valentina/src/app/dialogs/tools/dialogtriangle.h

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/************************************************************************
**
** @file dialogtriangle.h
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date November 15, 2013
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#ifndef DIALOGTRIANGLE_H
#define DIALOGTRIANGLE_H
#include "dialogtool.h"
namespace Ui
{
class DialogTriangle;
}
/**
* @brief The DialogTriangle class dialog for ToolTriangle. Help create point and edit option.
*/
class DialogTriangle : public DialogTool
{
Q_OBJECT
public:
DialogTriangle(const VContainer *data, QWidget *parent = nullptr);
~DialogTriangle();
quint32 getAxisP1Id() const;
void setAxisP1Id(const quint32 &value, const quint32 &id);
quint32 getAxisP2Id() const;
void setAxisP2Id(const quint32 &value, const quint32 &id);
quint32 getFirstPointId() const;
void setFirstPointId(const quint32 &value, const quint32 &id);
quint32 getSecondPointId() const;
void setSecondPointId(const quint32 &value, const quint32 &id);
QString getPointName() const;
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void setPointName(const QString &value);
public slots:
virtual void ChoosedObject(quint32 id, const SceneObject &type);
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virtual void DialogAccepted();
/** TODO ISSUE 79 : create real function
* @brief DialogApply apply data and emit signal about applied dialog.
*/
virtual void DialogApply(){}
private:
Q_DISABLE_COPY(DialogTriangle)
/** @brief ui keeps information about user interface */
Ui::DialogTriangle *ui;
/** @brief number number of handled objects */
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qint32 number;
/** @brief pointName name of point */
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QString pointName;
/** @brief axisP1Id id first point of axis */
quint32 axisP1Id;
/** @brief axisP2Id id second point of axis */
quint32 axisP2Id;
/** @brief firstPointId id first point of line */
quint32 firstPointId;
/** @brief secondPointId id second point of line */
quint32 secondPointId;
};
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief getAxisP1Id return id first point of axis
* @return id
*/
inline quint32 DialogTriangle::getAxisP1Id() const
{
return axisP1Id;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief getAxisP2Id return id second point of axis
* @return id
*/
inline quint32 DialogTriangle::getAxisP2Id() const
{
return axisP2Id;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief getFirstPointId return id of first point
* @return id
*/
inline quint32 DialogTriangle::getFirstPointId() const
{
return firstPointId;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief getSecondPointId return id of second point
* @return id
*/
inline quint32 DialogTriangle::getSecondPointId() const
{
return secondPointId;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief getPointName return name of point
* @return name
*/
inline QString DialogTriangle::getPointName() const
{
return pointName;
}
#endif // DIALOGTRIANGLE_H