2014-08-20 16:05:19 +02:00
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/************************************************************************
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**
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2015-05-07 14:31:53 +02:00
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** @file vgeometrydef.cpp
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2014-08-20 16:05:19 +02:00
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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2015-05-07 14:31:53 +02:00
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** @date 7 5, 2015
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2014-08-20 16:05:19 +02:00
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**
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** @brief
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** @copyright
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** This source code is part of the Valentine project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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2015-02-27 11:27:48 +01:00
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** Copyright (C) 2013-2015 Valentina project
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2014-08-20 16:05:19 +02:00
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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2015-05-07 14:31:53 +02:00
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#include "vgeometrydef.h"
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2014-08-20 16:05:19 +02:00
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2015-05-07 14:31:53 +02:00
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//variables
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2015-06-02 15:53:19 +02:00
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const QString spl_ = QStringLiteral("Spl_");
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const QString arc_ = QStringLiteral("Arc_");
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const QString splPath = QStringLiteral("SplPath");
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const QString radius_V = QStringLiteral("Radius");
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const QString radiusArc_ = radius_V + arc_;
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const QString angle1_V = QStringLiteral("Angle1");
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const QString angle2_V = QStringLiteral("Angle2");
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const QString angle1Arc_ = angle1_V + arc_;
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const QString angle2Arc_ = angle2_V + arc_;
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const QString angle1Spl_ = angle1_V + spl_;
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const QString angle2Spl_ = angle2_V + spl_;
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const QString angle1SplPath = angle1_V + splPath;
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const QString angle2SplPath = angle2_V + splPath;
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