2014-09-10 17:27:45 +02:00
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/************************************************************************
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**
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** @file vproperty.h
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** @author hedgeware <internal(at)hedgeware.net>
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** @date
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**
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** @brief
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** @copyright
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** All rights reserved. This program and the accompanying materials
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** are made available under the terms of the GNU Lesser General Public License
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** (LGPL) version 2.1 which accompanies this distribution, and is available at
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** http://www.gnu.org/licenses/lgpl-2.1.html
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**
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** This library is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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** Lesser General Public License for more details.
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**
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*************************************************************************/
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#ifndef VPROPERTY_H
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#define VPROPERTY_H
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#include "vpropertyexplorer_global.h"
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#include <QVariant>
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#include <QString>
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#include <QSharedPointer>
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#include <QStyleOptionViewItem>
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#include <QAbstractItemDelegate>
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#include <QEvent>
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2014-09-10 19:57:08 +02:00
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namespace VPE
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{
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enum class Property : char{Simple, Complex};
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static const int MyCustomEventType = 1099;
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2014-09-20 17:19:38 +02:00
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class VPROPERTYEXPLORERSHARED_EXPORT UserChangeEvent : public QEvent
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{
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public:
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UserChangeEvent() : QEvent(static_cast<QEvent::Type>(MyCustomEventType)) {}
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virtual ~UserChangeEvent();
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};
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class VPropertyPrivate;
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class VPROPERTYEXPLORERSHARED_EXPORT VProperty : public QObject
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{
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Q_OBJECT
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public:
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enum DPC_DisplayColumn
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{
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DPC_Name = 0,
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DPC_Data
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};
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//! Standard constructor, takes a name and a parent property as argument
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explicit VProperty(const QString& name, QVariant::Type type = QVariant::String);
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//! Destructor
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virtual ~VProperty();
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//! Returns a string containing the type of the property
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virtual QString type() const;
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//! Get the data how it should be displayed
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virtual QVariant data (int column = DPC_Name, int role = Qt::DisplayRole) const;
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//! This is used by the model to set the data
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//! \param data The data to set
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//! \param role The role. Default is Qt::EditRole
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//! \return Returns true, if the data was changed, false if not.
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virtual bool setData (const QVariant& data, int role = Qt::EditRole);
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//! This is called by the delegate when the property value is being drawn.
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//! The standard implementation doesn't do anything.
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//! If you reimplement this in a sub property, make sure to return true or the delegate will draw the item.
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virtual bool paint(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& index,
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const QAbstractItemDelegate* delegate) const;
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//! Returns an editor widget, or NULL if it doesn't supply one
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//! \param parent The widget to which the editor will be added as a child
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//! \options Render options
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//! \delegate A pointer to the QAbstractItemDelegate requesting the editor. This can be used to connect signals and
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//! slots.
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virtual QWidget* createEditor(QWidget* parent, const QStyleOptionViewItem& options,
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const QAbstractItemDelegate* delegate);
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//! Sets the property's data to the editor (returns false, if the standard delegate should do that)
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virtual bool setEditorData(QWidget* editor);
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//! Gets the data from the widget
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virtual QVariant getEditorData(const QWidget* editor) const;
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//! Returns item flags
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virtual Qt::ItemFlags flags(int column = DPC_Name) const;
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//! Sets the value of the property
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virtual void setValue(const QVariant& value);
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//! Returns the value of the property as a QVariant
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virtual QVariant getValue() const;
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//! Serializes the value to a string
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virtual QString serialize() const;
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//! Deserializes the value from a string
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virtual void deserialize(const QString& value);
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// The following functions are experimental and not yet implemented.
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/*//! Returns a pointer to the data stored and handled by this property. In most cases this function shouldn't be
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//! used.
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//! \return Returns a void pointer to the data. Not all properties have to support this. By default, this
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//! implementation returns a NULL pointer.
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virtual void* getDataPointer();
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//! Sets the data.
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//! \return Returns a void pointer to the data. Not all properties have to support this. By default, this
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//! implementation returns a NULL pointer.
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virtual bool setDataPointer(void* pointer);*/
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//! Sets the name of the property
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virtual void setName(const QString& name);
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//! Gets the name of the property
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virtual QString getName() const;
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//! Sets the name of the property
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virtual void setDescription(const QString& desc);
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//! Gets the name of the property
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virtual QString getDescription() const;
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//! Adds a child to this property
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virtual int addChild(VProperty* child);
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//! Returns a reference to the list of children
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virtual QList<VProperty*>& getChildren();
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//! Returns a reference to the list of children
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virtual const QList<VProperty*>& getChildren() const;
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//! Returns the child at a certain row
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virtual VProperty* getChild(int row) const;
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//! Gets the number of children
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virtual int getRowCount() const;
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//! Gets the parent of this property
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virtual VProperty* getParent() const;
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//! Sets the parent of this property
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virtual void setParent(VProperty* parent);
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//! Removes a child from the children list, doesn't delete the child!
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virtual void removeChild(VProperty* child);
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//! Returns the row the child has
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virtual int getChildRow(VProperty* child) const;
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//! Returns whether the views have to update the parent of this property if it changes
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virtual bool getUpdateParent() const;
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//! Returns whether the views have to update the children of this property if it changes
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virtual bool getUpdateChildren() const;
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//! Sets whether the views should update Parents or children after this property changes
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virtual void setUpdateBehaviour(bool update_parent, bool update_children);
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//! Sets the settings by calling the overloaded setSetting(const QString& key, const QVariant& value) for each item
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//! in the map.
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virtual void setSettings(const QMap<QString, QVariant>& settings);
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//! Get the settings.
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virtual QMap<QString, QVariant> getSettings() const;
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//! Sets the settings. This function has to be implemented in a subclass in order to have an effect
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virtual void setSetting(const QString& key, const QVariant& value);
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//! Get the settings. This function has to be implemented in a subclass in order to have an effect
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virtual QVariant getSetting(const QString& key) const;
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//! Returns the list of keys of the property's settings
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virtual QStringList getSettingKeys() const;
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//! Clones this property
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//! \param include_children Indicates whether to also clone the children
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//! \param container If a property is being passed here, no new VProperty is being created but instead it is tried
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//! to fill all the data into container. This can also be used when subclassing this function.
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//! \return Returns the newly created property (or container, if it was not NULL)
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virtual VProperty* clone(bool include_children = true, VProperty* container = nullptr) const;
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Property propertyType() const;
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void setPropertyType(const Property &type);
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virtual void UpdateParent(const QVariant &value);
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public slots:
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virtual void ValueChildChanged(const QVariant &value, int typeForParent);
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signals:
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void childChanged(const QVariant &value, int typeForParent);
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protected:
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//! Protected constructor
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VProperty(VPropertyPrivate* d);
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//! The protected structure holding the member variables (to assure binary compatibility)
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VPropertyPrivate* d_ptr;
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private:
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// Provide access functions for the d_ptr
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Q_DECLARE_PRIVATE(VProperty)
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Q_DISABLE_COPY(VProperty)
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};
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}
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#endif // VPROPERTY_H
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