313 lines
6.0 KiB
C
313 lines
6.0 KiB
C
#include <inttypes.h>
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#include <avr/io.h>
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#include <avr/interrupt.h>
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#define __DELAY_BACKWARD_COMPATIBLE__
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#include <util/delay.h>
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#include <stdlib.h>
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#include "main.h"
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#include "lib/usart.h"
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#include "lib/bughal.h"
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#include "lib/util.h"
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#include "lib/music.h"
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//operartion modes
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#define MODE0 0
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#define MODE1 1
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#define MODE2 2
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#define MODE3 3
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#define MODE4 4
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#define NUM_MODES 5
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uint8_t OpMode = MODE2; //Operation mode
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bool ModeChanged = true;
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// check if mode should be changed (one of the buttons long pressed)
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void modeswitch_poll(void) {
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if (btn_state(BTNST_LUP, BTN_LEFT)) {
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//opmode -
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OpMode = (0 == OpMode) ? (NUM_MODES - 1) : (OpMode - 1);
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ModeChanged = true;
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button_clear(BTN_LEFT);
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};
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if (btn_state(BTNST_LUP, BTN_RIGHT)) {
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//opmode +
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ModeChanged = true;
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OpMode = ((NUM_MODES - 1) == OpMode) ? 0 : (OpMode + 1);
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button_clear(BTN_RIGHT);
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};
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return;
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}
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;
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// MODE0 sound detection
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void do_mode0(void) {
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static timer_t mytimer;
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static uint16_t maxval; //maximum of ADC values read during the las timer interval
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static uint16_t lastmaxval; //maximum of values during last timer interval
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uint16_t curval; //current value on D5 (one pin of the piezo,the other is on GND)
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static bool signaling; //are we currently signaling (beeping, blinking etc...)
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static bool sound_on; //should sound be on when signaling
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static bool motor_on; //should motor be on when signaling
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if (ModeChanged) { //init after mode change
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maxval = 0;
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lastmaxval = 000;
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ModeChanged = false;
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signaling = false;
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sound_on = true;
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motor_on = true;
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init_mic();
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timer_set(&mytimer, 10);
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};
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// single ADC measurement
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curval = ADCW; // read result
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maxval = (curval > maxval) ? curval : maxval;
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//check for Buttons
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if (btn_state(BTNST_SUP, BTN_LEFT)) {
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button_clear(BTN_LEFT);
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sound_on = !sound_on;
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};
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if (btn_state(BTNST_SUP, BTN_RIGHT)) {
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button_clear(BTN_RIGHT);
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motor_on = !motor_on;
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};
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if (timer_expired(&mytimer)) {
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if (signaling) {
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//turn off sound
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music_setNote(NOTE_PAUSE, 0); //mute
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set_motor(MOTOR_OFF);
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//re-init mic
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init_mic();
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led_off(LED_R | LED_L);
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timer_set(&mytimer, 1);
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signaling = false;
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lastmaxval = 10000;
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} else { //sound was off wer're in measuring mode
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if (maxval > lastmaxval) {
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USART0_put_uint16(maxval);
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USART0_crlf();
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led_on(LED_R | LED_L);
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init_buzzr(); //buzzr to output
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if (sound_on)
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music_setNote(NOTE_C, 5);
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if (motor_on)
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set_motor(MOTOR_ON);
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signaling = true;
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timer_set(&mytimer, 5); //sound duration
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} else {
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timer_set(&mytimer, 1);
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};
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lastmaxval = maxval;
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maxval = 0;
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}; //end if soundon
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}; //end if timer_expired
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}
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;
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//end do_mode0
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void do_mode1(void) {
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static uint16_t tone;
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if (ModeChanged) {
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ModeChanged = false;
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tone = 1000;
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music_setNote(tone, 0);
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led_off(LED_L | LED_R);
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};
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if (btn_state(BTNST_SUP, BTN_LEFT)) {
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button_clear(BTN_LEFT);
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tone += 10;
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music_setNote(tone, 0);
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};
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if (btn_state(BTNST_SUP, BTN_RIGHT)) {
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button_clear(BTN_RIGHT);
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tone -= 10;
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music_setNote(tone, 0);
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};
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}
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;
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void do_mode2(void) {
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static timer_t mytimer;
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uint8_t max = 50;
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uint8_t min = 5;
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uint16_t maxfreq = 5000;
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uint16_t minfreq = 1000;
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if (ModeChanged) {
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ModeChanged = false;
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music_setNote(NOTE_PAUSE, 4); //mute
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timer_set(&mytimer, 10);
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led_off(LED_L | LED_R);
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set_motor(MOTOR_OFF);
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}
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if (timer_expired(&mytimer)) {
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set_motor(MOTOR_OFF);
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music_setNote(NOTE_PAUSE, 0); //mute
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// set random led
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switch (rand() % 4) {
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case 0:
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led_on(LED_L);
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break;
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case 1:
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led_on(LED_R);
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break;
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case 2:
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led_on(LED_L | LED_R);
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break;
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default:
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led_off(LED_L | LED_R);
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break;
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};
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// decide if to switch motor on (40% chance)
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if (rand() % 5 > 2)
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set_motor(MOTOR_ON);
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//decide if to play sound (70% chance)
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if (rand() % 10 > 2) {
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music_setNote((rand() % (maxfreq - minfreq)) + minfreq, 0);
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}
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timer_set(&mytimer, (rand() % (max - min)) + min);
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}; //end if timer_expired
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}
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;
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void do_mode3(void) {
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static timer_t mytimer;
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static bool blink;
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if (ModeChanged) {
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ModeChanged = false;
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music_setNote(NOTE_PAUSE, 4); //mute
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set_motor(MOTOR_OFF);
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timer_set(&mytimer, 10);
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blink = false;
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};
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if (timer_expired(&mytimer)) {
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if (!blink) {
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//lets blink
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led_on(LED_L | LED_R);
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timer_set(&mytimer, 1);
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blink = true;
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} else {
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//stop blink
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led_off(LED_L | LED_R);
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timer_set(&mytimer, 123);
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blink = false;
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}
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} //end if timer_expired
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if (btn_state(BTNST_SUP, BTN_LEFT)) {
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button_clear(BTN_LEFT);
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set_motor(MOTOR_OFF);
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};
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if (btn_state(BTNST_SUP, BTN_RIGHT)) {
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button_clear(BTN_RIGHT);
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set_motor(MOTOR_ON);
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};
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}
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;
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void do_mode4(void) {
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uint8_t max = 200;
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uint8_t min = 10;
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static timer_t mytimer;
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static bool blink;
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if (ModeChanged) {
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music_setNote(NOTE_PAUSE, 0);
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ModeChanged = false;
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timer_set(&mytimer, 10);
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blink = false;
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};
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if (timer_expired(&mytimer)) {
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if (!blink) {
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//lets blink
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int i = (rand() % 3);
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switch (i) {
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case 0:
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led_on(LED_L);
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break;
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case 1:
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led_on(LED_R);
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break;
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default:
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led_on(LED_L | LED_R);
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break;
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};
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if (rand() % 10 > 8)
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set_motor(MOTOR_ON);
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music_setNote(NOTE_C, 5);
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timer_set(&mytimer, 2);
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blink = true;
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} else {
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//stop blink
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led_off(LED_L | LED_R);
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set_motor(MOTOR_OFF);
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music_setNote(NOTE_PAUSE, 0);
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timer_set(&mytimer, (rand() % (max - min)) + min);
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blink = false;
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}
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} //end if timer_expired
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}
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;
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void __attribute__((noreturn))
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main(void) {
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/* hardware initialisation: */
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init_leds();
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init_buzzr();
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init_switch();
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USART0_Init();
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init_motor();
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/* software initialisation */
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timer_init();
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music_init();
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/* here the show begins:*/sei();
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for (;;) /* ever */{
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//do something
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//main polling loop;
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button_poll();
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modeswitch_poll();
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switch (OpMode) {
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case MODE1:
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do_mode1();
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break;
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case MODE2:
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do_mode2();
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break;
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case MODE3:
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do_mode3();
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break;
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case MODE4:
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do_mode4();
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break;
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default:
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do_mode0();
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break;
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};
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};
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/* never return 0; */
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}
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;
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