golang-image/bmp/writer.go
Derek Buitenhuis e7c2a4f042 bmp: Add support for writing bitmaps with alpha channels
This also fixes the writer test to actually compare the decoded images,
so as to make sure it is decoded properly.

Implements golang/go#25945.

Change-Id: I606887baa11b7664018313cf7d5800b2dc7622cf
Reviewed-on: https://go-review.googlesource.com/120095
Reviewed-by: Nigel Tao <nigeltao@golang.org>
Run-TryBot: Nigel Tao <nigeltao@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2018-07-06 05:04:57 +00:00

263 lines
5.7 KiB
Go

// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package bmp
import (
"encoding/binary"
"errors"
"image"
"io"
)
type header struct {
sigBM [2]byte
fileSize uint32
resverved [2]uint16
pixOffset uint32
dibHeaderSize uint32
width uint32
height uint32
colorPlane uint16
bpp uint16
compression uint32
imageSize uint32
xPixelsPerMeter uint32
yPixelsPerMeter uint32
colorUse uint32
colorImportant uint32
}
func encodePaletted(w io.Writer, pix []uint8, dx, dy, stride, step int) error {
var padding []byte
if dx < step {
padding = make([]byte, step-dx)
}
for y := dy - 1; y >= 0; y-- {
min := y*stride + 0
max := y*stride + dx
if _, err := w.Write(pix[min:max]); err != nil {
return err
}
if padding != nil {
if _, err := w.Write(padding); err != nil {
return err
}
}
}
return nil
}
func encodeRGBA(w io.Writer, pix []uint8, dx, dy, stride, step int, opaque bool) error {
buf := make([]byte, step)
if opaque {
for y := dy - 1; y >= 0; y-- {
min := y*stride + 0
max := y*stride + dx*4
off := 0
for i := min; i < max; i += 4 {
buf[off+2] = pix[i+0]
buf[off+1] = pix[i+1]
buf[off+0] = pix[i+2]
off += 3
}
if _, err := w.Write(buf); err != nil {
return err
}
}
} else {
for y := dy - 1; y >= 0; y-- {
min := y*stride + 0
max := y*stride + dx*4
off := 0
for i := min; i < max; i += 4 {
a := uint32(pix[i+3])
if a == 0 {
buf[off+2] = 0
buf[off+1] = 0
buf[off+0] = 0
buf[off+3] = 0
off += 4
continue
} else if a == 0xff {
buf[off+2] = pix[i+0]
buf[off+1] = pix[i+1]
buf[off+0] = pix[i+2]
buf[off+3] = 0xff
off += 4
continue
}
buf[off+2] = uint8(((uint32(pix[i+0]) * 0xffff) / a) >> 8)
buf[off+1] = uint8(((uint32(pix[i+1]) * 0xffff) / a) >> 8)
buf[off+0] = uint8(((uint32(pix[i+2]) * 0xffff) / a) >> 8)
buf[off+3] = uint8(a)
off += 4
}
if _, err := w.Write(buf); err != nil {
return err
}
}
}
return nil
}
func encodeNRGBA(w io.Writer, pix []uint8, dx, dy, stride, step int, opaque bool) error {
buf := make([]byte, step)
if opaque {
for y := dy - 1; y >= 0; y-- {
min := y*stride + 0
max := y*stride + dx*4
off := 0
for i := min; i < max; i += 4 {
buf[off+2] = pix[i+0]
buf[off+1] = pix[i+1]
buf[off+0] = pix[i+2]
off += 3
}
if _, err := w.Write(buf); err != nil {
return err
}
}
} else {
for y := dy - 1; y >= 0; y-- {
min := y*stride + 0
max := y*stride + dx*4
off := 0
for i := min; i < max; i += 4 {
buf[off+2] = pix[i+0]
buf[off+1] = pix[i+1]
buf[off+0] = pix[i+2]
buf[off+3] = pix[i+3]
off += 4
}
if _, err := w.Write(buf); err != nil {
return err
}
}
}
return nil
}
func encode(w io.Writer, m image.Image, step int) error {
b := m.Bounds()
buf := make([]byte, step)
for y := b.Max.Y - 1; y >= b.Min.Y; y-- {
off := 0
for x := b.Min.X; x < b.Max.X; x++ {
r, g, b, _ := m.At(x, y).RGBA()
buf[off+2] = byte(r >> 8)
buf[off+1] = byte(g >> 8)
buf[off+0] = byte(b >> 8)
off += 3
}
if _, err := w.Write(buf); err != nil {
return err
}
}
return nil
}
// Encode writes the image m to w in BMP format.
func Encode(w io.Writer, m image.Image) error {
d := m.Bounds().Size()
if d.X < 0 || d.Y < 0 {
return errors.New("bmp: negative bounds")
}
h := &header{
sigBM: [2]byte{'B', 'M'},
fileSize: 14 + 40,
pixOffset: 14 + 40,
dibHeaderSize: 40,
width: uint32(d.X),
height: uint32(d.Y),
colorPlane: 1,
}
var step int
var palette []byte
var opaque bool
switch m := m.(type) {
case *image.Gray:
step = (d.X + 3) &^ 3
palette = make([]byte, 1024)
for i := 0; i < 256; i++ {
palette[i*4+0] = uint8(i)
palette[i*4+1] = uint8(i)
palette[i*4+2] = uint8(i)
palette[i*4+3] = 0xFF
}
h.imageSize = uint32(d.Y * step)
h.fileSize += uint32(len(palette)) + h.imageSize
h.pixOffset += uint32(len(palette))
h.bpp = 8
case *image.Paletted:
step = (d.X + 3) &^ 3
palette = make([]byte, 1024)
for i := 0; i < len(m.Palette) && i < 256; i++ {
r, g, b, _ := m.Palette[i].RGBA()
palette[i*4+0] = uint8(b >> 8)
palette[i*4+1] = uint8(g >> 8)
palette[i*4+2] = uint8(r >> 8)
palette[i*4+3] = 0xFF
}
h.imageSize = uint32(d.Y * step)
h.fileSize += uint32(len(palette)) + h.imageSize
h.pixOffset += uint32(len(palette))
h.bpp = 8
case *image.RGBA:
opaque = m.Opaque()
if opaque {
step = (3*d.X + 3) &^ 3
h.bpp = 24
} else {
step = 4 * d.X
h.bpp = 32
}
h.imageSize = uint32(d.Y * step)
h.fileSize += h.imageSize
case *image.NRGBA:
opaque = m.Opaque()
if opaque {
step = (3*d.X + 3) &^ 3
h.bpp = 24
} else {
step = 4 * d.X
h.bpp = 32
}
h.imageSize = uint32(d.Y * step)
h.fileSize += h.imageSize
default:
step = (3*d.X + 3) &^ 3
h.imageSize = uint32(d.Y * step)
h.fileSize += h.imageSize
h.bpp = 24
}
if err := binary.Write(w, binary.LittleEndian, h); err != nil {
return err
}
if palette != nil {
if err := binary.Write(w, binary.LittleEndian, palette); err != nil {
return err
}
}
if d.X == 0 || d.Y == 0 {
return nil
}
switch m := m.(type) {
case *image.Gray:
return encodePaletted(w, m.Pix, d.X, d.Y, m.Stride, step)
case *image.Paletted:
return encodePaletted(w, m.Pix, d.X, d.Y, m.Stride, step)
case *image.RGBA:
return encodeRGBA(w, m.Pix, d.X, d.Y, m.Stride, step, opaque)
case *image.NRGBA:
return encodeNRGBA(w, m.Pix, d.X, d.Y, m.Stride, step, opaque)
}
return encode(w, m, step)
}