
|
||||||
|
{
|
||||||
|
/*We got closed contour.*/
|
||||||
|
ekvPoints.append(points.at(i));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
/*We found loop.*/
|
||||||
|
ekvPoints.append(points.at(i));
|
||||||
|
ekvPoints.append(crosPoint);
|
||||||
|
i = j + 2;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
/*We did not found loop.*/
|
||||||
|
ekvPoints.append(points.at(i));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return ekvPoints;
|
||||||
|
}
|
||||||
|
|
||||||
|
QVector<QPointF> VEquidistant::GetReversePoint(const QVector<QPointF> &points) const
|
||||||
|
{
|
||||||
|
Q_ASSERT(points.size() > 0);
|
||||||
|
QVector<QPointF> reversePoints;
|
||||||
|
for (qint32 i = points.size() - 1; i >= 0; --i)
|
||||||
|
{
|
||||||
|
reversePoints.append(points.at(i));
|
||||||
|
}
|
||||||
|
return reversePoints;
|
||||||
|
}
|
||||||
|
|
||||||
|
QVector<QPointF> VEquidistant::EkvPoint(const QLineF &line1, const QLineF &line2, const qreal &width) const
|
||||||
|
{
|
||||||
|
Q_ASSERT(width > 0);
|
||||||
|
QVector<QPointF> points;
|
||||||
|
if (line1.p2() != line2.p2())
|
||||||
|
{
|
||||||
|
qWarning()<<"Last point of two lines must be equal.";
|
||||||
|
}
|
||||||
|
QPointF CrosPoint;
|
||||||
|
QLineF bigLine1 = ParallelLine(line1, width );
|
||||||
|
QLineF bigLine2 = ParallelLine(QLineF(line2.p2(), line2.p1()), width );
|
||||||
|
QLineF::IntersectType type = bigLine1.intersect( bigLine2, &CrosPoint );
|
||||||
|
switch (type)
|
||||||
|
{
|
||||||
|
case (QLineF::BoundedIntersection):
|
||||||
|
points.append(CrosPoint);
|
||||||
|
return points;
|
||||||
|
break;
|
||||||
|
case (QLineF::UnboundedIntersection):
|
||||||
|
{
|
||||||
|
QLineF line( line1.p2(), CrosPoint );
|
||||||
|
if (line.length() > width + toPixel(8))
|
||||||
|
{
|
||||||
|
QLineF lineL = QLineF(bigLine1.p2(), CrosPoint);
|
||||||
|
lineL.setLength(width);
|
||||||
|
points.append(lineL.p2());
|
||||||
|
|
||||||
|
lineL = QLineF(bigLine2.p1(), CrosPoint);
|
||||||
|
lineL.setLength(width);
|
||||||
|
points.append(lineL.p2());
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
points.append(CrosPoint);
|
||||||
|
return points;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case (QLineF::NoIntersection):
|
||||||
|
/*If we have correct lines this means lines lie on a line.*/
|
||||||
|
points.append(bigLine1.p2());
|
||||||
|
return points;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
return points;
|
||||||
|
}
|
||||||
|
|
||||||
|
QLineF VEquidistant::ParallelLine(const QLineF &line, qreal width) const
|
||||||
|
{
|
||||||
|
Q_ASSERT(width > 0);
|
||||||
|
QLineF paralel = QLineF (SingleParallelPoint(line, 90, width), SingleParallelPoint(QLineF(line.p2(), line.p1()),
|
||||||
|
-90, width));
|
||||||
|
return paralel;
|
||||||
|
}
|
||||||
|
|
||||||
|
QPointF VEquidistant::SingleParallelPoint(const QLineF &line, const qreal &angle, const qreal &width) const
|
||||||
|
{
|
||||||
|
Q_ASSERT(width > 0);
|
||||||
|
QLineF pLine = line;
|
||||||
|
pLine.setAngle( pLine.angle() + angle );
|
||||||
|
pLine.setLength( width );
|
||||||
|
return pLine.p2();
|
||||||
|
}
|
115
src/geometry/vequidistant.h
Normal file
115
src/geometry/vequidistant.h
Normal file
|
@ -0,0 +1,115 @@
|
||||||
|
/************************************************************************
|
||||||
|
**
|
||||||
|
** @file vequidistant.h
|
||||||
|
** @author Roman Telezhinsky <dismine@gmail.com>
|
||||||
|
** @date 28 1, 2014
|
||||||
|
**
|
||||||
|
** @brief
|
||||||
|
** @copyright
|
||||||
|
** This source code is part of the Valentine project, a pattern making
|
||||||
|
** program, whose allow create and modeling patterns of clothing.
|
||||||
|
** Copyright (C) 2013 Valentina project
|
||||||
|
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
|
||||||
|
**
|
||||||
|
** Valentina is free software: you can redistribute it and/or modify
|
||||||
|
** it under the terms of the GNU General Public License as published by
|
||||||
|
** the Free Software Foundation, either version 3 of the License, or
|
||||||
|
** (at your option) any later version.
|
||||||
|
**
|
||||||
|
** Valentina is distributed in the hope that it will be useful,
|
||||||
|
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
** GNU General Public License for more details.
|
||||||
|
**
|
||||||
|
** You should have received a copy of the GNU General Public License
|
||||||
|
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
**
|
||||||
|
*************************************************************************/
|
||||||
|
|
||||||
|
#ifndef VEQUIDISTANT_H
|
||||||
|
#define VEQUIDISTANT_H
|
||||||
|
|
||||||
|
#include <QPainterPath>
|
||||||
|
#include "../container/vcontainer.h"
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief The VEquidistant class calculate equidistant for detail.
|
||||||
|
*/
|
||||||
|
class VEquidistant
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
/**
|
||||||
|
* @brief ContourPath create painter path for detail.
|
||||||
|
* @param idDetail id of detail.
|
||||||
|
* @param data container with objects (points, arcs, splines).
|
||||||
|
* @return return painter path of contour detail.
|
||||||
|
*/
|
||||||
|
QPainterPath ContourPath(const qint64 &idDetail, const VContainer *data) const;
|
||||||
|
private:
|
||||||
|
/**
|
||||||
|
* @brief GetLengthContour return length of contour.
|
||||||
|
* @param contour container with points of contour.
|
||||||
|
* @param newPoints point whos we try to add to contour.
|
||||||
|
* @return length length of contour.
|
||||||
|
*/
|
||||||
|
qreal GetLengthContour(const QVector<QPointF> &contour, const QVector<QPointF> &newPoints) const;
|
||||||
|
/**
|
||||||
|
* @brief biasPoints bias point.
|
||||||
|
* @param points vector of points.
|
||||||
|
* @param mx offset respect to x.
|
||||||
|
* @param my offset respect to y.
|
||||||
|
* @return new vector biased points.
|
||||||
|
*/
|
||||||
|
QVector<QPointF> biasPoints(const QVector<QPointF> &points, const qreal &mx, const qreal &my) const;
|
||||||
|
/**
|
||||||
|
* @brief CorrectEquidistantPoints clear equivalent points and remove point on line from equdistant.
|
||||||
|
* @param points list of points equdistant.
|
||||||
|
* @return corrected list.
|
||||||
|
*/
|
||||||
|
QVector<QPointF> CorrectEquidistantPoints(const QVector<QPointF> &points) const;
|
||||||
|
/**
|
||||||
|
* @brief Equidistant create equidistant painter path for detail.
|
||||||
|
* @param points vector of points.
|
||||||
|
* @param eqv type of equidistant.
|
||||||
|
* @param width width of equidistant.
|
||||||
|
* @return return painter path of equidistant.
|
||||||
|
*/
|
||||||
|
QPainterPath Equidistant(QVector<QPointF> points, const Detail::Equidistant &eqv, const qreal &width) const;
|
||||||
|
/**
|
||||||
|
* @brief CheckLoops seek and delete loops in equidistant.
|
||||||
|
* @param points vector of points of equidistant.
|
||||||
|
* @return vector of points of equidistant.
|
||||||
|
*/
|
||||||
|
QVector<QPointF> CheckLoops(const QVector<QPointF> &points) const;
|
||||||
|
/**
|
||||||
|
* @brief GetReversePoint return revers container of points.
|
||||||
|
* @param points container with points.
|
||||||
|
* @return reverced points.
|
||||||
|
*/
|
||||||
|
QVector<QPointF> GetReversePoint(const QVector<QPointF> &points) const;
|
||||||
|
/**
|
||||||
|
* @brief EkvPoint return vector of points of equidistant two lines. Last point of two lines must be equal.
|
||||||
|
* @param line1 first line.
|
||||||
|
* @param line2 second line.
|
||||||
|
* @param width width of equidistant.
|
||||||
|
* @return vector of points.
|
||||||
|
*/
|
||||||
|
QVector<QPointF> EkvPoint(const QLineF &line1, const QLineF &line2, const qreal &width) const;
|
||||||
|
/**
|
||||||
|
* @brief ParallelLine create parallel line.
|
||||||
|
* @param line starting line.
|
||||||
|
* @param width width to parallel line.
|
||||||
|
* @return parallel line.
|
||||||
|
*/
|
||||||
|
QLineF ParallelLine(const QLineF &line, qreal width ) const;
|
||||||
|
/**
|
||||||
|
* @brief SingleParallelPoint return point of parallel line.
|
||||||
|
* @param line starting line.
|
||||||
|
* @param angle angle in degree.
|
||||||
|
* @param width width to parallel line.
|
||||||
|
* @return point of parallel line.
|
||||||
|
*/
|
||||||
|
QPointF SingleParallelPoint(const QLineF &line, const qreal &angle, const qreal &width) const;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif // VEQUIDISTANT_H
|
|
@ -29,6 +29,7 @@
|
||||||
#include "mainwindow.h"
|
#include "mainwindow.h"
|
||||||
#include "ui_mainwindow.h"
|
#include "ui_mainwindow.h"
|
||||||
#include "geometry/vspline.h"
|
#include "geometry/vspline.h"
|
||||||
|
#include "geometry/vequidistant.h"
|
||||||
#include "exception/vexceptionobjecterror.h"
|
#include "exception/vexceptionobjecterror.h"
|
||||||
#include "exception/vexceptionconversionerror.h"
|
#include "exception/vexceptionconversionerror.h"
|
||||||
#include "exception/vexceptionemptyparameter.h"
|
#include "exception/vexceptionemptyparameter.h"
|
||||||
|
@ -1177,7 +1178,14 @@ void MainWindow::ActionLayout(bool checked)
|
||||||
Q_UNUSED(checked);
|
Q_UNUSED(checked);
|
||||||
hide();
|
hide();
|
||||||
QVector<VItem*> listDetails;
|
QVector<VItem*> listDetails;
|
||||||
pattern->PrepareDetails(listDetails);
|
const QHash<qint64, VDetail> *details = pattern->DataDetails();
|
||||||
|
QHashIterator<qint64, VDetail> idetail(*details);
|
||||||
|
while (idetail.hasNext())
|
||||||
|
{
|
||||||
|
idetail.next();
|
||||||
|
QPainterPath path = VEquidistant().ContourPath(idetail.key(), pattern);
|
||||||
|
listDetails.append(new VItem(path, listDetails.size()));
|
||||||
|
}
|
||||||
emit ModelChosen(listDetails, fileName);
|
emit ModelChosen(listDetails, fileName);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -28,6 +28,7 @@
|
||||||
|
|
||||||
#include "vtooldetail.h"
|
#include "vtooldetail.h"
|
||||||
#include "nodeDetails/nodedetails.h"
|
#include "nodeDetails/nodedetails.h"
|
||||||
|
#include "../geometry/vequidistant.h"
|
||||||
|
|
||||||
const QString VToolDetail::TagName = QStringLiteral("detail");
|
const QString VToolDetail::TagName = QStringLiteral("detail");
|
||||||
const QString VToolDetail::TagNode = QStringLiteral("node");
|
const QString VToolDetail::TagNode = QStringLiteral("node");
|
||||||
|
@ -380,7 +381,7 @@ void VToolDetail::AddNode(QDomElement &domElement, const VNodeDetail &node)
|
||||||
|
|
||||||
void VToolDetail::RefreshGeometry()
|
void VToolDetail::RefreshGeometry()
|
||||||
{
|
{
|
||||||
QPainterPath path = VAbstractTool::data.ContourPath(id);
|
QPainterPath path = VEquidistant().ContourPath(id, this->getData());
|
||||||
this->setPath(path);
|
this->setPath(path);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -607,7 +607,7 @@ void VToolUnionDetails::Create(const qint64 _id, const VDetail &d1, const VDetai
|
||||||
++j;
|
++j;
|
||||||
} while (pointsD2 < nD2);
|
} while (pointsD2 < nD2);
|
||||||
}
|
}
|
||||||
} while(i<nD1);
|
} while (i<nD1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue
Block a user