Snowman is everywhere.
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78b04865fb
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@ -111,6 +111,7 @@ static unsigned int defaultrcs = 257;
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* 2: Block
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* 2: Block
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* 4: Underline
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* 4: Underline
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* 6: IBeam
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* 6: IBeam
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* 7: Snowman
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*/
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*/
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static unsigned int cursorshape = 2;
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static unsigned int cursorshape = 2;
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2
st.c
2
st.c
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@ -3863,6 +3863,8 @@ xdrawcursor(void)
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/* draw the new one */
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/* draw the new one */
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if (xw.state & WIN_FOCUSED) {
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if (xw.state & WIN_FOCUSED) {
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switch (xw.cursor) {
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switch (xw.cursor) {
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case 7: /* st extension: snowman */
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utf8decode("☃", &g.u, UTF_SIZ);
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case 0: /* Blinking Block */
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case 0: /* Blinking Block */
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case 1: /* Blinking Block (Default) */
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case 1: /* Blinking Block (Default) */
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case 2: /* Steady Block */
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case 2: /* Steady Block */
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