valentina/src/libs/vtools/undocommands/movespline.h

77 lines
2.5 KiB
C
Raw Normal View History

/************************************************************************
**
** @file movespline.h
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 9 6, 2014
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013-2015 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#ifndef MOVESPLINE_H
#define MOVESPLINE_H
#include <qcompilerdetection.h>
#include <QMetaObject>
#include <QObject>
#include <QString>
#include <QtGlobal>
#include "../vgeometry/vspline.h"
#include "vundocommand.h"
class QGraphicsScene;
class MoveSpline : public VUndoCommand
{
Q_OBJECT
public:
MoveSpline(VAbstractPattern *doc, const VSpline *oldSpl, const VSpline &newSpl, const quint32 &id,
QUndoCommand *parent = nullptr);
virtual ~MoveSpline() Q_DECL_OVERRIDE;
virtual void undo() Q_DECL_OVERRIDE;
virtual void redo() Q_DECL_OVERRIDE;
virtual bool mergeWith(const QUndoCommand *command) Q_DECL_OVERRIDE;
virtual int id() const Q_DECL_OVERRIDE;
quint32 getSplineId() const;
VSpline getNewSpline() const;
private:
Q_DISABLE_COPY(MoveSpline)
VSpline oldSpline;
VSpline newSpline;
QGraphicsScene *scene;
void Do(const VSpline &spl);
};
//---------------------------------------------------------------------------------------------------------------------
inline quint32 MoveSpline::getSplineId() const
{
return nodeId;
}
//---------------------------------------------------------------------------------------------------------------------
inline VSpline MoveSpline::getNewSpline() const
{
return newSpline;
}
#endif // MOVESPLINE_H