valentina/src/libs/vpropertyexplorer/vpropertymodel.h

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/************************************************************************
**
** @file vpropertymodel.h
** @author hedgeware <internal(at)hedgeware.net>
** @date
**
** @brief
** @copyright
** All rights reserved. This program and the accompanying materials
** are made available under the terms of the GNU Lesser General Public License
** (LGPL) version 2.1 which accompanies this distribution, and is available at
** http://www.gnu.org/licenses/lgpl-2.1.html
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
*************************************************************************/
#ifndef VPROPERTYMODEL_H
#define VPROPERTYMODEL_H
#include <qcompilerdetection.h>
#include <QAbstractItemModel>
#include <QMap>
#include <QMetaObject>
#include <QModelIndex>
#include <QObject>
#include <QString>
#include <QVariant>
#include <Qt>
#include <QtGlobal>
#include "vproperty.h"
#include "vpropertyexplorer_global.h"
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namespace VPE
{
class VPropertyModelPrivate;
class VPropertySet;
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QT_WARNING_PUSH
QT_WARNING_DISABLE_GCC("-Wsuggest-final-types")
QT_WARNING_DISABLE_GCC("-Wsuggest-final-methods")
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//! \brief This is the base model for managing all the properties
//! and passing them to the view.
//!
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//! When you create your own "proxy models", this is the place to
//! start: just subclass VPropertyModel and extend the new class.
//! Have a look at existing examples of proxies.
//!
//! <strong>Note that in this context, the term "proxy model" does not refer
//! to VProxyModel as that is another concept.</strong>
//! The idea behind "proxy models" in the QtPropertyExplorer framework
//! is to provide an convenient interface which takes data as your
//! application (or a third-party-library) provides it, and converts this
//! data to VProperty-objects, manage them and produce output for the views.
//!
//! In most cases, you will not need to rewrite the basic functions of
//! QAbstractItemModel, as VPropertyModel provides standard implementations
//! to work with. Thus, instead of subclassing VPropertyModel, it is also
//! possible to use VPropertyModel directly (as it is not an abstract class).
//! This might be more convenient in some cases.
class VPROPERTYEXPLORERSHARED_EXPORT VPropertyModel : public QAbstractItemModel
{
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Q_OBJECT // NOLINT
public:
explicit VPropertyModel(QObject * parent = nullptr);
virtual ~VPropertyModel() override;
//! Adds the property to the model and attaches it to the parentid
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//! \param emitsignals If this is set to false, this function will not call beginInsertRows() and endInsertRows(),
//! so it has to be called from a subclass
virtual bool addProperty(VProperty* property, const QString& id, const QString& parentid = QString(),
bool emitsignals = true);
//! Creates a property and adds it to the model
virtual VProperty* createProperty(const QString& id, const QString& name, const QString& parentid = QString(),
const QVariant& data = QVariant());
//! Gets a property by it's ID
virtual VProperty* getProperty(const QString& id);
//! Returns the item flags for the given index
virtual Qt::ItemFlags flags (const QModelIndex& index) const override;
//! Sets the role data for the item at index to value
virtual bool setData (const QModelIndex& index, const QVariant& value, int role = Qt::EditRole) override;
//! Returns the model index at row/column
virtual QModelIndex index (int row, int column, const QModelIndex & parent = QModelIndex() ) const override;
//! Returns the parent of one model index
virtual QModelIndex parent (const QModelIndex& index) const override;
//! Returns the data of an model index
virtual QVariant data (const QModelIndex& index, int role = Qt::DisplayRole) const override;
//! Returns the data for the given role and section in the header with the specified orientation.
virtual QVariant headerData (int section, Qt::Orientation orientation,
int role = Qt::DisplayRole) const override;
//! Returns the number of rows
virtual int rowCount ( const QModelIndex & parent = QModelIndex() ) const override;
//! Returns the number of columns
virtual int columnCount ( const QModelIndex & parent = QModelIndex() ) const override;
//! Gets a property by its ModelIndex
//! \param index The modelIndex of the property.
//! \return Returns the property with the given index, or NULL if none such property exists
virtual VProperty* getProperty(const QModelIndex &index) const;
//! Returns the ID of the property within the model
//! The concept of property IDs is, that the object that manages the properties
//! and not the properties themselves handle the IDs.
//! \return Returns the ID under which the property is stored within the model
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virtual QString getPropertyID(const VProperty* prop) const;
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//! Returns a const pointer to the property set managed by this model. If you want to manipulate the property set,
//! either use the methods provided by the model or use takePropertySet() and setPropertySet().
//! \return A constant pointer to the property set or NULL if there currently is none.
virtual const VPropertySet* getPropertySet() const;
//! Clears the model, deletes the property set managed by this model.
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//! \param emit_signals Default: true. Set this to false if you want to prevent the model from emmiting the reset
//! model signals
virtual void clear(bool emit_signals = true);
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//! Removes the current property set and returns it. If new_property_set is set, the old one will be replaced by the
//! new one
//! \param new_property_set The new property set to replace the old one with. Default: NULL
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//! \param emit_signals Default: true. Set this to false if you want to prevent the model from emmiting the reset
//! model signals
//! \return A constant pointer to the property set or NULL if there currently is none.
virtual VPropertySet* takePropertySet(VPropertySet* new_property_set = nullptr, bool emit_signals = true);
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//! Sets a new property set. The model will take ownership of the property set. The old property set will be
//! deleted.
//! \param property_set The new property set. Setting this to NULL has the same effect as calling clear.
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//! \param emit_signals Default: true. Set this to false if you want to prevent the model from emmiting the reset
//! model signals
virtual void setPropertySet(VPropertySet* property_set, bool emit_signals = true);
//! Removes a property from the model and returns it
virtual VProperty* takeProperty(const QString& id);
//! Removes a property from the model and deletes it
virtual void removeProperty(const QString& id);
signals:
//! This signal is being emitted, when the setData method is being called
void onDataChangedByEditor(VProperty* property);
public slots:
//! This function causes the views to update the property
void onDataChangedByModel(VProperty* property);
protected:
//! Gets a property by its ModelIndex
virtual QModelIndex getIndexFromProperty(VProperty* property, int column = 0) const;
//! Protected constructor passing the private object
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explicit VPropertyModel(VPropertyModelPrivate* d, QObject* parent = nullptr);
//! The model data
VPropertyModelPrivate* d_ptr;
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private:
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Q_DISABLE_COPY_MOVE(VPropertyModel) // NOLINT
};
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QT_WARNING_POP
}
#endif // VPROPERTYMODEL_H