valentina/src/app/geometry/vdetail.cpp

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/************************************************************************
**
** @file vdetail.cpp
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date November 15, 2013
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
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#include "vdetail.h"
#include <QDebug>
#include <QString>
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//---------------------------------------------------------------------------------------------------------------------
VDetail::VDetail()
:_id(0), nodes(QVector<VNodeDetail>()), name(QString()), mx(0), my(0), seamAllowance(true), closed(true),
width(0)
{}
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//---------------------------------------------------------------------------------------------------------------------
VDetail::VDetail(const QString &name, const QVector<VNodeDetail> &nodes)
:_id(0), nodes(QVector<VNodeDetail>()), name(name), mx(0), my(0), seamAllowance(true), closed(true),
width(0)
{
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this->nodes = nodes;
}
//---------------------------------------------------------------------------------------------------------------------
VDetail::VDetail(const VDetail &detail)
:_id(0), nodes(detail.getNodes()), name(detail.getName()), mx(detail.getMx()), my(detail.getMy()),
seamAllowance(detail.getSeamAllowance()), closed(detail.getClosed()), width(detail.getWidth())
{}
//---------------------------------------------------------------------------------------------------------------------
VDetail &VDetail::operator =(const VDetail &detail)
{
if ( &detail == this )
{
return *this;
}
_id = detail.id();
nodes = detail.getNodes();
name = detail.getName();
mx = detail.getMx();
my = detail.getMy();
seamAllowance = detail.getSeamAllowance();
closed = detail.getClosed();
width = detail.getWidth();
return *this;
}
//---------------------------------------------------------------------------------------------------------------------
void VDetail::Clear()
{
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nodes.clear();
name.clear();
mx = 0;
my = 0;
seamAllowance = true;
closed = true;
width = 0;
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}
//---------------------------------------------------------------------------------------------------------------------
void VDetail::ClearNodes()
{
nodes.clear();
}
//---------------------------------------------------------------------------------------------------------------------
bool VDetail::Containes(const quint32 &id) const
{
for (ptrdiff_t i = 0; i < nodes.size(); ++i)
{
VNodeDetail node = nodes.at(i);
if (node.getId() == id)
{
return true;
}
}
return false;
}
//---------------------------------------------------------------------------------------------------------------------
VNodeDetail &VDetail::operator [](ptrdiff_t indx)
{
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return nodes[indx];
}
//---------------------------------------------------------------------------------------------------------------------
const VNodeDetail &VDetail::at(ptrdiff_t indx) const
{
return nodes.at(indx);
}
//---------------------------------------------------------------------------------------------------------------------
ptrdiff_t VDetail::indexOfNode(const quint32 &id) const
{
return indexOfNode(nodes, id);
}
//---------------------------------------------------------------------------------------------------------------------
quint32 VDetail::id() const
{
return _id;
}
//---------------------------------------------------------------------------------------------------------------------
void VDetail::setId(const quint32 &id)
{
_id = id;
}
//---------------------------------------------------------------------------------------------------------------------
bool VDetail::OnEdge(const quint32 &p1, const quint32 &p2) const
{
QVector<VNodeDetail> list = listNodePoint();
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if (list.size() < 3)
{
qDebug()<<"Not enough points.";
return false;
}
ptrdiff_t i = indexOfNode(list, p1);
ptrdiff_t j1 = 0, j2 = 0;
if (i == list.size() - 1)
{
j1 = i-1;
j2 = 0;
}
else if (i == 0)
{
j1 = list.size() - 1;
j2 = i + 1;
}
else
{
j1 = i - 1;
j2 = i + 1;
}
if (list.at(j1).getId() == p2 || list.at(j2).getId() == p2)
{
return true;
}
else
{
return false;
}
}
//---------------------------------------------------------------------------------------------------------------------
ptrdiff_t VDetail::Edge(const quint32 &p1, const quint32 &p2) const
{
if (OnEdge(p1, p2) == false)
{
qDebug()<<"Points don't on edge.";
return -1;
}
QVector<VNodeDetail> list = listNodePoint();
ptrdiff_t i = indexOfNode(list, p1);
ptrdiff_t j = indexOfNode(list, p2);
ptrdiff_t min = qMin(i, j);
if (min == 0 && (i == list.size() - 1 || j == list.size() - 1))
{
return list.size() - 1;
}
else
{
return min;
}
}
//---------------------------------------------------------------------------------------------------------------------
void VDetail::NodeOnEdge(const quint32 &index, VNodeDetail &p1, VNodeDetail &p2) const
{
QVector<VNodeDetail> list = listNodePoint();
if (index > static_cast<quint32>(list.size()))
{
qDebug()<<"Wrong edge index index ="<<index;
return;
}
p1 = list.at(static_cast<int>(index));
if (index + 1 > static_cast<quint32>(list.size()) - 1)
{
p2 = list.at(0);
}
else
{
p2 = list.at(static_cast<int>(index+1));
}
}
//---------------------------------------------------------------------------------------------------------------------
VDetail VDetail::RemoveEdge(const quint32 &index) const
{
VDetail det(*this);
det.ClearNodes();
QVector<VNodeDetail> list = this->listNodePoint();
quint32 edge = static_cast<quint32>(list.size());
quint32 k = 0;
for (quint32 i=0; i<edge; ++i)
{
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if (i == index)
{
det.append(this->at(static_cast<int>(k)));
++k;
}
else
{
VNodeDetail p1;
VNodeDetail p2;
this->NodeOnEdge(i, p1, p2);
ptrdiff_t j1 = this->indexOfNode(p1.getId());
ptrdiff_t j2 = this->indexOfNode(p2.getId());
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if (j2 == 0)
{
j2 = this->CountNode()-1;
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if (j1 == j2)
{
det.append(this->at(j1));
++k;
continue;
}
}
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for (ptrdiff_t j=j1; j<j2; ++j)
{
det.append(this->at(j));
++k;
}
}
}
return det;
}
//---------------------------------------------------------------------------------------------------------------------
QList<quint32> VDetail::Missing(const VDetail &det) const
{
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if (nodes.size() == det.CountNode())
{
return QList<quint32>();
}
QSet<quint32> set1;
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for (qint32 i = 0; i < nodes.size(); ++i)
{
set1.insert(nodes.at(i).getId());
}
QSet<quint32> set2;
for (qint32 j = 0; j < det.CountNode(); ++j)
{
set2.insert(det.at(j).getId());
}
QSet<quint32> set3 = set1.subtract(set2);
return set3.toList();
}
//---------------------------------------------------------------------------------------------------------------------
QVector<VNodeDetail> VDetail::listNodePoint() const
{
QVector<VNodeDetail> list;
for (ptrdiff_t i = 0; i < nodes.size(); ++i)
{
if (nodes.at(i).getTypeTool() == Tool::NodePoint)
{
list.append(nodes.at(i));
}
}
return list;
}
//---------------------------------------------------------------------------------------------------------------------
ptrdiff_t VDetail::indexOfNode(const QVector<VNodeDetail> &list, const quint32 &id)
{
for (ptrdiff_t i = 0; i < list.size(); ++i)
{
if (list.at(i).getId() == id)
{
return i;
}
}
qDebug()<<"Can't find node.";
return -1;
}