97 lines
3.3 KiB
C++
97 lines
3.3 KiB
C++
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/************************************************************************
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**
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** @file
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date 3 11, 2016
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**
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** @brief
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** @copyright
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** This source code is part of the Valentine project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2016 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#include "vpiecenode.h"
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#include "vpiecenode_p.h"
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//---------------------------------------------------------------------------------------------------------------------
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VPieceNode::VPieceNode()
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: d(new VPieceNodeData)
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{}
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//---------------------------------------------------------------------------------------------------------------------
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VPieceNode::VPieceNode(quint32 id, Tool typeTool, bool reverse)
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: d(new VPieceNodeData(id, typeTool, reverse))
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{}
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//---------------------------------------------------------------------------------------------------------------------
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VPieceNode::VPieceNode(const VPieceNode &node)
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: d (node.d)
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{}
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//---------------------------------------------------------------------------------------------------------------------
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VPieceNode &VPieceNode::operator=(const VPieceNode &node)
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{
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if ( &node == this )
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{
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return *this;
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}
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d = node.d;
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return *this;
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}
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//---------------------------------------------------------------------------------------------------------------------
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VPieceNode::~VPieceNode()
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{}
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//---------------------------------------------------------------------------------------------------------------------
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quint32 VPieceNode::GetId() const
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{
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return d->id;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPieceNode::SetId(quint32 id)
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{
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d->id = id;
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}
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//---------------------------------------------------------------------------------------------------------------------
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Tool VPieceNode::GetTypeTool() const
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{
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return d->typeTool;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPieceNode::SetTypeTool(Tool value)
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{
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d->typeTool = value;
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}
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//---------------------------------------------------------------------------------------------------------------------
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bool VPieceNode::GetReverse() const
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{
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return d->reverse;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPieceNode::SetReverse(bool reverse)
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{
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d->reverse = reverse;
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}
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