Method Mirror now should work.
--HG-- branch : feature
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@ -153,12 +153,16 @@ void VLayoutDetail::Mirror(const QLineF &edge)
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return;
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}
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QLineF axis = QLineF(edge.x1(), edge.y1(), 100, edge.y2()); // Ox axis
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const QLineF axis = QLineF(edge.x1(), edge.y1(), 100, edge.y2()); // Ox axis
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qreal angle = edge.angleTo(axis);
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Rotate(edge.p1(), -angle);
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d->matrix *= d->matrix.scale(d->matrix.m11()*-1, d->matrix.m22());
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Rotate(edge.p1(), 360 + angle);
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const qreal angle = edge.angleTo(axis);
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QMatrix m;
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m.translate(edge.p2().x(), edge.p2().y());
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m.rotate(-angle);
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m.scale(m.m11(), m.m22()*-1);
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m.rotate(360 - (-angle));
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m.translate(-edge.p2().x(), -edge.p2().y());
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d->matrix *= m;
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}
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//---------------------------------------------------------------------------------------------------------------------
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@ -323,7 +327,7 @@ QVector<QPointF> VLayoutDetail::Map(const QVector<QPointF> &points) const
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p.append(d->matrix.map(points.at(i)));
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}
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if (d->matrix.m11() < 0)
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if (d->matrix.m22() < 0)
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{
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QList<QPointF> list = p.toList();
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for(int k=0, s=list.size(), max=(s/2); k<max; k++)
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