mario theme: Make baseline flash
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184e309bfe
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@ -112,14 +112,14 @@ static void mix_mario(void) {
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uint8_t p = order[row];
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uint8_t n;
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static uint8_t prev_n = 0;
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static uint8_t prev_n0 = 0, prev_n2 = 0;
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n = pgm_read_byte(&patterns[p][0][note]);
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if (n == 0) osc[0] = 0;
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osc[0] += pgm_read_word(&freq[n]);
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if (n != prev_n) led_set(RIGHT, (n > 0)); // blink
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prev_n = n;
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if (n != prev_n0) led_set(RIGHT, (n > 0)); // blink
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prev_n0 = n;
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n = pgm_read_byte(&patterns[p][1][note]);
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@ -129,6 +129,8 @@ static void mix_mario(void) {
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n = pgm_read_byte(&patterns[p][2][note]);
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if (n == 0) osc[2] = 0;
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osc[2] += pgm_read_word(&freq[n]);
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if (n != prev_n2) led_set(LEFT, (n > 0)); // blink
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prev_n2 = n;
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uint8_t amp = (osc[0] > DUTY) | (osc[1] > DUTY) | (osc[2] > DUTY);
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@ -145,7 +147,6 @@ static void init_mario(void) {
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note = 0;
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row = 0;
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start_timer(PRESCALE_8, 100, mix_mario);
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led_on(RIGHT);
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}
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static void run_mario(void) {}
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