valentina/src/app/puzzle/scene/vpgraphicspiececontrols.h

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/************************************************************************
**
** @file vpgraphicspiececontrols.h
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 2 8, 2021
**
** @brief
** @copyright
** This source code is part of the Valentina project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2021 Valentina project
** <https://gitlab.com/smart-pattern/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#ifndef VPGRAPHICSPIECECONTROLS_H
#define VPGRAPHICSPIECECONTROLS_H
#include <QColor>
#include <QGraphicsObject>
#include "scenedef.h"
#include "../layout/vpsheet.h"
class VPLayout;
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class VPGraphicsPiece;
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class VPGraphicsTransformationOrigin : public QGraphicsObject
{
Q_OBJECT
public:
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explicit VPGraphicsTransformationOrigin(const VPLayoutPtr &layout, QGraphicsItem * parent = nullptr);
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virtual int type() const override {return Type;}
enum { Type = UserType + static_cast<int>(PGraphicsItem::TransformationOrigin)};
public slots:
void SetTransformationOrigin();
void on_HideHandles(bool hide);
void on_ShowOrigin(bool show);
protected:
auto boundingRect() const -> QRectF override;
auto shape() const -> QPainterPath override;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
void mousePressEvent(QGraphicsSceneMouseEvent * event) override;
void mouseMoveEvent(QGraphicsSceneMouseEvent * event) override;
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event) override;
void hoverEnterEvent(QGraphicsSceneHoverEvent *event) override;
void hoverLeaveEvent(QGraphicsSceneHoverEvent *event) override;
private:
Q_DISABLE_COPY(VPGraphicsTransformationOrigin)
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bool m_originVisible{true};
VPLayoutWeakPtr m_layout{};
QColor m_color;
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auto RotationCenter(QPainter *painter = nullptr) const -> QPainterPath;
auto Center1() const -> QPainterPath;
auto Center2() const -> QPainterPath;
};
class VPGraphicsPieceControls : public QGraphicsObject
{
Q_OBJECT
public:
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explicit VPGraphicsPieceControls(const VPLayoutPtr &layout, QGraphicsItem * parent = nullptr);
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virtual int type() const override {return Type;}
enum { Type = UserType + static_cast<int>(PGraphicsItem::Handles)};
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void SetIgnorePieceTransformation(bool newIgnorePieceTransformation);
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signals:
void ShowOrigin(bool show);
void TransformationOriginChanged();
public slots:
void on_UpdateControls();
void on_HideHandles(bool hide);
protected:
auto boundingRect() const -> QRectF override;
auto shape() const -> QPainterPath override;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
void mousePressEvent(QGraphicsSceneMouseEvent * event) override;
void mouseMoveEvent(QGraphicsSceneMouseEvent * event) override;
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event) override;
private:
Q_DISABLE_COPY(VPGraphicsPieceControls)
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QRectF m_pieceRect{};
QPointF m_rotationStartPoint{};
bool m_controlsVisible{true};
VPLayoutWeakPtr m_layout{};
int m_handleCorner{0};
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VPTransformationOrigon m_savedOrigin{};
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bool m_originSaved{false};
bool allowChangeMerge{false};
QVector<VPGraphicsPiece *> m_selectedPieces{};
bool m_ignorePieceTransformation{false};
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auto TopLeftControl(QPainter *painter = nullptr) const -> QPainterPath;
auto TopRightControl(QPainter *painter = nullptr) const -> QPainterPath;
auto BottomLeftControl(QPainter *painter = nullptr) const -> QPainterPath;
auto BottomRightControl(QPainter *painter = nullptr) const -> QPainterPath;
auto Handles() const -> QPainterPath;
auto Controller(const QTransform &t, QPainter *painter = nullptr) const -> QPainterPath;
auto ControllersRect() const -> QRectF;
auto ArrowPath() const -> QPainterPath;
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auto SelectedPieces() const -> QVector<VPGraphicsPiece *>;
auto PiecesBoundingRect(const QVector<VPGraphicsPiece *> &selectedPieces) const -> QRectF;
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auto HandleCorner(const QPointF &pos) const -> int;
};
#endif // VPGRAPHICSPIECECONTROLS_H