valentina/src/libs/vlayout/vcontour.cpp

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/************************************************************************
**
** @file vcontour.cpp
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 21 1, 2015
**
** @brief
** @copyright
** This source code is part of the Valentina project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013-2015 Valentina project
** <https://gitlab.com/smart-pattern/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "vcontour.h"
#include <QLineF>
#include <QPainterPath>
#include <QPoint>
#include <QPointF>
#include <QPolygonF>
#include <QRectF>
#include <Qt>
#include "vcontour_p.h"
#include "vlayoutpiece.h"
#include "../vmisc/vmath.h"
#include "../vgeometry/vgeometrydef.h"
#include "../vgeometry/vgobject.h"
namespace
{
//---------------------------------------------------------------------------------------------------------------------
void AppendToContour(QVector<QPointF> &contour, QPointF point)
{
if (not contour.isEmpty())
{
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if (not VFuzzyComparePoints(ConstLast(contour), point))
{
contour.append(point);
}
}
else
{
contour.append(point);
}
}
//---------------------------------------------------------------------------------------------------------------------
QVector<QPointF> OptimizeCombining(const QVector<QPointF> &contour, const QPointF &withdrawEnd)
{
if (contour.size() < 2)
{
return contour;
}
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QPointF withdrawFirst = ConstLast(contour);
bool optimize = false;
int count = 0;
vsizetype cutIndex = -1;
for (auto i = contour.size() - 2; i >= 0; --i)
{
if (not VGObject::IsPointOnLineSegment(contour.at(i), withdrawFirst, withdrawEnd, accuracyPointOnLine*2))
{
optimize = true;
cutIndex = i+1;
break;
}
else
{
++count;
}
}
if (optimize && count > 0)
{
return contour.mid(0, cutIndex+1);
}
else
{
return contour;
}
}
}
//---------------------------------------------------------------------------------------------------------------------
VContour::VContour()
:d(new VContourData())
{}
//---------------------------------------------------------------------------------------------------------------------
VContour::VContour(int height, int width, qreal layoutWidth)
:d(new VContourData(height, width, layoutWidth))
{}
//---------------------------------------------------------------------------------------------------------------------
VContour::VContour(const VContour &contour)
:d (contour.d)
{}
//---------------------------------------------------------------------------------------------------------------------
VContour &VContour::operator=(const VContour &contour)
{
if ( &contour == this )
{
return *this;
}
d = contour.d;
return *this;
}
#ifdef Q_COMPILER_RVALUE_REFS
//---------------------------------------------------------------------------------------------------------------------
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VContour::VContour(VContour &&contour) Q_DECL_NOTHROW
:d (std::move(contour.d))
{}
//---------------------------------------------------------------------------------------------------------------------
VContour &VContour::operator=(VContour &&contour) Q_DECL_NOTHROW
{
std::swap(d, contour.d);
return *this;
}
#endif
//---------------------------------------------------------------------------------------------------------------------
VContour::~VContour()
{}
//---------------------------------------------------------------------------------------------------------------------
void VContour::CeateEmptySheetContour()
{
if (d->globalContour.isEmpty())
{
d->globalContour = CutEmptySheetEdge();
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d->globalContour.append(ConstFirst(d->globalContour)); // Close path
ResetAttributes();
}
}
//---------------------------------------------------------------------------------------------------------------------
void VContour::SetContour(const QVector<QPointF> &contour)
{
d->globalContour = contour;
ResetAttributes();
}
//---------------------------------------------------------------------------------------------------------------------
QVector<QPointF> VContour::GetContour() const
{
return d->globalContour;
}
//---------------------------------------------------------------------------------------------------------------------
qreal VContour::GetShift() const
{
return d->shift;
}
//---------------------------------------------------------------------------------------------------------------------
void VContour::SetShift(qreal shift)
{
d->shift = shift;
ResetAttributes();
}
//---------------------------------------------------------------------------------------------------------------------
int VContour::GetHeight() const
{
return d->paperHeight;
}
//---------------------------------------------------------------------------------------------------------------------
void VContour::SetHeight(int height)
{
d->paperHeight = height;
}
//---------------------------------------------------------------------------------------------------------------------
int VContour::GetWidth() const
{
return d->paperWidth;
}
//---------------------------------------------------------------------------------------------------------------------
void VContour::SetWidth(int width)
{
d->paperWidth = width;
}
//---------------------------------------------------------------------------------------------------------------------
QSizeF VContour::GetSize() const
{
return QSizeF(d->paperWidth, d->paperHeight);
}
//---------------------------------------------------------------------------------------------------------------------
QVector<QPointF> VContour::UniteWithContour(const VLayoutPiece &detail, int globalI, int detJ, BestFrom type) const
{
QVector<QPointF> newContour;
if (d->globalContour.isEmpty()) //-V807
{
AppendWhole(newContour, detail, 0);
}
else
{
if (globalI <= 0 || globalI > GlobalEdgesCount())
{
return QVector<QPointF>();
}
if (detJ <= 0 || detJ > detail.LayoutEdgesCount())
{
return QVector<QPointF>();
}
int i=0;
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while (i < d->globalContour.count())
{
AppendToContour(newContour, d->globalContour.at(i));
if (type == BestFrom::Rotation)
{
if (i == globalI)
{
AppendWhole(newContour, detail, detJ);
}
}
else
{
if (i == globalI-1)
{
InsertDetail(newContour, detail, detJ);
}
}
++i;
}
}
return newContour;
}
//---------------------------------------------------------------------------------------------------------------------
vsizetype VContour::GlobalEdgesCount() const
{
return d->m_emptySheetEdgesCount;
}
//---------------------------------------------------------------------------------------------------------------------
QLineF VContour::GlobalEdge(int i) const
{
QLineF edge;
if (d->globalContour.isEmpty()) //-V807
{
// Because sheet is blank we have one global edge for all cases.
if (i < 1 || i > GlobalEdgesCount())
{ // Doesn't exist such edge
return EmptySheetEdge();
}
const QLineF emptyEdge = EmptySheetEdge();
const qreal nShift = emptyEdge.length() / static_cast<int>(GlobalEdgesCount());
edge = IsPortrait() ? QLineF(nShift*(i-1) + emptyEdge.x1(), emptyEdge.y1(),
nShift*i + emptyEdge.x1(), emptyEdge.y2()) :
QLineF(emptyEdge.x1(), nShift*(i-1) + emptyEdge.y1(),
emptyEdge.x2(), nShift*i + emptyEdge.y1());
}
else
{
if (i < 1 || i > GlobalEdgesCount())
{ // Doesn't exist such edge
return QLineF();
}
if (i < GlobalEdgesCount())
{
edge = QLineF(d->globalContour.at(i-1), d->globalContour.at(i));
}
else
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{ // Closed contour
edge = QLineF(d->globalContour.at(GlobalEdgesCount()-1), d->globalContour.at(0));
}
}
return edge;
}
//---------------------------------------------------------------------------------------------------------------------
QVector<QPointF> VContour::CutEdge(const QLineF &edge) const
{
QVector<QPointF> points;
if (qFuzzyIsNull(d->shift))
{
points.append(edge.p1());
points.append(edge.p2());
}
else
{
const int n = qFloor(edge.length()/d->shift);
if (n <= 0)
{
points.append(edge.p1());
points.append(edge.p2());
}
else
{
points.reserve(n);
const qreal nShift = edge.length()/n;
for (int i = 1; i <= n+1; ++i)
{
QLineF l1 = edge;
l1.setLength(nShift*(i-1));
points.append(l1.p2());
}
}
}
return points;
}
//---------------------------------------------------------------------------------------------------------------------
QVector<QPointF> VContour::CutEmptySheetEdge() const
{
QVector<QPointF> points;
const qreal nShift = EmptySheetEdge().length() / static_cast<int>(GlobalEdgesCount());
for (int i = 1; i <= GlobalEdgesCount()+1; ++i)
{
QLineF l1 = EmptySheetEdge();
l1.setLength(nShift*(i-1));
points.append(l1.p2());
}
return points;
}
//---------------------------------------------------------------------------------------------------------------------
const QPointF &VContour::at(int i) const
{
return d->globalContour.at(i);
}
//---------------------------------------------------------------------------------------------------------------------
void VContour::AppendWhole(QVector<QPointF> &contour, const VLayoutPiece &detail, int detJ) const
{
int processedEdges = 0;
const auto nD = detail.LayoutEdgesCount();
int j = detJ;
contour = OptimizeCombining(contour, detail.LayoutEdge(j).p2());
do
{
if (j >= nD)
{
j=0;
}
for(auto &point : CutEdge(detail.LayoutEdge(j+1)))
{
AppendToContour(contour, point);
}
++processedEdges;
++j;
}
while (processedEdges < nD);
}
//---------------------------------------------------------------------------------------------------------------------
void VContour::InsertDetail(QVector<QPointF> &contour, const VLayoutPiece &detail, int detJ) const
{
int processedEdges = 0;
const auto nD = detail.LayoutEdgesCount();
int j = detJ;
contour = OptimizeCombining(contour, detail.LayoutEdge(j).p2());
do
{
if (j >= nD)
{
j=0;
}
if (j != detJ-1)
{
for(auto &point : CutEdge(detail.LayoutEdge(j+1)))
{
AppendToContour(contour, point);
}
}
++processedEdges;
++j;
}
while (processedEdges < nD);
}
//---------------------------------------------------------------------------------------------------------------------
void VContour::ResetAttributes()
{
if (not d->globalContour.isEmpty())
{
d->m_emptySheetEdgesCount = d->globalContour.count(); // Edges count
}
else
{
d->m_emptySheetEdgesCount = EmptySheetEdgesCount(); // Edges count
}
}
//---------------------------------------------------------------------------------------------------------------------
int VContour::EmptySheetEdgesCount() const
{
qreal defaultShift = ToPixel(0.5, Unit::Cm);
const qreal emptyEdgeLength = EmptySheetEdge().length();
if (emptyEdgeLength < defaultShift)
{
defaultShift = emptyEdgeLength / 2.0;
}
const qreal shift = (qFuzzyIsNull(d->shift) || d->shift > defaultShift) ? defaultShift : d->shift;
return qFloor(emptyEdgeLength/shift);
}
//---------------------------------------------------------------------------------------------------------------------
bool VContour::IsPortrait() const
{
return d->paperHeight >= d->paperWidth;
}
//---------------------------------------------------------------------------------------------------------------------
QLineF VContour::EmptySheetEdge() const
{
const int offset = qRound(accuracyPointOnLine*4.);
const int layoutOffset = qCeil(d->layoutWidth - accuracyPointOnLine*2.);
return IsPortrait() ? QLineF(offset, -layoutOffset, d->paperWidth-offset, -layoutOffset) :
QLineF(-layoutOffset, offset, -layoutOffset, d->paperHeight-offset);
}