valentina/src/libs/vtools/undocommands/movesplinepath.cpp

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/************************************************************************
**
** @file movesplinepath.cpp
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 11 6, 2014
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013-2015 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "movesplinepath.h"
#include <QDomElement>
#include "../ifc/xml/vabstractpattern.h"
#include "../tools/drawTools/toolcurve/vtoolsplinepath.h"
#include "../vmisc/logging.h"
#include "../vmisc/vabstractapplication.h"
#include "../vmisc/def.h"
#include "../vwidgets/vmaingraphicsview.h"
#include "../vgeometry/vsplinepath.h"
#include "vundocommand.h"
class QUndoCommand;
//---------------------------------------------------------------------------------------------------------------------
MoveSplinePath::MoveSplinePath(VAbstractPattern *doc, const VSplinePath &oldSplPath, const VSplinePath &newSplPath,
const quint32 &id, QUndoCommand *parent)
: VUndoCommand(QDomElement(), doc, parent),
oldSplinePath(oldSplPath),
newSplinePath(newSplPath),
scene(qApp->getCurrentScene())
{
setText(tr("move spline path"));
nodeId = id;
SCASSERT(scene != nullptr);
}
//---------------------------------------------------------------------------------------------------------------------
MoveSplinePath::~MoveSplinePath()
{}
//---------------------------------------------------------------------------------------------------------------------
void MoveSplinePath::undo()
{
qCDebug(vUndo, "Undo.");
Do(oldSplinePath);
VMainGraphicsView::NewSceneRect(scene, qApp->getSceneView());
}
//---------------------------------------------------------------------------------------------------------------------
void MoveSplinePath::redo()
{
qCDebug(vUndo, "Redo.");
Do(newSplinePath);
VMainGraphicsView::NewSceneRect(scene, qApp->getSceneView());
}
//---------------------------------------------------------------------------------------------------------------------
bool MoveSplinePath::mergeWith(const QUndoCommand *command)
{
const MoveSplinePath *moveCommand = static_cast<const MoveSplinePath *>(command);
SCASSERT(moveCommand != nullptr);
const quint32 id = moveCommand->getSplinePathId();
if (id != nodeId)
{
return false;
}
newSplinePath = moveCommand->getNewSplinePath();
return true;
}
//---------------------------------------------------------------------------------------------------------------------
int MoveSplinePath::id() const
{
return static_cast<int>(UndoCommand::MoveSplinePath);
}
//---------------------------------------------------------------------------------------------------------------------
void MoveSplinePath::Do(const VSplinePath &splPath)
{
QDomElement domElement = doc->elementById(nodeId);
if (domElement.isElement())
{
VToolSplinePath::UpdatePathPoints(doc, domElement, splPath);
emit NeedLiteParsing(Document::LiteParse);
}
else
{
qCDebug(vUndo, "Can't find spline path with id = %u.", nodeId);
return;
}
}