Remove old TODO
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@ -30,7 +30,6 @@ void play_melody(uint16_t notes[], size_t len, uint8_t octave, int speed) {
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size_t i;
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// TODO: get away from the int to double conversion to free half of our flash ...
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for(i = 0; i < len; ++i) {
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if(notes[i] == MLDY_PAUSE) {
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++i;
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