2014-08-18 16:42:53 +02:00
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/************************************************************************
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**
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** @file vistoolspline.cpp
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date 18 8, 2014
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**
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** @brief
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** @copyright
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** This source code is part of the Valentine project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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2015-02-27 11:27:48 +01:00
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** Copyright (C) 2013-2015 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#include "vistoolspline.h"
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2016-08-08 13:44:49 +02:00
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#include <QLineF>
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#include <QPainterPath>
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#include <QSharedPointer>
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#include <Qt>
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#include <new>
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2016-08-09 15:55:46 +02:00
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#include "../ifc/ifcdef.h"
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#include "../vgeometry/vabstractcurve.h"
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#include "../vgeometry/vgeometrydef.h"
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2016-03-24 15:49:15 +01:00
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#include "../vgeometry/vpointf.h"
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#include "../vgeometry/vspline.h"
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#include "../vpatterndb/vcontainer.h"
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#include "../vwidgets/vcontrolpointspline.h"
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#include "../visualization.h"
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#include "vispath.h"
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const int EMPTY_ANGLE = -1;
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//---------------------------------------------------------------------------------------------------------------------
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VisToolSpline::VisToolSpline(const VContainer *data, QGraphicsItem *parent)
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: VisPath(data, parent),
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object4Id(NULL_ID),
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point1(nullptr),
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point4(nullptr),
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angle1(EMPTY_ANGLE),
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angle2(EMPTY_ANGLE),
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kAsm1(1),
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kAsm2(1),
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kCurve(1),
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isLeftMousePressed(false),
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p2Selected(false),
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p3Selected(false),
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p2(),
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p3(),
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controlPoints()
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{
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point1 = InitPoint(supportColor, this);
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point4 = InitPoint(supportColor, this); //-V656
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auto *controlPoint1 = new VControlPointSpline(1, SplinePointPosition::FirstPoint, this);
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controlPoint1->hide();
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controlPoints.append(controlPoint1);
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auto *controlPoint2 = new VControlPointSpline(1, SplinePointPosition::LastPoint, this);
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controlPoint2->hide();
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controlPoints.append(controlPoint2);
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}
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//---------------------------------------------------------------------------------------------------------------------
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VisToolSpline::~VisToolSpline()
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{
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emit ToolTip("");
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VisToolSpline::RefreshGeometry()
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{
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//Radius of point circle, but little bigger. Need handle with hover sizes.
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const static qreal radius = defPointRadiusPixel*1.5;
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if (object1Id > NULL_ID)
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{
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const auto first = Visualization::data->GeometricObject<VPointF>(object1Id);
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DrawPoint(point1, static_cast<QPointF>(*first), supportColor);
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if (mode == Mode::Creation)
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{
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if (isLeftMousePressed && not p2Selected)
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{
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p2 = Visualization::scenePos;
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controlPoints[0]->RefreshCtrlPoint(1, SplinePointPosition::FirstPoint, p2,
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static_cast<QPointF>(*first));
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if (not controlPoints[0]->isVisible())
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{
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if (QLineF(static_cast<QPointF>(*first), p2).length() > radius)
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{
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controlPoints[0]->show();
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}
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2016-02-13 17:30:21 +01:00
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else
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{
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p2 = static_cast<QPointF>(*first);
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}
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}
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}
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else
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{
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p2Selected = true;
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}
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}
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if (object4Id <= NULL_ID)
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{
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VSpline spline(*first, p2, Visualization::scenePos, VPointF(Visualization::scenePos));
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DrawPath(this, spline.GetPath(), mainColor, lineStyle, Qt::RoundCap);
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}
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else
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{
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const auto second = Visualization::data->GeometricObject<VPointF>(object4Id);
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DrawPoint(point4, static_cast<QPointF>(*second), supportColor);
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if (mode == Mode::Creation)
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{
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if (isLeftMousePressed && not p3Selected)
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{
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QLineF ctrlLine (static_cast<QPointF>(*second), Visualization::scenePos);
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ctrlLine.setAngle(ctrlLine.angle()+180);
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p3 = ctrlLine.p2();
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controlPoints[1]->RefreshCtrlPoint(1, SplinePointPosition::LastPoint, p3,
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static_cast<QPointF>(*second));
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if (not controlPoints[1]->isVisible())
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{
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if (QLineF(static_cast<QPointF>(*second), p3).length() > radius)
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{
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controlPoints[1]->show();
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}
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else
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{
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p3 = static_cast<QPointF>(*second);
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}
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}
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}
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else
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{
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p3Selected = true;
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}
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}
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2016-03-23 15:09:30 +01:00
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if (VFuzzyComparePossibleNulls(angle1, EMPTY_ANGLE) || VFuzzyComparePossibleNulls(angle2, EMPTY_ANGLE))
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{
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VSpline spline(*first, p2, p3, *second);
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DrawPath(this, spline.GetPath(), mainColor, lineStyle, Qt::RoundCap);
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}
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else
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{
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VSpline spline(*first, *second, angle1, angle2, kAsm1, kAsm2, kCurve);
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DrawPath(this, spline.GetPath(), spline.DirectionArrows(), mainColor, lineStyle, Qt::RoundCap);
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Visualization::toolTip = tr("Use <b>Shift</b> for sticking angle!");
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emit ToolTip(Visualization::toolTip);
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}
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}
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VisToolSpline::setObject4Id(const quint32 &value)
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{
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object4Id = value;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VisToolSpline::SetAngle1(const qreal &value)
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{
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angle1 = value;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VisToolSpline::SetAngle2(const qreal &value)
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{
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angle2 = value;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VisToolSpline::SetKAsm1(const qreal &value)
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{
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kAsm1 = value;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VisToolSpline::SetKAsm2(const qreal &value)
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{
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kAsm2 = value;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VisToolSpline::SetKCurve(const qreal &value)
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{
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kCurve = value;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QPointF VisToolSpline::GetP2() const
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{
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return p2;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QPointF VisToolSpline::GetP3() const
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{
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return p3;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VisToolSpline::MouseLeftPressed()
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{
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if (mode == Mode::Creation)
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{
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isLeftMousePressed = true;
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VisToolSpline::MouseLeftReleased()
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{
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if (mode == Mode::Creation)
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{
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isLeftMousePressed = false;
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RefreshGeometry();
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}
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}
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