101 lines
1.6 KiB
C
101 lines
1.6 KiB
C
#include <stdlib.h>
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#include <pentabug/app.h>
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#include <pentabug/hal.h>
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#include <pentabug/photons.h>
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#include <pentabug/pentatonic.h>
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#include <pentabug/music.h>
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#include <pentabug/helper.h>
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#define BASELINE 0xa0
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inline uint16_t biased_random(uint8_t value) {
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return value / 2 * (rand() & 15);
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}
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static void init(void) {
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pentatonic_direction(ALL_OUT);
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photons_init();
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}
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static void run(void) {
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if(ir_recv()) {
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// receive a ir signal, react
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motor_on();
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led_on(RIGHT);
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set_note(NOTE_B, 5);
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wait_ms(200);
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set_note(NOTE_F, 5);
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wait_ms(100);
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led_off(RIGHT);
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led_on(LEFT);
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set_note(NOTE_G, 5);
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wait_ms(100);
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set_note(NOTE_Ab, 5);
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wait_ms(100);
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set_note(NOTE_A, 5);
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wait_ms(100);
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led_off(LEFT);
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motor_off();
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} else if(button_clicked(RIGHT)) {
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// button clicked, send ir signal and do some stuff
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led_on(RIGHT);
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set_note(NOTE_A, 5);
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wait_ms(100);
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set_note(NOTE_Ab, 5);
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wait_ms(100);
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set_note(NOTE_G, 5);
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wait_ms(100);
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led_off(RIGHT);
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led_on(LEFT);
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set_note(NOTE_F, 5);
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wait_ms(100);
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set_note(NOTE_B, 5);
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wait_ms(200);
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stop_note();
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led_off(LEFT);
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ir_on();
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wait_ms(400);
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ir_off();
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wait_ms(10);
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} else {
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// regular bug behaviour
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uint8_t light = photons_measure();
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pentatonic_all_led_set(light >> 3);
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motor_set(biased_random(light) > BASELINE + 0x40);
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led_set(RIGHT, biased_random(light) > BASELINE + 0x00);
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led_set(LEFT, biased_random(light) > BASELINE + 0x00);
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if(biased_random(light) > BASELINE + 0x20) {
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uint16_t tone = (biased_random(light) * 2) + 500;
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set_note(tone, 0);
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} else {
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stop_note();
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}
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wait_ms(200);
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}
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}
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REGISTER(run, init, NULL);
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