valentina/src/libs/vpatterndb/vpatternpiecedata.h

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/************************************************************************
**
** @file vpatternpiecedata.h
** @author Bojan Kverh
** @date June 16, 2016
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013-2015 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#ifndef VPATTERNPIECEDATA_H
#define VPATTERNPIECEDATA_H
#include <QList>
#include <QPointF>
#include <QSet>
#include <QString>
#include <QVector>
#include <QtGlobal>
class QPointF;
enum class MaterialType : char
{
mtFabric = 0,
mtLining = 1,
mtInterfacing = 2,
mtInterlining = 3,
mtUserDefined = 4
};
enum class PlacementType : char
{
ptNone = 0,
ptCutOnFold = 1
};
/**
* @brief The MaterialCutPlacement struct used to hold a material, cut number and placement 3-tuple
*/
struct MaterialCutPlacement
{
MaterialType m_eMaterial;
QString m_qsMaterialUserDef;
int m_iCutNumber;
PlacementType m_ePlacement;
MaterialCutPlacement();
};
typedef QList<MaterialCutPlacement> MCPContainer;
/**
* @brief The VPatternPieceData class holds some information about a single
* piece like letter, name, material type, cut number and placement.
*/
class VPatternPieceData
{
public:
VPatternPieceData();
// methods, which operate on MaterialCutPlacement container
void Append(const MaterialCutPlacement& rMCP);
void Insert(int i, const MaterialCutPlacement& rMCP);
void Set(int i, const MaterialCutPlacement& rMCP);
int GetMCPCount() const;
const MaterialCutPlacement& GetMCP(int i) const;
void RemoveMCP(int i);
void Clear();
// methods, which operate on other members
const QString& GetLetter() const;
void SetLetter(QString qsLetter);
// methods, which set up label parameters
QPointF GetPos() const;
void SetPos(const QPointF& ptPos);
qreal GetLabelWidth() const;
void SetLabelWidth(qreal dLabelW);
qreal GetLabelHeight() const;
void SetLabelHeight(qreal dLabelH);
int GetFontSize() const;
void SetFontSize(int iSize);
qreal GetRotation() const;
void SetRotation(qreal dRot);
bool IsVisible() const;
void SetVisible(bool bVal);
private:
/**
* @brief m_qsLetter Detail letter (should be no more than 3 characters)
*/
QString m_qsLetter;
/**
* @brief m_conMCP List of material, cut, placement tuples
*/
MCPContainer m_conMCP;
/**
* @brief m_ptPos position of label's top left corner
*/
QPointF m_ptPos;
/**
* @brief m_dLabelWidth label width
*/
qreal m_dLabelWidth;
/**
* @brief m_dLabelHeight label height
*/
qreal m_dLabelHeight;
/**
* @brief m_iFontSize label font size
*/
int m_iFontSize;
/**
* @brief m_dRotation label rotation
*/
qreal m_dRotation;
/**
* @brief m_bVisible visibility flag
*/
bool m_bVisible;
};
#endif // VPATTERNPIECEDATA_H