pentabug/firmware/include/pentabug/music.h
Thammi 4de44b972d Revert "Save data memory"
This reverts commit 589275a3ba.
2013-08-30 21:06:18 +02:00

34 lines
1.1 KiB
C

#ifndef MUSIC_H
#define MUSIC_H
#include <stdint.h>
#include <stdlib.h>
#define NOTE_PAUSE 0xffff // Pause
#define NOTE_C 30577 // note C
#define NOTE_Db 28862 // note C# / Db
#define NOTE_D 27242 // note D
#define NOTE_Eb 25713 // note D# / Eb
#define NOTE_E 24270 // note E
#define NOTE_F 22908 // note F
#define NOTE_Gb 21622 // note F# / Gb
#define NOTE_G 20408 // note G
#define NOTE_Ab 19263 // note G# / Ab
#define NOTE_A 18182 // note A
#define NOTE_Bb 17161 // note A# / Bb
#define NOTE_B 16198 // note B
#define MLDY_PAUSE 0xfffe // user defined pause for melody, the next value is the amount of ms to wait
#define MLDY_LENGTH 0xfffd // user defined note length for melody, the next value is the "shortness" of the note (1/n)
// plays the note (see defines above) at the given octave until another note is played or the note is stopped
void set_note(uint16_t note, uint8_t octave);
// plays a melody consisting of the array of tunes of length len with speed ms for each tune
void play_melody(uint16_t melody[], size_t len, uint8_t octave, int speed);
// stop the currently playing note
void stop_note(void);
#endif /* MUSIC_H */