valentina/src/libs/vpatterndb/vpiece.cpp

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/************************************************************************
**
** @file
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 3 11, 2016
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2016 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "vpiece.h"
#include "vpiece_p.h"
//---------------------------------------------------------------------------------------------------------------------
VPiece::VPiece()
: d(new VPieceData)
{}
//---------------------------------------------------------------------------------------------------------------------
VPiece::VPiece(const VPiece &piece)
: d (piece.d)
{}
//---------------------------------------------------------------------------------------------------------------------
VPiece &VPiece::operator=(const VPiece &piece)
{
if ( &piece == this )
{
return *this;
}
d = piece.d;
return *this;
}
//---------------------------------------------------------------------------------------------------------------------
VPiece::~VPiece()
{}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief append append in the end of list node.
* @param node new node.
*/
void VPiece::Append(const VPieceNode &node)
{
d->nodes.append(node);
}
//---------------------------------------------------------------------------------------------------------------------
/** @brief Clear detail full clear. */
void VPiece::Clear()
{
ClearNodes();
}
//---------------------------------------------------------------------------------------------------------------------
/** @brief ClearNodes clear list of nodes. */
void VPiece::ClearNodes()
{
d->nodes.clear();
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief CountNode return count nodes.
* @return count.
*/
qint32 VPiece::CountNode() const
{
return d->nodes.size();
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief operator [] find node by index in list.
* @param indx index node in list.
* @return node
*/
VPieceNode &VPiece::operator [](int indx)
{
return d->nodes[indx];
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief at find node by index in list.
* @param indx index node in list.
* @return const node.
*/
const VPieceNode &VPiece::at(int indx) const
{
return d->nodes.at(indx);
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief getNodes return list of nodes.
* @return list of nodes.
*/
QVector<VPieceNode> VPiece::GetNodes() const
{
return d->nodes;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief setNodes set list of nodes
* @param value list of nodes
*/
// cppcheck-suppress unusedFunction
void VPiece::SetNodes(const QVector<VPieceNode> &nodes)
{
d->nodes = nodes;
}