51ddfee6f3
Change-Id: I1507d510ffa0ee3c899af652e0d1ab9d42a650d3 Reviewed-on: https://go-review.googlesource.com/23463 Reviewed-by: David Crawshaw <crawshaw@golang.org>
198 lines
5.7 KiB
Go
198 lines
5.7 KiB
Go
// Copyright 2015 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// +build ignore
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// This program generates table.go from
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// http://www.w3.org/TR/SVG/types.html#ColorKeywords
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package main
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import (
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"bytes"
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"fmt"
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"go/format"
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"image/color"
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"io"
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"io/ioutil"
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"log"
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"net/http"
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"regexp"
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"sort"
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"strconv"
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"strings"
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"golang.org/x/net/html"
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"golang.org/x/net/html/atom"
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)
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// matchFunc matches HTML nodes.
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type matchFunc func(*html.Node) bool
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// appendAll recursively traverses the parse tree rooted under the provided
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// node and appends all nodes matched by the matchFunc to dst.
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func appendAll(dst []*html.Node, n *html.Node, mf matchFunc) []*html.Node {
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if mf(n) {
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dst = append(dst, n)
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}
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for c := n.FirstChild; c != nil; c = c.NextSibling {
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dst = appendAll(dst, c, mf)
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}
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return dst
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}
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// matchAtom returns a matchFunc that matches a Node with the specified Atom.
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func matchAtom(a atom.Atom) matchFunc {
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return func(n *html.Node) bool {
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return n.DataAtom == a
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}
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}
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// matchAtomAttr returns a matchFunc that matches a Node with the specified
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// Atom and a html.Attribute's namespace, key and value.
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func matchAtomAttr(a atom.Atom, namespace, key, value string) matchFunc {
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return func(n *html.Node) bool {
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return n.DataAtom == a && getAttr(n, namespace, key) == value
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}
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}
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// getAttr fetches the value of a html.Attribute for a given namespace and key.
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func getAttr(n *html.Node, namespace, key string) string {
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for _, attr := range n.Attr {
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if attr.Namespace == namespace && attr.Key == key {
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return attr.Val
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}
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}
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return ""
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}
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// re extracts RGB values from strings like "rgb( 0, 223, 128)".
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var re = regexp.MustCompile(`rgb\(\s*([0-9]+),\s*([0-9]+),\s*([0-9]+)\)`)
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// parseRGB parses a color from a string like "rgb( 0, 233, 128)". It sets
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// the alpha value of the color to full opacity.
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func parseRGB(s string) (color.RGBA, error) {
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m := re.FindStringSubmatch(s)
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if m == nil {
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return color.RGBA{}, fmt.Errorf("malformed color: %q", s)
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}
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var rgb [3]uint8
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for i, t := range m[1:] {
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num, err := strconv.ParseUint(t, 10, 8)
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if err != nil {
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return color.RGBA{}, fmt.Errorf("malformed value %q in %q: %s", t, s, err)
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}
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rgb[i] = uint8(num)
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}
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return color.RGBA{rgb[0], rgb[1], rgb[2], 0xFF}, nil
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}
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// extractSVGColors extracts named colors from the parse tree of the SVG 1.1
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// spec HTML document "Chapter 4: Basic data types and interfaces".
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func extractSVGColors(tree *html.Node) (map[string]color.RGBA, error) {
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ret := make(map[string]color.RGBA)
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// Find the tables which store the color keywords in the parse tree.
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colorTables := appendAll(nil, tree, func(n *html.Node) bool {
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return n.DataAtom == atom.Table && strings.Contains(getAttr(n, "", "summary"), "color keywords part")
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})
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for _, table := range colorTables {
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// Color names and values are stored in TextNodes within spans in each row.
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for _, tr := range appendAll(nil, table, matchAtom(atom.Tr)) {
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nameSpan := appendAll(nil, tr, matchAtomAttr(atom.Span, "", "class", "prop-value"))
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valueSpan := appendAll(nil, tr, matchAtomAttr(atom.Span, "", "class", "color-keyword-value"))
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// Since SVG 1.1 defines an odd number of colors, the last row
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// in the second table does not have contents. We skip it.
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if len(nameSpan) != 1 || len(valueSpan) != 1 {
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continue
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}
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n, v := nameSpan[0].FirstChild, valueSpan[0].FirstChild
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// This sanity checks for the existence of TextNodes under spans.
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if n == nil || n.Type != html.TextNode || v == nil || v.Type != html.TextNode {
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return nil, fmt.Errorf("extractSVGColors: couldn't find name/value text nodes")
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}
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val, err := parseRGB(v.Data)
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if err != nil {
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return nil, fmt.Errorf("extractSVGColors: couldn't parse name/value %q/%q: %s", n.Data, v.Data, err)
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}
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ret[n.Data] = val
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}
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}
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return ret, nil
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}
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const preamble = `// generated by go generate; DO NOT EDIT.
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package colornames
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import "image/color"
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`
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// WriteColorNames writes table.go.
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func writeColorNames(w io.Writer, m map[string]color.RGBA) {
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keys := make([]string, 0, len(m))
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for k := range m {
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keys = append(keys, k)
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}
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sort.Strings(keys)
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fmt.Fprintln(w, preamble)
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fmt.Fprintln(w, "// Map contains named colors defined in the SVG 1.1 spec.")
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fmt.Fprintln(w, "var Map = map[string]color.RGBA{")
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for _, k := range keys {
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c := m[k]
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fmt.Fprintf(w, "%q:color.RGBA{%#02x, %#02x, %#02x, %#02x}, // rgb(%d, %d, %d)\n",
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k, c.R, c.G, c.B, c.A, c.R, c.G, c.B)
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}
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fmt.Fprintln(w, "}\n")
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fmt.Fprintln(w, "// Names contains the color names defined in the SVG 1.1 spec.")
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fmt.Fprintln(w, "var Names = []string{")
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for _, k := range keys {
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fmt.Fprintf(w, "%q,\n", k)
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}
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fmt.Fprintln(w, "}\n")
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fmt.Fprintln(w, "var (")
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for _, k := range keys {
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c := m[k]
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// Make the upper case version of k: "Darkred" instead of "darkred".
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k = string(k[0]-0x20) + k[1:]
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fmt.Fprintf(w, "%s=color.RGBA{%#02x, %#02x, %#02x, %#02x} // rgb(%d, %d, %d)\n",
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k, c.R, c.G, c.B, c.A, c.R, c.G, c.B)
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}
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fmt.Fprintln(w, ")")
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}
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const url = "http://www.w3.org/TR/SVG/types.html"
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func main() {
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res, err := http.Get(url)
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if err != nil {
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log.Fatalf("Couldn't read from %s: %s\n", url, err)
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}
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defer res.Body.Close()
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tree, err := html.Parse(res.Body)
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if err != nil {
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log.Fatalf("Couldn't parse %s: %s\n", url, err)
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}
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colors, err := extractSVGColors(tree)
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if err != nil {
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log.Fatalf("Couldn't extract colors: %s\n", err)
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}
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buf := &bytes.Buffer{}
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writeColorNames(buf, colors)
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fmted, err := format.Source(buf.Bytes())
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if err != nil {
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log.Fatalf("Error while formatting code: %s\n", err)
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}
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if err := ioutil.WriteFile("table.go", fmted, 0644); err != nil {
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log.Fatalf("Error writing table.go: %s\n", err)
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}
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}
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