2013-11-15 13:41:26 +01:00
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/************************************************************************
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2013-09-18 21:16:19 +02:00
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**
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2013-11-15 13:50:05 +01:00
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** @file vpointf.h
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2013-11-15 13:41:26 +01:00
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** @author Roman Telezhinsky <dismine@gmail.com>
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2013-11-15 13:50:05 +01:00
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** @date November 15, 2013
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2013-09-18 21:16:19 +02:00
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**
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2013-11-15 13:41:26 +01:00
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** @brief
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** @copyright
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** This source code is part of the Valentine project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2013 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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2013-09-18 21:16:19 +02:00
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**
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2013-11-15 13:41:26 +01:00
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** Valentina is free software: you can redistribute it and/or modify
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2013-09-18 21:16:19 +02:00
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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2013-10-27 13:36:29 +01:00
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** Valentina is distributed in the hope that it will be useful,
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2013-09-18 21:16:19 +02:00
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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2013-11-15 13:41:26 +01:00
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*************************************************************************/
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2013-09-18 21:16:19 +02:00
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2013-07-13 12:51:31 +02:00
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#ifndef VPOINTF_H
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#define VPOINTF_H
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2013-11-21 13:05:26 +01:00
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#include <QPointF>
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#include <QString>
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#include "../options.h"
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2013-12-29 17:48:57 +01:00
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#include "vgobject.h"
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2013-11-19 21:56:49 +01:00
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/**
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* @brief The VPointF class keep data of point.
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*/
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class VPointF:public VGObject
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{
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public:
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/**
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* @brief VPointF creat empty point
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*/
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inline VPointF ()
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:VGObject(GObject::Point, 0, Draw::Calculation), _mx(0), _my(0), _x(0), _y(0){}
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/**
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* @brief VPointF copy constructor
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* @param point
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*/
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inline VPointF (const VPointF &point )
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:VGObject(point), _mx(point.mx()), _my(point.my()), _x(point.x()), _y(point.y()){}
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inline VPointF (const QPointF &point )
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:VGObject(VPointF()), _mx(0), _my(0), _x(point.x()), _y(point.y()){}
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/**
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* @brief VPointF create new point
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* @param x x coordinate
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* @param y y coordinate
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* @param mx offset name respect to x
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* @param my offset name respect to y
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*/
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VPointF ( qreal x, qreal y, QString name, qreal mx, qreal my, qint64 idObject = 0,
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Draw::Draws mode = Draw::Calculation);
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/**
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* @brief operator = assignment operator
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* @param point point
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* @return point
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*/
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VPointF &operator=(const VPointF &point);
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~VPointF(){}
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/**
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* @brief mx return offset name respect to x
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* @return offset
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*/
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inline qreal mx() const {return _mx;}
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/**
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* @brief my return offset name respect to y
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* @return offset
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*/
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inline qreal my() const {return _my;}
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/**
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* @brief setMx set offset name respect to x
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* @param mx offset
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*/
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inline void setMx(qreal mx) {_mx = mx;}
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/**
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* @brief setMy set offset name respect to y
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* @param my offset
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*/
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inline void setMy(qreal my) {_my = my;}
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/**
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* @brief toQPointF convert to QPointF
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* @return QPointF point
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*/
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inline QPointF toQPointF()const {return QPointF(_x, _y);}
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/**
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* @brief x return x coordinate
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* @return value
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*/
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inline qreal x() const {return _x;}
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/**
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* @brief setX set x coordinate
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* @param value x coordinate
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*/
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inline void setX(const qreal &value){_x = value;}
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/**
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* @brief y return y coordinate
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* @return value
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*/
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inline qreal y() const {return _y;}
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/**
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* @brief setY set y coordinate
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* @param value y coordinate
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*/
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inline void setY(const qreal &value){_y = value;}
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virtual QString name() const{return _name;}
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private:
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/**
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* @brief _mx offset name respect to x
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*/
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qreal _mx;
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/**
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* @brief _my offset name respect to y
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*/
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qreal _my;
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/**
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* @brief _x x coordinate
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*/
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qreal _x;
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/**
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* @brief _y y coordinate
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*/
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qreal _y;
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};
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#endif // VPOINTF_H
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