207 lines
7.6 KiB
C++
207 lines
7.6 KiB
C++
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/************************************************************************
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**
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** @file vistoolcubicbezierpath.cpp
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date 18 3, 2016
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**
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** @brief
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** @copyright
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** This source code is part of the Valentine project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2016 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#include "vistoolcubicbezierpath.h"
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#include "../vgeometry/vspline.h"
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//---------------------------------------------------------------------------------------------------------------------
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VisToolCubicBezierPath::VisToolCubicBezierPath(const VContainer *data, QGraphicsItem *parent)
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: VisPath(data, parent),
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mainPoints(),
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ctrlPoints(),
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lines(),
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newCurveSegment(nullptr),
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path(),
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helpLine1(nullptr),
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helpLine2(nullptr)
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{
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helpLine1 = InitItem<QGraphicsLineItem>(mainColor, this);
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helpLine2 = InitItem<QGraphicsLineItem>(mainColor, this);
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newCurveSegment = InitItem<QGraphicsPathItem>(mainColor, this);
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}
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//---------------------------------------------------------------------------------------------------------------------
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VisToolCubicBezierPath::~VisToolCubicBezierPath()
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{
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qDeleteAll(mainPoints);
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qDeleteAll(lines);
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VisToolCubicBezierPath::RefreshGeometry()
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{
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if (path.CountPoints() > 0)
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{
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const QVector<VPointF> pathPoints = path.GetSplinePath();
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const int size = pathPoints.size();
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const int countSubSpl = path.CountSubSpl();
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for (int i = 0; i < size; ++i)
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{
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QGraphicsEllipseItem *point = this->getPoint(mainPoints, static_cast<unsigned>(i), 1/*zValue*/);
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DrawPoint(point, pathPoints.at(i).toQPointF(), supportColor);
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}
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if (mode == Mode::Creation)
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{
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for (qint32 i = 1; i<=countSubSpl; ++i)
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{
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const int preLastPoint = (countSubSpl - 1) * 2;
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const int lastPoint = preLastPoint + 1;
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const VSpline spl = path.GetSpline(i);
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QGraphicsLineItem *ctrlLine1 = this->getLine(static_cast<unsigned>(preLastPoint));
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DrawLine(ctrlLine1, QLineF(spl.GetP1().toQPointF(), spl.GetP2()), mainColor, Qt::DashLine);
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QGraphicsEllipseItem *p2 = this->getPoint(ctrlPoints, static_cast<unsigned>(preLastPoint));
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DrawPoint(p2, spl.GetP2(), Qt::green);
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QGraphicsLineItem *ctrlLine2 = this->getLine(static_cast<unsigned>(lastPoint));
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DrawLine(ctrlLine2, QLineF(spl.GetP4().toQPointF(), spl.GetP3()), mainColor, Qt::DashLine);
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QGraphicsEllipseItem *p3 = this->getPoint(ctrlPoints, static_cast<unsigned>(lastPoint));
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DrawPoint(p3, spl.GetP3(), Qt::green);
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}
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const qint32 last = (countSubSpl - 1) * 3 + 3;
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Creating(pathPoints, size-1-last);
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}
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if (countSubSpl >= 1)
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{
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DrawPath(this, path.GetPath(PathDirection::Show), mainColor, Qt::SolidLine, Qt::RoundCap);
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}
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if (countSubSpl < 7)
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{
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Visualization::toolTip = tr("<b>Curved path</b>: select seven or more points");
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}
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else if (countSubSpl >= 7 && size - ((countSubSpl - 1) * 3 + 4) == 0)
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{
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Visualization::toolTip = tr("<b>Curved path</b>: select seven or more points, "
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"<b>Enter</b> - finish creation");
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}
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else
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{
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Visualization::toolTip = tr("<b>Curved path</b>: select more points for complete segment");
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}
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VisToolCubicBezierPath::setPath(const VCubicBezierPath &value)
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{
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path = value;
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}
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//---------------------------------------------------------------------------------------------------------------------
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// cppcheck-suppress unusedFunction
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VCubicBezierPath VisToolCubicBezierPath::getPath()
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{
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return path;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QGraphicsEllipseItem *VisToolCubicBezierPath::getPoint(QVector<QGraphicsEllipseItem *> &points, quint32 i, qreal z)
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{
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if (not points.isEmpty() && static_cast<quint32>(points.size() - 1) >= i)
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{
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return points.at(static_cast<int>(i));
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}
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else
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{
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auto point = InitPoint(supportColor, this, z);
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points.append(point);
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return point;
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}
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return nullptr;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QGraphicsLineItem *VisToolCubicBezierPath::getLine(quint32 i)
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{
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if (static_cast<quint32>(lines.size() - 1) >= i && lines.isEmpty() == false)
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{
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return lines.at(static_cast<int>(i));
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}
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else
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{
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auto line = InitItem<QGraphicsLineItem>(mainColor, this);
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lines.append(line);
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return line;
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}
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return nullptr;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VisToolCubicBezierPath::Creating(const QVector<VPointF> &pathPoints, int pointsLeft)
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{
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if (pathPoints.isEmpty() || pathPoints.size()+1 < pointsLeft)
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{
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return;
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}
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switch(pointsLeft)
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{
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case 0:
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{
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const QPointF p1 = pathPoints.last().toQPointF();
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DrawLine(helpLine1, QLineF(p1, Visualization::scenePos), mainColor, Qt::DashLine);
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break;
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}
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case 1:
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{
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const VPointF p1 = pathPoints.at(pointsLeft-1);
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const QPointF p2 = pathPoints.at(pointsLeft).toQPointF();
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DrawLine(helpLine1, QLineF(p1.toQPointF(), p2), mainColor, Qt::DashLine);
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VSpline spline(p1, p2, Visualization::scenePos, VPointF(Visualization::scenePos));
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DrawPath(newCurveSegment, spline.GetPath(PathDirection::Hide), mainColor, Qt::SolidLine, Qt::RoundCap);
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break;
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}
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case 2:
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{
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const VPointF p1 = pathPoints.at(pointsLeft-2);
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const QPointF p2 = pathPoints.at(pointsLeft-1).toQPointF();
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const QPointF p3 = pathPoints.at(pointsLeft).toQPointF();
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DrawLine(helpLine1, QLineF(p1.toQPointF(), p2), mainColor, Qt::DashLine);
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DrawLine(helpLine2, QLineF(p3, Visualization::scenePos), mainColor, Qt::DashLine);
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VSpline spline(p1, p2, p3, VPointF(Visualization::scenePos));
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DrawPath(newCurveSegment, spline.GetPath(PathDirection::Hide), mainColor, Qt::SolidLine, Qt::RoundCap);
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break;
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}
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default:
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break;
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}
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}
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