#include #include #include #define __DELAY_BACKWARD_COMPATIBLE__ #include #include #define ever (;;) #define follow(from_port, from_pin, to_port, to_pin) { if(from_port & (1 << from_pin)) to_port &= ~(1 << to_pin); else to_port |= 1 << to_pin; } #define not_follow(from_port, from_pin, to_port, to_pin) { if(from_port & (1 << from_pin)) to_port |= 1 << to_pin; else to_port &= ~(1 << to_pin); } ISR(TIMER0_COMPA_vect) { PORTD ^= 1 << 2; } int main(void) { uint8_t vib_delay = 0; // init and stuff PORTB |= (1 << 6) | (1 << 7); PORTC |= (1 << 0) | (1 << 2) | (1 << 3); DDRB |= (1 << 6) | (1 << 7); DDRC |= (1 << 0) | (1 << 2) | (1 << 3); DDRD |= (1 << 2) | (1 << 4); // pullups PORTB |= (1 << 0) | (1 << 1) | (1 << 2); PORTC |= (1 << 4) | (1 << 5); PORTD |= (1 << 5) | (1 << 6) | (1 << 7); // we need to get real fast (8MHz) to handle 38kHz IR frequency ... CLKPR = 0b10000000; CLKPR = 0b00000000; // initialize timer TIMSK0 |= (1 << OCIE0A); OCR0A = 105; // no prescaler sei(); // looping for ever { // LED by button not_follow(PIND, 5, PORTD, 4); // LED by IR not_follow(PIND, 3, PORTC, 2); // vibration follow(PINC, 4, PORTB, 6); // higher buzzer if(!(PINC & (1 << 5))) { PORTB ^= 1 << 7; } else { PORTB &= ~(1 << 7); } // lower buzzer vib_delay ^= 1; if(!(PIND & (1 << 7))) { if(vib_delay) { PORTC ^= 1 << 0; } } else { PORTC &= ~(1 << 0); } // send IR if(!(PIND & (1 << 6))) { TCCR0A = (1 << WGM01); TCCR0B = (1 << CS00); } else { TCCR0B = 0; PORTD &= ~(1 << 2); } // wait _delay_ms(1); } /* never return 0; */ return 0; }