133 lines
4.0 KiB
C++
133 lines
4.0 KiB
C++
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/************************************************************************
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**
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** @file
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date 3 11, 2016
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**
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** @brief
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** @copyright
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** This source code is part of the Valentine project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2016 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#include "vpiece.h"
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#include "vpiece_p.h"
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//---------------------------------------------------------------------------------------------------------------------
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VPiece::VPiece()
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: d(new VPieceData)
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{}
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//---------------------------------------------------------------------------------------------------------------------
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VPiece::VPiece(const VPiece &piece)
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: d (piece.d)
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{}
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//---------------------------------------------------------------------------------------------------------------------
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VPiece &VPiece::operator=(const VPiece &piece)
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{
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if ( &piece == this )
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{
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return *this;
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}
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d = piece.d;
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return *this;
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}
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//---------------------------------------------------------------------------------------------------------------------
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VPiece::~VPiece()
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{}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief append append in the end of list node.
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* @param node new node.
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*/
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void VPiece::Append(const VPieceNode &node)
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{
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d->nodes.append(node);
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}
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//---------------------------------------------------------------------------------------------------------------------
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/** @brief Clear detail full clear. */
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void VPiece::Clear()
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{
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ClearNodes();
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}
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//---------------------------------------------------------------------------------------------------------------------
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/** @brief ClearNodes clear list of nodes. */
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void VPiece::ClearNodes()
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{
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d->nodes.clear();
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief CountNode return count nodes.
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* @return count.
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*/
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qint32 VPiece::CountNode() const
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{
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return d->nodes.size();
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief operator [] find node by index in list.
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* @param indx index node in list.
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* @return node
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*/
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VPieceNode &VPiece::operator [](int indx)
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{
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return d->nodes[indx];
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief at find node by index in list.
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* @param indx index node in list.
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* @return const node.
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*/
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const VPieceNode &VPiece::at(int indx) const
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{
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return d->nodes.at(indx);
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief getNodes return list of nodes.
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* @return list of nodes.
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*/
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QVector<VPieceNode> VPiece::GetNodes() const
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{
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return d->nodes;
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief setNodes set list of nodes
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* @param value list of nodes
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*/
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// cppcheck-suppress unusedFunction
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void VPiece::SetNodes(const QVector<VPieceNode> &nodes)
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{
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d->nodes = nodes;
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}
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