valentina/src/app/dialogs/tools/dialogsinglepoint.h

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/************************************************************************
**
** @file dialogsinglepoint.h
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date November 15, 2013
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
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#ifndef DIALOGSINGLEPOINT_H
#define DIALOGSINGLEPOINT_H
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#include "dialogtool.h"
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namespace Ui
{
class DialogSinglePoint;
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}
/**
* @brief The DialogSinglePoint class dialog for ToolSinglePoint. Help create point and edit option.
*/
class DialogSinglePoint : public DialogTool
{
Q_OBJECT
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public:
DialogSinglePoint(const VContainer *data, QWidget *parent = nullptr);
~DialogSinglePoint();
void setData(const QString &name, const QPointF &point);
QString getName()const;
QPointF getPoint()const;
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public slots:
void mousePress(const QPointF &scenePos);
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virtual void DialogAccepted();
/** TODO ISSUE 79 : create real function
* @brief DialogApply apply data and emit signal about applied dialog.
*/
virtual void DialogApply(){}
virtual void UpdateList();
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private:
Q_DISABLE_COPY(DialogSinglePoint)
/** @brief ui keeps information about user interface */
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Ui::DialogSinglePoint *ui;
/** @brief name name of point */
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QString name;
/** @brief point data of point */
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QPointF point;
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};
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief getName return name
* @return name
*/
inline QString DialogSinglePoint::getName() const
{
return name;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief getPoint return point
* @return point
*/
inline QPointF DialogSinglePoint::getPoint() const
{
return point;
}
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#endif // DIALOGSINGLEPOINT_H